Company of Heroes 2

Company of Heroes 2

Ultimate Resource Gamemodes
A.N. Feb 12, 2016 @ 12:56pm
Please make 2x-3x for 1000 and over popcap!
500 popcap is still quite small for some large maps and frontal battles.
But 5x is too fast even for large popcap!
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Showing 1-4 of 4 comments
Vetje Feb 19, 2016 @ 6:34am 
i agree
Glitshy  [developer] Feb 25, 2016 @ 8:03am 
I can do this. Just not sure what "1000 and over popcap" means. Do you really need more than 1000 popcap?
But anyway, if I do it, it will most likely be part of Ultimate Resource Gamemodes Expanded
http://steamcommunity.com/sharedfiles/filedetails/?id=606599092
A.N. Feb 25, 2016 @ 1:04pm 
Originally posted by Glitshy:
I can do this. Just not sure what "1000 and over popcap" means.
I need at least right now 2x1000.
Please, would you add just this one to you current gamemode. As I think, it is one or two copy-paste lines in scar script. (I cant use Worldbuilder by myself right now, because I am on Linux now. Or else I would do it by myself.)

I think, it would not break the logic of any mode, either the old or the new ones.

Because, as for me, ~2x is optimal for all popcaps.

If I want to play classic game with micromanagement of each unit, I choose 1x (there is already BK mod with the 1x999).

For front-line battles I prefer 2x, but 500 popcap is too small for it.

But any over 2x breaks phases of a battle (early-mid-late), because right away you may get armor units.

Originally posted by Glitshy:
Do you really need more than 1000 popcap?
Not very much. But since you already have 10x9999. Though, it is not very necessary.
Last edited by A.N.; Feb 25, 2016 @ 1:19pm
gencrusher Jul 18, 2016 @ 9:36am 
I would love to see 2 x and 3x income with exact 1000 popcap. This mod is amazing and I love it!!!!! The best mod I have seen for this game so far.
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Showing 1-4 of 4 comments
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