Don't Starve Together

Don't Starve Together

S.T.A.L.K.E.R. faction pack
K1NGT1GER609  [developer] Mar 31, 2016 @ 5:47pm
Weapons (third update)
This mod contains the common guns and ammo that each faction usually carry in the zone. Most low level guns are craftable via shadow manipulator, but high end guns are crafted via ancient atlar(same idea for ammo). Heres the info about the guns:

Vintar BC: Damage: 158, range: 22, ammo: 9x39mm, 9x39mmAP

Tunder S14: Damage: 150 bullet, 281 grenade range: 12, ammo: 9x39mm, 9x39mmAP, vog-25

FS2000: Damage: 120 bullet, 281 grenade range: 19, ammo: 5.56x45mm, 5.56x45mmAP, m-203

GP 37: Damage: 120, range: 19, ammo: 5.56x45mm, 5.56x45mmAP

Gauss Rifle: Damage: 570 damage and 180 health damage, range: 30, ammo: batteries, fire rate: every two seconds

AN-94: Damage: 116, range:12 , ammo: 5.45x39mm, 5.45x39mmAP

Akm-74/2: Damage: 116, range:12, ammo: 5.45x39mm, 5.45x39mmAP

Spas-12: Damage: 191, range:8, ammo: 12x70 buckshot, fire rate: every half second

Svdm-2: Damage: 300, range: 30, ammo: 7.62x54mm, 7.62x54mmAP

Svumk2: Damage: 225, range: 26, ammo: 7.62x54mm, 7.62x54mmAP

RP-74: Damage: 188, Range: 12, Ammo: Machine gun ammo (didn't get a round from wiki.)

IL-86: Damage: 116, Range: 16, ammo: 5.56x45mm, 5.56x45mmAP

TR-301: Damage: 113, Range: 15, ammo: 5.56x45mm, 5.56x45mmAP

Bulldog 6: Damage: 281, Range: 19, ammo: vog-25, fire rate: every one second

Sgi-5k: Damage: 124, Range: 19, ammo: 5.56x45mm, 5.56x45mmAP

Eliminator: Damage: 195, Range:9, ammo: 12x70 buckshot

Chaser-13: Damage: 191, Range:8, ammo: 12x70 buckshot, fire rate: every one second

Armor piercing rounds:
Armor piercing rounds are experimental right now heres the characteristics: they do 50% less damage, take highest priority in being fired, completely ignore armor and mob armor, damage doesnt change over different guns (meaning using a tr301 wont be any different from a gp37 in damage), and do small damage from impact.

nato5.56x45mmAP = -42 health damage
warsaw9x39mmAP = -60 health damage
warsaw5.45x39mmAP = -44 health damage
warsaw7.62x54mmAP = -100 health damage

Spawn codes:

wand_i = FS2000
wand_j = GP 37
wand_k = Tunder S14
wand_l = Vintar BC
wand_g = Gauss rifle
wand_abakan = AN-94
wand_akm = Akm-74/2
wand_spas = Spas-12
wand_svd = Svdm-2
wand_svu = Svumk2
wand_pkm = RP-74
wand_tr301 = Tr-301
wand_bulldog6 = bulldog 6
wand_sgi5k = sgi-5k
wand_il86 = IL-86
wand_protecta = eliminator
wand_chaser = chaser-13

nato556 = 5.56x45mm
warsaw939 = 9x39mm
batteries = Gauss batteries
warsaw762 = 7.62x54mm
warsaw545 = 5.45x39mm
shot1270 = 12x70 buckshot
mgammo = Machine gun ammo
vog25 = vog-25 m203 = m-203

nato556ap = 5.56x45mmAP
warsaw939ap = 9x39mmAP
warsaw762ap = 7.62x54mmAP
warsaw545ap = 5.45x39mmAP

Some idea for how far you gun goes:
12 = boomerang distance, 22 = edge of your screen if you zoom out all the way
30 = 33% farther than the edge of your screen.

The damage numbers where originated from the stalker wiki under the rifle's info call of pripyat version multiplied by x3.75. For example FS2000= 32x3.75 =120.

The FS2000 and Tunder S14 use their underbarrel grenade launcher as third priority and regular bullets as second. So putting your bullets inside a backpack and removing it is a good idea on switching to the grenades I don't know how to program "widgets".
Last edited by K1NGT1GER609; Dec 17, 2018 @ 1:22pm
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Showing 1-12 of 12 comments
AnarchyFiend Mar 31, 2016 @ 6:11pm 
You trickster, how dare you trick me into trying to obliterate a herd of beefalo
Dean Apr 1, 2016 @ 7:50am 
how i can shoot with this weapon? because F doesnt work.
AnarchyFiend Apr 1, 2016 @ 9:26am 
It's a april fools joke
Dean Apr 1, 2016 @ 3:15pm 
this is not funny mate... :D
AnarchyFiend Apr 2, 2016 @ 8:03am 
I didn't Though I did drop them X3
Dean Apr 2, 2016 @ 8:09am 
Ok :) i go try it ;)
Gladiator Apr 10, 2016 @ 11:49am 
Can we have better holding animations for them XD
Gladiator Apr 10, 2016 @ 3:22pm 
And some better shooting animations of course :P
Nexus411 May 21, 2016 @ 12:59am 
Can you add more gun like the rp74?
DinamiT Feb 24, 2017 @ 4:04am 
how to enter these codes such as through dial console, not raboatet? Help please
K1NGT1GER609  [developer] Mar 16, 2017 @ 10:47am 
@Mr. Dinamit
~ c_give("wand_i",4)
Echoes Aug 26, 2018 @ 5:56pm 
you can shoot with damage if u have the right ammo for the right gun.
like 7.62X54mm for the AKm-74/2
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Showing 1-12 of 12 comments
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