Arma 3
MCC Sandbox 4 - Mission Making The Easy Way
 This topic has been pinned, so it's probably important
shay_gman  [developer] Nov 14, 2014 @ 4:27pm
MCC - Help center
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Showing 106-120 of 729 comments
Old Naga Sep 15, 2015 @ 2:59pm 
Amazing mod! Was wondering about the basic mission scan for resources from the HQ building in RTS. How do I get these missions? If making them then how do I make one?
shay_gman  [developer] Sep 16, 2015 @ 12:41am 
Originally posted by Jorg:
So, MCC expands Zeus.
Sadly, sometimes Zeus will appear without any of the functionality that MCC gives.
Put it simply, normally, a window with [MCC] would appear if you tried to double click on a vehicle/entity or crate. Instead it just opens a window without [MCC].
Is there anyway to switch from one to the other or is it random?

You can hold shift while double clicking on an object/units to open default Zeus interface otherwise it will open MCC interface.

Originally posted by Old Naga:
Amazing mod! Was wondering about the basic mission scan for resources from the HQ building in RTS. How do I get these missions? If making them then how do I make one?

If you initiated the campaign on (placed the campaign module) you'll have the option to call a resource mission every hour from you HQ. You don't need to build them. \
you can always drop some resource crated (MCC 3D editor) for the players.
TallestDavid Sep 16, 2015 @ 12:49am 
ok now how do you use respawn? what are the required items? hate starrting over :/
Hal T Sep 20, 2015 @ 3:48pm 
hi all, trying to move to a new player profile. Where does the MCC4 profile save to? when moving the mission folder to the new profile, all the named profile saves in the bottom left of the control tab have reverted to default "save 1, 2 etc"
I'm trying to call my mcc mission data in a new player profile but cannot seem to.
Thanks
MASTER Sep 24, 2015 @ 6:50pm 
Is this mod still working for anyone else? Im not getting any MCC keys to work.
Ravensfriend Sep 25, 2015 @ 8:46am 
Originally posted by •MASTER•:
Is this mod still working for anyone else? Im not getting any MCC keys to work.
I'm having a similair issue that the mcc keys can't be bound to anything.
How do you open MCC?
Marcus Oct 2, 2015 @ 2:36pm 
How does Survive mod?
When you turn it in your mission, not what happens.
Slippery Jim Oct 7, 2015 @ 10:36am 
Originally posted by Whip1ash94:
Originally posted by •MASTER•:
Is this mod still working for anyone else? Im not getting any MCC keys to work.
I'm having a similair issue that the mcc keys can't be bound to anything.
same issue here :-/
ZoltanTheRed Oct 7, 2015 @ 2:44pm 
Is it possible to have mutliple Zeus curators set up with this mod? It seems that whenever we use a mission that allows several players to use Zeus, logging in to the MCC(which I prefer to use because I can assign semi-competent AI to OpFor I spawn for the players) kicks everyone else off of Zeus for some unknown reason.
Rykers Oct 8, 2015 @ 4:39pm 
Hello. Just got this, but have a problem. I am running only MCC and CBA_A3 from launcher, and when I try to go into multiplayer to launch a mission I get this error message;

Include file a3\functions_f\params\paramWeather.hpp not found

I have no idea what this means or how to fix it and wondered if you could help?

If I start a SP mission, all seems fine. It just happens when I go into multiplayer. Thanks in advance.

Edit - Since installing this mod I now can't start any multiplayer and get the above error message all the time, and that is with no mods running at all?!!

Edit 2 - Couldn't find any way of getting multiplayer to work again and had to re-install the game. All was fine until I tried to use this mod again and exactly the same thing happened once more. Had to reinstall again.

Any ideas?
Last edited by Rykers; Oct 9, 2015 @ 5:45pm
jester Oct 17, 2015 @ 4:37pm 
Is there some reason the 3D editor spawns two of whatever I want to place down? It makes placing vehicles impossible, as they collide with each other and then blow up.
redpiano Oct 17, 2015 @ 10:49pm 
Is it possible to import addon weapons into the loadout editor within MCC? If I download weapon addons I still have to manually edit my soldier to add the weapon as they don't show up in the MCC loadout editor.
shay_gman  [developer] Oct 18, 2015 @ 10:24am 
Originally posted by Tallestdavid:
ok now how do you use respawn? what are the required items? hate starrting over :/

You should start here: http://mccsandbox.wikia.com/wiki/Getting_started

Originally posted by =7Cav=CW2.Halford.T:
hi all, trying to move to a new player profile. Where does the MCC4 profile save to? when moving the mission folder to the new profile, all the named profile saves in the bottom left of the control tab have reverted to default "save 1, 2 etc"
I'm trying to call my mcc mission data in a new player profile but cannot seem to.
Thanks

Google is your friend: https://steamcommunity.com/app/107410/discussions/0/558752449469559435/

Originally posted by Whip1ash94:
Originally posted by •MASTER•:
Is this mod still working for anyone else? Im not getting any MCC keys to work.
I'm having a similair issue that the mcc keys can't be bound to anything.

If you are using CBA go to configure --> controls --> addon controls --> MCC. If you are not using CBA - start using.

Originally posted by BART2010:
How does Survive mod?
When you turn it in your mission, not what happens.

https://youtu.be/NM_PgSkNZF4?t=6m39s

Originally posted by Rykers:
Hello. Just got this, but have a problem. I am running only MCC and CBA_A3 from launcher, and when I try to go into multiplayer to launch a mission I get this error message;

Include file a3\functions_f\params\paramWeather.hpp not found

I have no idea what this means or how to fix it and wondered if you could help?

If I start a SP mission, all seems fine. It just happens when I go into multiplayer. Thanks in advance.

Edit - Since installing this mod I now can't start any multiplayer and get the above error message all the time, and that is with no mods running at all?!!

Edit 2 - Couldn't find any way of getting multiplayer to work again and had to re-install the game. All was fine until I tried to use this mod again and exactly the same thing happened once more. Had to reinstall again.

Any ideas?

No idea. The missing files are from the ArmA game not the mod.

Originally posted by jester:
Is there some reason the 3D editor spawns two of whatever I want to place down? It makes placing vehicles impossible, as they collide with each other and then blow up.

You probably runing two instances of MCC. Most likely one mod version ontop of a mission version. Anyway disable one of them or try to reinstall the mod.

Originally posted by Kenny:
Is it possible to import addon weapons into the loadout editor within MCC? If I download weapon addons I still have to manually edit my soldier to add the weapon as they don't show up in the MCC loadout editor.

There is a loadout editor in MCC?!
jester Oct 18, 2015 @ 2:18pm 
Originally posted by shay_gman:
Originally posted by jester:
Is there some reason the 3D editor spawns two of whatever I want to place down? It makes placing vehicles impossible, as they collide with each other and then blow up.

You probably runing two instances of MCC. Most likely one mod version ontop of a mission version. Anyway disable one of them or try to reinstall the mod.

Thanks for the response. I'm looking at my addons and I only see one instance of MCC. What I've been doing is going into the editor, placing myself down, previewing the mission, logging into MCC and then alt clicking to bring up the 3d editor.

When I place an object, usually it doesn't show up at first. Placing it a second time in a different location results in the first place I chose being populated with whatever I am placing down, and it usually places two of the same object.
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