Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
2,504 Comments
Alex Nov 19 @ 12:05pm 
It's a cool mod, but.. sometimes you get tired of the constant attacks of bandits. It would be nice to add a variety of them, from the most harmless NPCs who beg for mercy to the most notorious killers.
Everest Nov 18 @ 11:19pm 
I loved it and hated it but there are two major issues with this mod.

The first is severe performance loss. FPS drops hard in most town areas, especially if you're in the middle of the town, the game becomes very unstable with the amount of things that are happening.

The second is incorrect bandit spawns. Large groups are appearing deep in the woods, including gangsters and hazmat units, which breaks the mod's balance and placement logic.

I hope you're able to address these problems eventually.
LHTN1368 Nov 18 @ 3:21am 
please update
Kogollo Mouri Nov 17 @ 5:44am 
Don't work for B41
Elma Nov 16 @ 3:10pm 
Pls fix your amazing mod, I've been lot of issues.

1) FPS going down, with a lot of errors (Banditsbrain).
2) Suddenly mod stop working, It's disable on the game's mods options (Stop showing up in the mod list).
3) This is happening with Bandits, Day One, Week One.

I tried to fix it on my own, but I couldn't. :stardrop:
Yumi OWO Nov 16 @ 2:36pm 
Not working
Yhiazmat Nov 16 @ 9:14am 
No working for B42.Update please.
Anus_Oakley2142 Nov 10 @ 12:50pm 
finally a mod that makes you feel like you have a real beginning. Quick question though, can change the day time from 2 hours to 6-8, maybe even longer?
PINgwIIIn Nov 10 @ 8:40am 
mod is good. but at 15:00 i always diyng, in the city spawning a strange gase and im just start diyng
jojobe Nov 9 @ 3:57am 
It would be nice to have better control over NPC.
ajamesroot2 Nov 6 @ 4:04pm 
mod does not work with b41, it has a little red X next to it when I try to enable it
Dech Nov 6 @ 2:17pm 
Mod doesn't work with B42, but week one yes.
CHEGOU O POETA Nov 3 @ 7:21pm 
Acredito que a Nuke deveria CAIR no epicentro de Knox e não seguir a testa gigante do player! O mod é incrivel, mas coloca muitos eventos muito proximo do player - o player não quer e nunca será protagonista. Os eventos deveriam ocorrer longe. Eu fui nukado duas vezes, a primeira eu tive muita sorte.
Sbeve Nov 2 @ 3:03pm 
Doesnt seem to work on B42 currently
TurgidJuiceTree Oct 31 @ 12:15pm 
wish the nuke was optional
anotherbettyben Oct 27 @ 9:55pm 
Don't use this mod. It broke our entire game.

I'm playing with my friends, we've spent a whole week polishing our base and collecting loot. At the first day, we set up in a good house, and the nuke SOMEHOW drops EXACTLY on our house. Which is ♥♥♥♥♥♥♥ stupid. I get if it falls in the starting city, but not DIRECTLY over our heads.

And then, almost a month deep in the game, we move bases with all our loot. And the same bomb effect blows up our ENTIRE BASE with ALL of our loot. My guess is that this mod messes with the thunderstorm weather, because there was lightning before our base blew up.

TL;DR: Don't use this mod. It's unfair, and it ♥♥♥♥♥♥ up a whole in-game month of gameplay.
Hüds Oct 27 @ 9:48pm 
DON'T INSTALL THIS MOD
Kurisu Oct 27 @ 2:21am 
this mod is not working, npc dont spawn
Maple Oct 19 @ 5:54am 
@Meatshield i think youre thinking of week one i dont believe day one has the ability to disable the nuke i could be wrong correct me if i am :D
Meatshield Oct 15 @ 7:24am 
open up sandbox mode with it, you can disable the nuke there.

Anyone else having issues with trailers? Unable to spawn them in debug/bikini tools. And have not seen a single one spawned in the overworld
RATO_BR Oct 11 @ 11:44am 
Yeah, please add an option to disable the nuke, it's kind annoying.
XompyFyRats Oct 9 @ 4:33pm 
Update the nuke please. The current nuke is kinda annoying. It would be great if you'd use the same nukes from week one and the same fallout, or atleast make an option to turn it off..
Leroy Sinclair Oct 6 @ 4:42am 
update
Zark Oct 4 @ 4:07am 
This mod does not work, no npc spawn except bandits raid
Max Payne Oct 1 @ 11:31am 
DannyTaktical must be an issue after the 42.12 update. I hope Slayer fixes it soon.
Luca2Sly Sep 30 @ 8:34pm 
Hello I don't know this mod is still working on, but just wanted to point out the following.

West Point police station gets a visual bug from time to time with this mod where you can't see inside the building while inside. The building is showing as if you're standing outside of it still. And it remains even after exiting and re-entering the building or exiting the game.

No other mods enabled. I ran this with only This mod and required bandit mod. then only the bandit mod. Works fine with just the bandit mod alone as far as I can tell.
DannyTaktical Sep 25 @ 8:54am 
i never start a save without this mod and it has always ran really smooth but as of this week im getting serious issues with lag, the error magnifier is saying function StartMuzzleFlash, every mod ive been using with it has caused no issues before
PeyoteQueen Sep 24 @ 5:09pm 
I've only recently started playing Project Zomboid and have been deeply involved with the game for two months now. I haven't downloaded the mod yet, but I think its idea is one of the best and most ambitious for the game, due to the complexity and interactions of the situations in day one that the base game doesn't provide. My question is, what happens after day one? Is there a connection between day one and the rest of the base game?
CoolKid Sep 22 @ 5:43am 
Absolutely love the mod but I wish there could be more settings to toggle before starting the game to tailor the experiance for different players, A big issue with the mod for me is how all the NPCs pick up a weapon and fight. I wish there would be a setting which could introduce npcs that flee instead of every single mother going full comando, bursting through my window, sniping a zombie with a frying pan wearing nothing but slippers and a bathrobe.
sweetestroll Sep 20 @ 9:25pm 
keeps crashing for no reason idk why its definitely
not lag issues bcs i played skyscraper zombies without crashing
Luthum Sep 18 @ 3:01pm 
use legacy, it says in legacy's description that you need it for day one
huh? Sep 15 @ 9:03am 
I second what Mumbles Smash said on sept 12
Haydons Sep 13 @ 12:11am 
tried to sleep in my car first night right after the bombing stopped.. 8 guys in hazmat suits with assault rifles spawned in the road and scrapped my car in half a second
UsersID Sep 12 @ 10:19pm 
When i tried install this Bandit mod without One Weeks mod (im tired waiting one weeks), suddendly i have babe and every npc crowded my house.

Is this my load order wrong or what ?
Mumbles Smash Sep 11 @ 9:21pm 
So I have [B42/B41] Bandits NPC (v2) installed and working but when i go to enable this i mod manager its red and says I need to subscribe to bandits legacy but when I come to this page it says I need
[B42/B41] Bandits NPC (v2) (which im already subscribed to)
xXBowen_BarveyXx Sep 10 @ 5:15am 
Martin
xXBowen_BarveyXx Sep 10 @ 5:15am 
Fart
All the NPC's sprint really really fast.. Idk what causing this
Joco Sep 5 @ 10:48pm 
How do i add this mod into my multiplayer server? (i’m creating a new one)
rinalin Aug 30 @ 1:49pm 
how do i tone down the spawn rate im getting about 100+ random spawns and tons of military in the first hr
Mr.Death Aug 29 @ 12:32am 
How do i stop NPC's from spawning on me or in my buidling that I have barricaded. It happens too often and honestly if it doesnt go away, im done. It kills immersion.
omniw Aug 27 @ 11:27pm 
movavi xddd
Paladin Dawnheart Aug 27 @ 7:40pm 
For anyone wondering, B42 sucks. Thanks, that is all.
Mr.Death Aug 24 @ 5:27am 
For anyone wondering, play the b41 version, b42 is not as good. Characters teleport, act dumb, walk into walls, break fences for no reason. Its a mess. B41 is where its at. Mad I wasted time trying to get b42 to work instead of having more fun with b41.
Fox Aug 21 @ 5:50am 
@ItsFrancis93, thanks for that response, clears it up a bit and at least gives a reason to maybe try it your way.
ItsFrancis93 Aug 21 @ 12:53am 
@Mrooshoo

The only way to disable the nuke is disabling bombing entirely
ItsFrancis93 Aug 21 @ 12:52am 
@Fox

Unfortunately for you, that's just the mod. The first group that attacked you is supposed to be mental patients, the hazmat guys are basically the government trying to contain the infection by killing anyone they see. They are by far the hardest group to defend from, they usually spawn in the late evening and keep spawning until the nuke drops. I suggest staying indoors until the day is finished.
hernampe Aug 20 @ 4:59pm 
Why cant it work with B41? I would like to play it again without downloading the unstable B42.
VGraves Aug 20 @ 3:15pm 
on multiplayer
VGraves Aug 20 @ 3:11pm 
any idea why no civilian are spawning ?