Unturned

Unturned

Escalation
 This topic has been pinned, so it's probably important
NSTM  [developer] Dec 21, 2024 @ 12:34am
Update 3.3.0.0 Notes
Snowy weather descends upon Escalation for the holidays!

- Added the Völundr PWR-1 railgun. (52393)
--- A smaller form package that needs to charge up and fire, this earlier prototype model fires the same slug rounds as the Valkyrie ERG-2!
- Added the Liberator battle rifle. (52430, 52431)
--- This venerable weapon can be acquired from Spec-Ops zombies, and provides an automatic capability in the DMR category.
- Added the Empay submachinegun. (52237, 52239)
--- A full size automatic version of the Empey, this deadzone weapon sports easy handling and modularity, in exchange for your primary slot.
- Added the Weston revolver. (52371)
--- No attachment options here, just a powerful revolver. Do you feel lucky, punk?
- Added the RAC-48 assault rifle. (52235)
--- A police and riot weapon, this rifle sports great accuracy and handling. Certain desert visitors might find this rifle familiar...
- Added the Zolash assault rifle. (52525)
--- A certain desert visitor may have this for sale...

- Added the Lavelle makeshift bolt action rifle. (52452)
--- A historic rifle, this tube fed rifle is precise and effective. J'aime l'oignon.
- Added the Griffin makeshift light machine gun. (52454)
--- With a distinct barrel shroud and pan magazine, we're here because we're here.
- Added the Greenwich makeshift marksman rifle. (52453)
--- This semi-automatic rifle provides a followup precision capability to those who craft their guns.
- Added the Frommer makeshift pistol. (52435)
--- Simple and easy to make, this pistol will handle whatever you need to do.
- Added the Stopper makeshift machine pistol. (52436)
--- For when you need more firepower, this machine pistol will stop whatever you need to.
- Added the Ribeye makeshift automatic rifle. (52434)
--- Possibly the first assault rifle. Au pas, au pas, au pas.
- Added the Hestia makeshift grenade launcher. (52429)
--- Crafted from a Crown, this grenade launcher offers an easy way to lob grenades!
- Added the Trench-12 makeshift shotgun. (52354)
--- With a quick response pump action and bayonet lug, this shotgun is ideal for taking out targets quickly in close range.
- Added the Mare makeshift lever action. (52247)
--- Feeding from revolver ammo, this weapon is easy to run and easy to shoot.
- Added the Listener makeshift bolt action suppressed carbine. (52455)
--- Quite a long title! Uniquely taking pistol magazines, this integrally suppressed carbine is great for staying quiet.

- Added the Classic Bluntforce-12. (52363, 52364)
--- Nice and simple wood furniture.
- Added the Tukavtomat OZT. (52432, 52433)
--- Modernized to polymer furniture, but not modernized to have rails...
- Added the Queen's Weebley. (52394)
--- Polished to royal standard.
- Added the Bauarbeiter Empey. (52439, 52440)
--- Bright orange to warn of falling objects and firing bullets.
- Added the Strelok Intragat. (52441-52444)
--- A silver streak, and a stream of shots.
- Added the Sängerin Kompact. (52445-52446)
--- Neon blue, the voice of CV01.
- Added the Blumengeschäft Nacht. (52448-52449)
--- Pastel pink, perfect for being hidden in a bouqet.
- Added the Gryaz Bisey. (52450-52451).
--- Make your enemies eat dirt with this.

- Added Deadzone Gun Crates. (52460-52461)
--- These special crates will provide a deadzone tier gun!

- Added Arctic Military Clothes. (52375-52380)
- Added Arctic Anvil Clothes. (52381-52383)
- Added Arctic Milita Clothes. (52384-52385)
--- The military and militia don their cold weather clothing to continue the fight in the cold! Zombies will drop their respective clothing items as well while the weather gets cold.

- Added 4 new plushies. (51367-51370)
--- Find some development sources.
- Added the Pear Painting. (51355)
--- Bear.

- Added Festive Assault Rifle Magazine. (52389)
- Added Festive SMG Magazine. (52390)
- Added 12 Gauge Holiday Spirit. (52372)
--- These festive rounds spread holiday cheer! And deal explosive damage. (1/5 chance to drop normally)
- Added LMG Incendiary Drum. (52387)
--- This ammo deals increased damage against vehicles and resources, but has more recoil and spread.
- Added Explosive Marksman Magazine. (52388)
--- This ammo explodes on impact, dealing additional damage.
- Added 12 Gauge Birdshot. (52356)
--- These rounds have more pellets, but more spread and less damage.
- Added 12 Gauge Slugs. (52357)
--- These rounds fire one hard hitting slug, with greater accuracy and damage.
- Added 12 Gauge Flechettes. (52358)
--- These rounds provide higher accuracy at the cost of slightly less damage.
- Added Disruptor Slugs for the Vallhalla SGNL-512. (52359)
--- These Distruptor slugs are unique to the Vallhalla, providing an explosive payload.
- Added HALUC Slug for the railguns. (52360)
--- These rounds cause the target to hallucinate when hit.
- Added HEAT Slug for the railguns. (52361)
--- These rounds deal a great amount of explosive damage on impact.
- Added SPRG Slug for the railguns. (52362)
--- These rounds send targets flying - including yourself.

- Added Plastic Shelters. (52420-52424)
--- These small but easy to make shelters provide a small little base that can be used to have cover.
- Added Vault Garages. (52427)
- Added Armored Garages. (52428)
- Added Armored Hatches. (52426)

- Added a new visitor from the desert.
- Added the ability to sell Midnight Program items to Andersson Robotics Model 7 "SAMR".
- Added Riot zombies, which drop (lo and behold) riot items.
- Added new possible setups to acquire from weapon cases.
- Added more space to airdrops for the season.
--- Both airdrops have another row and column worth of items!
- Added ammo for planes purchasable from Blackburn.

- Fixed Consolidator having issues working with electronics.
--- It got confused because it was sorting it's own organs. It has come to terms with that, and now properly stacks electronics/doesn't take away electronics anymore.
- Fixed Armored Door crafting into only one door instead of two.
- Fixed Cillian not tracking books sold correctly.
- Fixed clipped graffiti in safezone.
- Fixed issue with texture on the skatepark.

- Adjusted every recipe requiring Fragmentation Grenades or Impact Grenades to be interchangeable, allowing to craft with either one.
- Adjusted HE Grenades to deal 200 barricade damage, up from 100.
- Adjusted Dead Drops to buy at regular prices instead of lower prices. You still gotta move that money yourself though!
- Adjusted recoil of anti-material rifles to be significantly less.
- Adjusted Andersson Robotics Model 07 "SAMR" appearance.
- Adjusted Valkyrie ERG-2 to deal less barricade/structure damage.
--- Increased barricade and structure damage of the SABOT Slug.
- Adjusted crafting of Noses-12 to require 1 more semi-automatic gun parts.
- Adjusted North Deadzone to drop 20 gauge shells less frequently.
- Adjusted Deadzone table to not include the Empey.
- Adjusted ADATS to hopefully work consistently without issue.
- Adjusted appearance of the Frostbite-Aozora.
- Adjusted spawn rates of gun cases in gun stores.
- Adjusted repair recipes to not be searchable, to reduce clutter.
- Adjusted Government sound.

- Removed a couple test items from the files.
Last edited by NSTM; Dec 21, 2024 @ 1:27am
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Showing 1-11 of 11 comments
noice!
URBAN_legionary Dec 21, 2024 @ 3:11am 
can we please have a quality of life update next time? like more food and decorations, furniture, PvE escalation needs these, at least some recipes for foods and few more animals, it would be quite nice.
Gato Dec 21, 2024 @ 7:38am 
Originally posted by URBAN_legionary:
can we please have a quality of life update next time? like more food and decorations, furniture, PvE escalation needs these, at least some recipes for foods and few more animals, it would be quite nice.
PvE escalation bro? are u on drugs?
tool radio man Dec 21, 2024 @ 7:44am 
Rio to curation, hope you are doing well
TickTackM Dec 21, 2024 @ 12:52pm 
Damn, it's christmas
Ezia_123 Dec 21, 2024 @ 2:07pm 
How to update files from old ones if i dont know do to?
Chainsaw.Aardvark Dec 22, 2024 @ 2:17pm 
This is a nice update, and I love the models of the new guns. I'm still a little conflicted about the makeshift weapons of this map though. If they take the same magazines, the same upgrade parts, and you build them by scrapping other weapons you found - what is the point? Why not use the assault rifle the character found as opposed to building your own?

The Crown where you can make ammunition for it, or the Noses-12 that is a semi-auto shotgun have unique abilities compared to the stock weapons. I've been trying to think of what else would make the assorted weapons stand out more. Like a magnum semi-auto pistol that uses rifle rounds or a shotgun choke that makes 12 gauge shells act as slugs (though that is a bit depreciated with new shell types)

If I may suggest - perhaps all the add-ons like barrels and greased bolts and sights should be limited to only the self-made items. The choice becomes stock and limited normal weapons or custom built items that can be modded many ways. Another option would be that normal weapons default to 0% durability, so getting parts is more common than getting items that can be used as is.

Thank you for your continued efforts!
BOEIERUUD Dec 23, 2024 @ 3:21am 
Can you plz give us a list off up to date Weapons for the Achievement Dead Silet.
WE NEED MORE AK MODELS
I WANT FULL OPTION ON USING ATTACHMENTS ON AK
I WANT AKM , AK_74U,AK_12
diego Dec 25, 2024 @ 8:24pm 
Originally posted by BOEIERUUD:
Can you plz give us a list off up to date Weapons for the Achievement Dead Silet.
Yeah, I've been stuck on that achievement for days now :steamsad:
Originally posted by Agus:
Originally posted by URBAN_legionary:
can we please have a quality of life update next time? like more food and decorations, furniture, PvE escalation needs these, at least some recipes for foods and few more animals, it would be quite nice.
PvE escalation bro? are u on drugs?
bro escalation can be fun in PVE and i would love to have more decorative items for my base
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Showing 1-11 of 11 comments
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