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http://steamcommunity.com/workshop/filedetails/discussion/517544352/496880203070535875/
+ additions:
Jakiro:
- reduced gold cost for upgrade from 560 to 390
Lifestealer:
- increased food cost for lvl 2 and 3 upgrades from 1 to 2
Faceless Void:
- increased food cost for lvl 2 and 3 upgrades from 1 to 2
Gyrocopter:
- added 5-hit cooldown for Call Down (same as Zeus' Thunderbolt and Lich's Frost Nova)
-Quite possibly the strongest early-game unit in the game. Due to the nature of its incremental upgrades and the ability they have, setting up a strong early game with synergies is possibly easiest with this unit.
Slark:
-The more expensive final form is brutal; consider lowering attacl speed. Only early game front line unit that is weak vs Magic damage.
General Point:
Not many units are weak to Magic attacks that are front liner tanks. Is this intentional and desired?