Tabletop Simulator

Tabletop Simulator

Frosthaven Enhanced
sentrazx Oct 4, 2024 @ 6:37am
transferred my campaign over from assisted. Here's some feedback
As stated above I've been enjoying frosthaven assisted for hours. Noticed this came out with the backing of Cephalofair and was excited to give it a go. Here's what I've found so far after completing scenario 24.
------pros-----
-Transferring the campaign was surprisingly smooth. Only needed to hunt down and track a few things etc. so kudos for that.
-I like the way how the road cards and section book are handled to hide spoilers from the user.
-While the UI obviously takes some getting used to, it seemed very intuitive.
-----cons-----
Not sure how much of these issues came from transferring my campaign over FYI
-There's no sticker on the scenario tracker to indicate that a scenario is locked. I manually placed a decal there myself. After saving and loading my game the decal was gone.
-The initiative tracker seemed quite buggy for me. Every time in scenario 24 i "opened" a new room the mod automatically populated it with the monsters (which is GREAT!) however it didn't put them into the initiative tracker. Not sure what I did wrong there... probably needed to manually draw their action cards myself.
-Loot tokens are automatically removed from the board and placed on the character's mat. I would have liked the loot card to be drawn with it. Not a deal breaker to be fair.
-I had issues where the regen token could not be attached to the banner spear. It worked on every other figure except her...
-Lastly the cleanup phase didn't remove the map tiles, tokens etc. Would have liked to see that taken care of so when I load the next scenario I don't end up with a mess.

Ultimately I plan to go back to using Frosthaven assisted until this mod has some more "bug fixes" and QOL improvements.

Regardless thanks so much for all the work that you all have done in putting all this together
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Showing 1-4 of 4 comments
Enhanced  [developer] Oct 4, 2024 @ 6:49am 
Thanks for the feeback. Many of the things you mentioned are currently worked on. Which includes:
  • The stickers to lock out scenarios will be added.
  • Automatically drawing loot cards when looting and getting the calculated loot amount at the end of the scenario.
  • Improvements to the initiative tracker, which also includes drawing cards for monster in the currently opened rooms. Right now, you have to manually draw an ability card for those monsters to populate the initiative tracker. The visuals will also greatly improve and the UI will show a preview image of character abilities and monster abilities.

Regarding the regen token: This seems to be a random bug happening sometimes for some users which wasn't really tracked down yet. It's not limited to Regen and can happen with any condition. To fix this, right-click the figure and use the "Reload" menu option. Afterward, the token works again. Also, do you know of the Quick Menu? :-) This makes it easier to attach conditions to figures (apart other cool things).

With cleanup phase you mean the "Delete Map" button from the Game Setup menu? This should remove the map and all its tokens. It doesn't happen on "Scenario Won"/"Scenario Lost" if that's what you were expecting.
sentrazx Oct 4, 2024 @ 7:38pm 
Wow thanks so much for the speedy and informative reply! Didn't know of the "quick menu" will need to get more familiar with the ins and outs of tts and your mod in particular. Tnx again and looking forward to seeing more improvements on all your hard work!
Left Sock Oct 18, 2024 @ 7:45am 
Originally posted by Enhanced:
Thanks for the feeback. Many of the things you mentioned are currently worked on. Which includes:
  • The stickers to lock out scenarios will be added.
  • Automatically drawing loot cards when looting and getting the calculated loot amount at the end of the scenario.
  • Improvements to the initiative tracker, which also includes drawing cards for monster in the currently opened rooms. Right now, you have to manually draw an ability card for those monsters to populate the initiative tracker. The visuals will also greatly improve and the UI will show a preview image of character abilities and monster abilities.

Regarding the regen token: This seems to be a random bug happening sometimes for some users which wasn't really tracked down yet. It's not limited to Regen and can happen with any condition. To fix this, right-click the figure and use the "Reload" menu option. Afterward, the token works again. Also, do you know of the Quick Menu? :-) This makes it easier to attach conditions to figures (apart other cool things).

With cleanup phase you mean the "Delete Map" button from the Game Setup menu? This should remove the map and all its tokens. It doesn't happen on "Scenario Won"/"Scenario Lost" if that's what you were expecting.

We would love to see the next update soon :)
Our group changed over from FHE and we will be staying.
I would love aswell if you add a +1xp quickbutton in the players menu.
Left Sock Oct 18, 2024 @ 7:47am 
and, if possible, it would be awesome to use the 3D Models.
Or a field where u can assign any figure from the workshop with a player and a health bar.
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