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Poland was one of not so many surviving countries during the plague, it would make sense that they start to repopulate the land around them. I mean it would be stupid for a country in a middle of nowhere not to expand. Also would it would be logic if the polish people bordering the Nomads 'cause of expansion...
2. Island-Citystates in Milan and Brugge ('cause they survived the plague)
3. No cultures in unpopulated provinces:
In your mod the people in europe, the middle east and north africa died out, and without people there can't be culture (sounds stupid but it's just game logic). Some cultures could have survived in form Tribes or Nomads (like you said) and some cultures in provinces at nationborders, etc.
4. Small HRE:
Also some parts of Saxony, Brandenburg, Teutonic order survived too (same idea as Poland but with westward colonization...)
5. Renaissance of old faiths:
Maybe some people lost there faith and started to believe in old faiths (romuva, norse/germanic, celtic, etc.). Also interessting is that lithuania was still pagan at the starting years of the plague...
So, that are some my ideas, hope you like and sorry for my bad english :)
Here are my Ideas:
1) Colonial Nations in Middle East, Europe, and North Africa
Kind of like the Americas, but these colonial nations could eventually form some Modern Day Nations today!
I'll post more as I get more ideas, but Great Mod!
One perfect place that it didn't cover (seriously, include Crete, Scotland and the Knights) some additional ones I'd recommend are
1) Tripoli (in Djerba) little island, not alot going on there normally, but isolated and allows a muslim surivor nation
2) Guanche - the Canary islands could either be Moroccan, Spanish, or Guanche - I'd favour the last myself for some variety
3) Gotland/Aland/Copenhagen(?) Whilst Copenhagen may not work, the other two would be fantastic for a scandinavian surivor nation, perhaps even with a Norse/Christian decision going on there
4) Siwa - Whilst it isn't an island, Siwa Oasis is reasonably isolated, and could work for the basics of an Egyptian survivor nation, especially if they have a cool relocation event
5) Poland - I think having a strong(ish) Poland would be fantastic, because it allows expansion of the nomads on the steppe, but also providing opposition to them, perhaps explaining why they haven't seized all of Europe - would really add a totally different sense of play rather than "Colonise, blob, smash".
6) Hormuz - Small island, Persian Theme, :D
7) Venice - This one is debatable, as where else is more vulnerable to plague than a trade hotspot? But it could be filled with those lucky enough to survive the rest of Italy and the Balkans (maybe some Germans too) - and could have an interesting cultural playoff there.
2) I also support a strong Poland; historically Poland avoided the worst of the plague and they would provide a strong bulwark against the hords so they wouldn't be too OP'd. Also some minor Russian surviving principalities also to give a little bit of variety in eastern europe.
3) Milan, like poland also managed to limit the devistation of the Plague as well and i feel would be a good option along with Venice as a "surviving state."
4) Some sort of surviving Byzantine State (with the potential of "reclaiming" the Title of the Roman empire. (This one's a bit of a personal preference but still, it would be cool). Potentially with the option to convert back to hellenism.
5) Maybe some surviving countries could have the option to "abandon" their current faith and switch to (potentially) a pagan religion or something to that effect. It's an idea that was presented in the "Dark Continent" mod that seems to have been discontinued.
6) Also maybe give American Nations and other surrounding nations that were "not affected" get events to encourage repopulation (Along with the survivors of course).
I think that there should also be new trade nodes to Europe, probably dependant on the position of rivers/natural harbors, and whatever surviving states were left to funnel trade. Obviously they should be a lot bigger, (eg. Scandinavia would be a trade node, Rus would be a node, and the Iberian should be enlarged to include northern africa.)
As the plague came it would be logical to assume that the scandinavians would try and find a new land to enhabit, so there should be an area in newfoundland where the plague survived in the indiginous population. Maybe if you have a province in that region you could get an event about the revival of the plague? To make up for this perhaps you could also find artefacts from the explorers to help your technology?
The Frozen North - would likely become important centers of trade. before that though it is even more likely that they descend into paganism and raiding liekly becoming major naval powers in the early game.
Vinland Saga - Vikings settle America, and americans catch the diseases gain immunity and learn of the western world
adding to this thread historically there were several countries that only bordered one other nation and never got the plauge do to reffusal to interact with the neighbor. Scottland only caught the plauge towards the very end because they decided invade England. had the plauge been this bad scottland would likely survive. if somewhat diminished in size.
simmilarly iceland and greenland would have survived as well maybe with a larger population thanks to those fleeing the plauge.
or the vikings seaking to escape the plauge brought it and a much larger force to "Vinland" they would have survived longer but spread the plauge to the americans slightly diminishing htier massive population and introducing them to other diseases much earlier alowing them to repopulate and introducing the northern nations to western culture.