Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
2,400 Comments
jzcolon613 2 hours ago 
Hey, this mod actually doesn't work for me, like for real. I was creating some bandits from Bandit Creator and I crashed. "No biggie". I come back and the bandits that come with this mod are gone. "Huh, very weird". I load in and there's no bandits at all. The only thing happening were the alarms, which were attracting all the zomboids. I honestly don't know what to do because changing pop does nothing, neither starting stats. Any fix?
SIMBAproduz 5 hours ago 
It was not my intention to leave misleading comments.
I sincerely apologize for that. But it's funny that for me, it's been a while since I've been able to start a new run because there are always several blocks of clothing in circles on the ground that turn into zombies and attack as soon as I get close. Is it just me then?
Bevington 7 hours ago 
Working fine no issues at all
Slayer  [author] 12 hours ago 
the mod is fine and works. dont leave misleading comments please
SIMBAproduz 14 hours ago 
Please don't abandon this mod @Slayer.
I swear if I were a programmer and not a filmmaker, I would take on the mission with you 😂
PopkaShketa 15 hours ago 
why does this mod only work in July and not work in other months? I checked it doesn't work in August, September, December, January, it only turns on when July is in the settings.
1heaven Jul 5 @ 10:56pm 
Broken mod, peace out.
ItsFrancis93 Jul 5 @ 10:54pm 
Broken. Farewell.
kod77 Jul 5 @ 12:39pm 
It used to work just fine on B41 yesterday. Decided to try B42 now, and Day One mod doesnt work properly. When I quit from my save w/ day one mod to the main menu, it takes forever for the main menu to load then
kod77 Jul 5 @ 12:35pm 
Yes, same on B42.10
Also, my charachet's shirt and just skin has a white/light "stain" on it (lower torso/belly or sth) when day one mod's enabled, for some reason.
Baviper Jul 4 @ 11:50pm 
I can't start to play since new update, is it normal?
rifties Jul 2 @ 11:38pm 
after the day one event fully ends, zombies are randomly shooting and talking. anyone know of a fix?
Mudbone Jul 1 @ 4:27pm 
update before gta6 ?
dams Jun 30 @ 9:46am 
updateeeeee pleaseeeeeeeeeee
daman Jun 26 @ 6:09pm 
that woodstock comment hillarious
Renko Jun 26 @ 12:41pm 
When update?
kanyewestlover911 Jun 26 @ 5:58am 
add events like in week one, the plane crash is sick!!:steamhappy:
V.L.U.U.R. Jun 26 @ 1:31am 
I may be stupid but I just don't have the B42 version, only the B41, I have it all alone, anyone know how to fix it?
Marco Antonio Solis Jun 24 @ 10:48pm 
Is there any way to start the events of the mod in a date that isn't the default?
Krayne Jun 23 @ 12:24pm 
what in the woodstock 99 is the last picture?
[WAR] Arles Jun 19 @ 2:40pm 
pls add a way to turn of the nuke i dont see the point of it since it does not kill you
qtica Jun 18 @ 11:32pm 
I get spammed errors up to like 2000 or until I attack an NPC and my screen goes black then it freezes.

I set spawn rate to extremely rare and it still spawns them and its almost like Super Suvivor is part of it I got random NPCs following and spawning in my starter house.
Berkant Shephard Jun 18 @ 4:35am 
its freezes after 10 minute
Quolley Jun 17 @ 10:59am 
Getting a bug where - even on 'insanely rare' pop for everyone - a ridiculous amount of NPCs spawn in. Also happening on Week One
Flowee Jun 17 @ 10:06am 
The game freezes after like 5 minutes
ThePoeticNinja 🐱‍👤 Jun 16 @ 8:54pm 
I am not sure but it seems like there's a memory leak when the bombs start dropping. Love the mod though :)
Hotchester Jun 16 @ 4:15pm 
pls update bro
Slayer  [author] Jun 16 @ 10:30am 
Hamsterminator - wanna get banned ?just say a word
XYZ_Infinity Jun 15 @ 12:03pm 
major problems with cops and bandits. Cop cars panic spawn (over lapping, on top of each other, etc), but cops never show up as npcs. Bandits, when they need to reload, freak out. Errors tick up to about 1k a second. Game eventually crashes.
Betovysk Jun 15 @ 8:49am 
I cant open the chat (press T). Already changed the shortcut and resubed the mod.
Picnic Jun 14 @ 10:02am 
Update please
Hamsterminator Jun 14 @ 6:54am 
Yeas..
Slayer  [author] Jun 14 @ 2:20am 
You forgot your medicines Hamsterminator?
Hamsterminator Jun 13 @ 11:54am 
VIRUS HIDDEN INSIDE OF MOD, BIT COIN MINER
Hamsterminator Jun 13 @ 11:53am 
VIRUS HIDDEN INSIDE OF MOD, BIT COIN MINER
Hamsterminator Jun 13 @ 11:53am 
VIRUS HIDDEN INSIDE OF MOD, BIT COIN MINER
dyku Jun 12 @ 5:17pm 
I'm having a issues where none of the NPC's are spawning despite me having everything
CAYBO Jun 12 @ 3:13pm 
How do I change the npc spawn rate?
Tikali Jun 11 @ 1:05pm 
Wich Version do i have to play for the mod ?
SIMBAproduz Jun 11 @ 12:43pm 
The guy has a name and it's Slayer
Slayer  [author] Jun 11 @ 12:10pm 
DOCivilians.lua:38 typo fixed, thanks!
kod77 Jun 11 @ 4:09am 
Except the "error spam" part, but I've told about a fix for it in my previous comment (worked 4 me and the other dude)
kod77 Jun 11 @ 4:09am 
Works just fine 4 me at the moment
ElectrickCherry19 Jun 10 @ 11:29pm 
great... but no, when i run near other survivors my pj stop at all, only the screams and fireguns are presents, the other sounds no, many things happening at the same time

its a great idea but in the practice, its a chaos... of errors
M0ffG1deon Jun 10 @ 10:36pm 
It's a great idea, but it's a terrible performance. Constant errors, lags, crashes. For example, when you can't remove two people who spawn with you. You can't touch an NPC, otherwise your character will just freeze and get bitten! My character literally hung for a second and was bitten by another zombie. I don't know if it can be fixed. But I really hope that you improve and fix the bugs in the addon.
kod77 Jun 10 @ 12:41pm 
@Slayer A guy in steam discussions helped me fix the error spam issue, maybe you could update the mod this way to fix this error spam

here's that dude's comment on my "(B42) Error spam issue" post in the mod's discussions:


"it's a typo on line 38 in DOCivilians.lua

find item, change it to genItem"
5Stringed Jun 8 @ 10:15pm 
Second: what's the best course of action if I die during my playthrough? Do I absolutely have to start anew or is it okay if I continue with a new character in the same world save? I have a mod which makes the beds your spawnpoints, it seems to work normally with this mod. Does my world save start acting weirdly if I make a new character after death?

Thanks for the mod and reply
5Stringed Jun 8 @ 10:15pm 
Truly an amazing mod, it totally revamped my experience in PZ, I really love it, my way of playing this game has changed drastically, really well done :)

Got some questions: after one day, nuke falls down or whatever that blinding, scorching hot white light is. By now I"ve learned it's best to stay inside of a random house when that occurs. Do the bandits spawn afterwards or do they stop? Granted, I haven't managed to survive for more than 4 days so far so I don't know if they still spawn or not. On the start day, there's a big amount of them, from second day onward they don't seem to spawn anymore, do I have to find tune the sandbox settings?
SIMBAproduz Jun 8 @ 7:52am 
I can't play without this mod anymore 😂 But the errors are worrying me, I'm very insecure about starting and dedicating myself to a new run like this.
Shebby Jun 8 @ 4:38am 
Got gunned down by 20 hazmat soldiers with perfect accuracy on Day 2 10/10 mod would uninstall and never play again