Slay the Spire

Slay the Spire

The Craven
Svitasch  [developer] Jul 26 @ 9:45pm
Bugs and Crashes
Anything about Bugs and Crashes goes here!
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Showing 1-11 of 11 comments
Bug/exploit: While you have the "found food" relic after pressing the skip card button (not the skip button at the card selection mind you) and getting to the map you can just press the return button to farm infinite stacks of the foundfood relic counter.
Svitasch  [developer] Jul 27 @ 9:32am 
Found Food should now lock itself to once per room and remove the card rewards when it triggers! I'm all ears in case it does anything weird from here on out.
molligru Jul 28 @ 1:50pm 
Bug: When "Bigger Text" is checked, the tutorial is partially covered up, requiring unchecking, restarting, reading, checking and restarting again to onbooard properly.
Svitasch  [developer] Jul 28 @ 3:25pm 
@molligru
Thanks! I would have totally missed this without you, and it's all fixed now!
💜
pretty minor one -- with the relic unceasing top, full risk, and an empty hand, it will continuously display the "It's too risky to draw more!" dialog box as unceasing top tries to trigger repeatedly. ending the turn will stop this, fortunately, but i would definitely keep unceasing top in mind with risk.

awesome mod though, i'm enjoying it a lot!
Svitasch  [developer] Aug 11 @ 8:05pm 
@VariableSystem

Thanks for the headsup! Saw this right before bed, so went and fixed it up.I'm glad you're enjoying him even despite that though!
luukgr9 Aug 15 @ 2:48am 
I'm not sure if this is my other mods, but the upgrade for 'found you' (or whatever the three cost rare is that let's you scry and pick a card) just doesn't work. You can still only pick one card, despite the upgrade saying you can now pick two.
Svitasch  [developer] Aug 15 @ 3:20am 
That was my fault! Turns out I broke the action by locking the number of cards *right* before release. It's changed now, with the bonus that any number of cards can be picked now. Thanks for the heads up!
JimWolfie Aug 17 @ 11:27pm 
does dragon tail play X powers for 0 or is that not intended

there are several upgrades that increase the value of seconds that don't get highlighted when highlighting changed parts of cards

charity plays like and X cost but reads like a selection (ie you can select to full send on risk). idk change wording if its not broken.

the rare attack that says "scry 3 add 1" doesn't let me bin selectively then add. (leave on top, add 1 and bin the other is not a valud outcome for that card as of rn) recommend changing wording or fixing that. idk scry means a fairly specific thing in this game
Svitasch  [developer] Aug 18 @ 8:03pm 
@JimWolfie
[Draco Tail] does do that currently, but that's not intended. I actually just fixed it to check your energy like normal and am pushing the update, so it should be working soon! The update actually, specifically, is to the action I use to "phantom play" cards, which should also address similar things happening to the [Appetizer] card with X-Cost cards.

The seconds highlight issue is known, but I'm struggling to pinpoint and fix it since it works on some similar cards but not on others, and seemingly changes at random if I make adjustments. I'm leaning towards overhauling internals to fix it, but for obvious reasons I'd....rather avoid that.

[Charity]'s phrasing "up to" is identical to other Risk-based cards because it uses as much Risk as is available, up to the printed number. Other ways to phrase it I can think of ("at most X Risk," "x or less Risk," "Gain X Risk") all run into either sounding extraordinarily clunky or suggesting base game style "get full value even if you have nothing" behavior that isn't correct.

[Single Out] is functionally an alternative scry in the same vein as [Wine Tasting]. I'll add a bit of text to clarify that the add is in place of the discard.
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