Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
Haisenburg Oct 9, 2024 @ 5:01am
Desync In Multiplayer
Im hosting server, and I noticed that when the explosions start, all the players, not the host, start lagging, they can't interact with anything and don't see other players. I tried to start the server only with this mod, but I still face the same problem. we really like this mod, pls help us
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Showing 1-8 of 8 comments
Slayer  [developer] Oct 10, 2024 @ 8:32am 
so this happens because of the bombings? Can you check and play without the bombs to make sure it is the reason? You can disable bombs in sandbox settings.
GOSTEV Oct 12, 2024 @ 8:54am 
Originally posted by Slayer:
so this happens because of the bombings? Can you check and play without the bombs to make sure it is the reason? You can disable bombs in sandbox settings.
idk but have the same problem in our dedicated server, black borders appears (chunk cant load or what is it - idk), cant start another character after death, actually i can but after ive pressed start button seem nothing happend except endless black screen. Also have desync, its comes with distance between us i suppose. Ye and our server heavily moded, but without any zombie-behave-changing mods. it all was in Raven Creek, centre of city with many high buildings. And ye density of building very high.
Plink Oct 16, 2024 @ 1:48pm 
Also having this exact issue, tried disabling bombings and it still happened around the same time.
Slayer  [developer] Oct 17, 2024 @ 7:21am 
I think the mod creates too much overall network traffic and the bandwidth gets exhausted. As a result map chunks are not loaded in time.

Primary reason are not the bombs. Yes they are loud but actually it is the fact that alle the zombies and bandits are in constant movement and that needs to synchronize continuously.
Haisenburg Oct 19, 2024 @ 10:47am 
Originally posted by Slayer:
I think the mod creates too much overall network traffic and the bandwidth gets exhausted. As a result map chunks are not loaded in time.

Primary reason are not the bombs. Yes they are loud but actually it is the fact that alle the zombies and bandits are in constant movement and that needs to synchronize continuously.
about that, we turn off bombs, and it didnt workd. how can we fix it?
Slayer  [developer] Oct 20, 2024 @ 11:43pm 
I very just said it's not the bombs. Lower zombie and npc population
twink gf Dec 10, 2024 @ 7:46pm 
Originally posted by Slayer:
I very just said it's not the bombs. Lower zombie and npc population
did not help
soviet Jan 27 @ 3:05pm 
how do I turn off the bombs in the sandbox settings?
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