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You can hold shift while double clicking on an object/units to open default Zeus interface otherwise it will open MCC interface.
If you initiated the campaign on (placed the campaign module) you'll have the option to call a resource mission every hour from you HQ. You don't need to build them. \
you can always drop some resource crated (MCC 3D editor) for the players.
I'm trying to call my mcc mission data in a new player profile but cannot seem to.
Thanks
When you turn it in your mission, not what happens.
Include file a3\functions_f\params\paramWeather.hpp not found
I have no idea what this means or how to fix it and wondered if you could help?
If I start a SP mission, all seems fine. It just happens when I go into multiplayer. Thanks in advance.
Edit - Since installing this mod I now can't start any multiplayer and get the above error message all the time, and that is with no mods running at all?!!
Edit 2 - Couldn't find any way of getting multiplayer to work again and had to re-install the game. All was fine until I tried to use this mod again and exactly the same thing happened once more. Had to reinstall again.
Any ideas?
You should start here: http://mccsandbox.wikia.com/wiki/Getting_started
Google is your friend: https://steamcommunity.com/app/107410/discussions/0/558752449469559435/
If you are using CBA go to configure --> controls --> addon controls --> MCC. If you are not using CBA - start using.
https://youtu.be/NM_PgSkNZF4?t=6m39s
No idea. The missing files are from the ArmA game not the mod.
You probably runing two instances of MCC. Most likely one mod version ontop of a mission version. Anyway disable one of them or try to reinstall the mod.
There is a loadout editor in MCC?!
Thanks for the response. I'm looking at my addons and I only see one instance of MCC. What I've been doing is going into the editor, placing myself down, previewing the mission, logging into MCC and then alt clicking to bring up the 3d editor.
When I place an object, usually it doesn't show up at first. Placing it a second time in a different location results in the first place I chose being populated with whatever I am placing down, and it usually places two of the same object.