Project Zomboid

Project Zomboid

[B42] Knox Event Expanded NPC mod [alpha v0.3.6-2]
Married trait giving errors on char creation
STACK TRACE
-----------------------------------------
function: initSpouse -- file: NpcCreationMain.lua line # 2208 | MOD: Knox Event Expanded NPC
function: onOptionMouseDown -- file: NpcCreationMain.lua line # 2158 | MOD: Knox Event Expanded NPC
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla

ERROR: General f:0, t:1756146911502> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: instance of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1765)
se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
zombie.ui.UIElement.onMouseUp(UIElement.java:1638)
zombie.ui.UIElement.onMouseUp(UIElement.java:1593)
zombie.ui.UIElement.onMouseUp(UIElement.java:1593)
zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1700)
zombie.ui.UIManager.updateMouseButtons(UIManager.java:866)
zombie.ui.UIManager.update(UIManager.java:725)
zombie.GameWindow.logic(GameWindow.java:326)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1756146911502> -----------------------------------------
STACK TRACE
-----------------------------------------
function: initSpouse -- file: NpcCreationMain.lua line # 2208 | MOD: Knox Event Expanded NPC
function: onOptionMouseDown -- file: NpcCreationMain.lua line # 2158 | MOD: Knox Event Expanded NPC
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla
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Showing 1-2 of 2 comments
Gapk 20 hours ago 
i did how the installation guide

"mainClass": "zombie/gameStates/MainScreenState",
"classpath": [
"C:/Program Files (x86)/Steam/steamapps/workshop/content/108600/3397396843/mods/KnoxEventExpanded/java/KnoxEventExpanded.jar",
".",
"commons-compress-1.27.1.jar",
"commons-io-2.18.0.jar",
"istack-commons-runtime.jar",
"jassimp.jar",
"guava-23.0.jar",
"javacord-3.8.0-shaded.jar",
"javax.activation-api.jar",
"jaxb-api.jar",
"jaxb-runtime.jar",
"lwjgl.jar",
"lwjgl-natives-windows.jar",
"lwjgl-glfw.jar",
"lwjgl-glfw-natives-windows.jar",
"lwjgl-jemalloc.jar",
"lwjgl-jemalloc-natives-windows.jar",
"lwjgl-opengl.jar",
"lwjgl-opengl-natives-windows.jar",
"lwjgl_util.jar",
"sqlite-jdbc-3.48.0.0.jar",
"trove-3.0.3.jar",
"uncommons-maths-1.2.3.jar",
"imgui-binding-1.86.11-8-g3e33dde.jar",
"commons-codec-1.10.jar",
"javase-3.2.1.jar",
"totp-1.0.jar",
"core-3.2.1.jar"
],
Gapk 16 hours ago 
Ok so i discovered where the issue is, you need to run the game with the main launch option, not the alternative (the one it appears a CMD console), looks like
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Showing 1-2 of 2 comments
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