Project Zomboid

Project Zomboid

[B42] Knox Event Expanded NPC mod [alpha v0.2.15]
 This topic has been pinned, so it's probably important
Snejk  [developer] Dec 31, 2024 @ 4:17pm
1
Installation guide
This mod is still in very early stage of development. Do not use this on saves you care about. Preferably, start on a clean save when trying out the mod.

Guide for singleplayer

How to install
  1. Make sure you are on the unstable branch (B42) of Project Zomboid, since this mod is B42 only.
  2. Open your Project Zomboid directory (In Steam, right-click on the Project Zomboid game and select "Manage"->"Browse local files"
  3. Go to the mod workshop directory: Steam\steamapps\workshop\content\108600\3397396843\mods\KnoxEventExpanded\java
  4. NOTE: Default directory should be: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3397396843\mods\KnoxEventExpanded\java
  5. Copy the "knox" and "zombie" directories to your Project Zomboid directory (Default: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid). If you are copying to the correct directory, it will ask you to replace files. Replace the files it is asking you to replace.
  6. Start the game and remember to activate the Knox Event Expanded mod in the mod list.

How to uninstall
  1. Open your Project Zomboid directory (In Steam, right-click on the Project Zomboid game and select "Manage"->"Browse local files"
  2. Remove the "knox" and "zombie" directories.
  3. In Steam, right-click on the Project Zomboid game and select "Properties"
  4. In the properties window, go to the "Installed Files" tab
  5. Press "Verify integrity of game files"
  6. Steam will now check all files and re-download all files, restoring hem to their original state.

How to update
Since the mod is still very early in development, which classes exist and doesn't exist might change between updates. The best option is to uninstall the mod according to the instructions above followed by installing the mod again according to the first section of this page.
Last edited by Snejk; 4 hours ago
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Showing 1-15 of 148 comments
Airtitght Jan 1 @ 7:27am 
Hey, I'm a little concerned about having to modify my game files for this mod; why does this npc mod require editing some game files whereas the others do not?

For anyone else having the same question this message was responded to on the main forum by the creator with:
'Because the mod is implemented by modifying the engine itself and not just adding lua scripts. In order to do the things I want to do with the mod, I need to do it this way, both for performance reasons and maintainability reasons.'
Last edited by Airtitght; Jan 1 @ 5:58pm
Eneg3 Jan 1 @ 12:37pm 
W, thanks for the guide. :steamhappy:
Originally posted by Airtitght:
Hey, I'm a little concerned about having to modify my game files for this mod; why does this npc mod require editing some game files whereas the others do not?

For anyone else having the same question this message was responded to on the main forum by the creator with:
'Because the mod is implemented by modifying the engine itself and not just adding lua scripts. In order to do the things I want to do with the mod, I need to do it this way, both for performance reasons and maintainability reasons.'
Basically the other mods either use the existing zombie system or trick the game into thinking its Multiplayer
Hayro Jan 1 @ 9:25pm 
Originally posted by OrangeQuill:
Originally posted by Airtitght:
Hey, I'm a little concerned about having to modify my game files for this mod; why does this npc mod require editing some game files whereas the others do not?

For anyone else having the same question this message was responded to on the main forum by the creator with:
'Because the mod is implemented by modifying the engine itself and not just adding lua scripts. In order to do the things I want to do with the mod, I need to do it this way, both for performance reasons and maintainability reasons.'
Basically the other mods either use the existing zombie system or trick the game into thinking its Multiplayer
huh, kinda clever workaround.
i dont understand how to install it, is there a video?

Last edited by Mr.Dorito; Jan 2 @ 11:06am
Originally posted by Mr.Dorito:
i dont understand how to install it, is there a video?
I understand now
игра должна быть изначально на диске С ?
C:\Program Files\Steam\steamapps\common а дальше не чего нету!
если создаю папку и кидаю то в игре всё равно идут ошибки
3397396843 dont exist for me plug
Could u do some vid for tutorial bc i didnt found the ♥♥♥♥ u are talking about
Mr.Dorito Jan 2 @ 3:42pm 
Originally posted by Ymperator:
Could u do some vid for tutorial bc i didnt found the ♥♥♥♥ u are talking about
right click on project zomboid then click manage and browse local files then go to steamapps then workshop then content, click on 108600 and find the mod id (3397396843) click on it then mods then KnoxEventExpanded go to java and copy the 2 things that appear there, then go back to steamapps then to common click project zomboid and paste the things that were on the java file.
Last edited by Mr.Dorito; Jan 2 @ 4:00pm
Originally posted by Pigspotdotcom:
3397396843 dont exist for me plug
same
Hayro Jan 2 @ 4:24pm 
So are we have to do same procedure each time mod gets updated?
mdjtenfour Jan 2 @ 6:50pm 
Originally posted by Mr.Dorito:
Originally posted by Ymperator:
Could u do some vid for tutorial bc i didnt found the ♥♥♥♥ u are talking about
right click on project zomboid then click manage and browse local files then go to steamapps then workshop then content, click on 108600 and find the mod id (3397396843) click on it then mods then KnoxEventExpanded go to java and copy the 2 things that appear there, then go back to steamapps then to common click project zomboid and paste the things that were on the java file.
Very helpful, thank you
limnmus Jan 2 @ 9:08pm 
Originally posted by Pigspotdotcom:
3397396843 dont exist for me plug
To anyone who isn't able to find the mod ID folder in the directory, I've found out why. I'm pretty sure mods for B42 are NOT located within the Zomboid directory. Instead, try going to Steam\steamapps\workshop\content\108600. You should be able to find 3397396843 in there.
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