Project Zomboid

Project Zomboid

[B42] Knox Event Expanded NPC mod [alpha v0.3.6-2]
Curious Bug
I'm running about 100 mods, so I don't think it's worth a formal report, but I'm piecing together a masterpiece.

I seem to have found a conflict between Knox Event and the better vehicle physics mod. I suspect they must both be replacing some of the same files in the manual install.

With both mods enabled, it takes about half an hour to load and my character dies as soon as it does. I can't imagine how the two could overlap much, since bots don't use vehicles yet, but it only occurs after manual install. Doesn't seem to matter the order in which I replace the files.

What kind of logic is this game using that might be triggering a sudden death? I just don't understand that part; and I assume it derives from this mod, not vehicle physics.