Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SNES Reboot
drak's volcano lair
After Drake is dead I went up the hell at the top center of the map. I ran into a weak dog facing away from me, a dog with 9 turns? facing away and a guy with a shotgun. They're all not facing me, but I can't initiate combat with them by surprise. They all get to attack first. The second and third enemy are really strong. The dog with a ton of turns always attacks Kitsune until she dies. I should be able to get a round attacking first, or they should be at least facing me, still wish combat would start as soon as I get in the room.
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Showing 1-15 of 16 comments
ledeir  [developer] Jun 28 @ 7:33pm 
Hmm... That's something different.

Hearing that enemies are acting more often than normal suggests that somehow the scene is out of sync. The question is why.

For clarity, are you saying you explored the volcano more after killing Drake?
IE: Go to the volcano, play through until Drake, kill Drake, explore the volcano more?
Or was it Kill Drake and leave the volcano. Return to the volcano and explore some more?

As for only attacking Kitsune, that isn't entirely surprising. Several enemies specifically target the weakest party member. That being said, she should get time to react between those attacks so she can run or heal or whatnot...

Any chance you get get a video or screenshots? That would help identify the problem since it isn't something I remember seeing...
DaveOfDeath  [developer] Jun 28 @ 9:51pm 
I don't remember ever adding a dog to the volcano... The "nagas"? There were three of them and a orc with a shotgun behind a door with the "master computer" as I recall.

I don't even remember what model I used for the nadas... But I'd bet that's what it is.
Yeah, I'm pretty sure it's the Gold Naga that obliterates my team. The regular naga and the orc with shotgun aren't too bad to fight.
Originally posted by ledeir:
Hmm... That's something different.

Hearing that enemies are acting more often than normal suggests that somehow the scene is out of sync. The question is why.

For clarity, are you saying you explored the volcano more after killing Drake?
IE: Go to the volcano, play through until Drake, kill Drake, explore the volcano more?
Or was it Kill Drake and leave the volcano. Return to the volcano and explore some more?

As for only attacking Kitsune, that isn't entirely surprising. Several enemies specifically target the weakest party member. That being said, she should get time to react between those attacks so she can run or heal or whatnot...

Any chance you get get a video or screenshots? That would help identify the problem since it isn't something I remember seeing...


I did kill Drake then go back and fight the nagas. The second one, the gold naga is the one that attacks until we're both dead or kills Kitsune and almost kills Jake. I do have a save from right before i fought the second naga, I could get a video too if I knew a good way.
ledeir  [developer] Jun 29 @ 9:12pm 
Originally posted by LeithLion:
I did kill Drake then go back and fight the nagas. The second one, the gold naga is the one that attacks until we're both dead or kills Kitsune and almost kills Jake. I do have a save from right before i fought the second naga, I could get a video too if I knew a good way.

I haven't recorded or streamed anything in a while, but when I did I used OBS studio.
https://obsproject.com/

That being said, a video is probably unnecessary. I'm pretty sure the problem you are seeing is related to the persistence logic. I probably never fully addressed someone exploring more after defeating Drake. :(
DaveOfDeath  [developer] Jun 30 @ 3:49am 
Originally posted by ledeir:
Originally posted by LeithLion:
I did kill Drake then go back and fight the nagas. The second one, the gold naga is the one that attacks until we're both dead or kills Kitsune and almost kills Jake. I do have a save from right before i fought the second naga, I could get a video too if I knew a good way.

I haven't recorded or streamed anything in a while, but when I did I used OBS studio.
https://obsproject.com/

That being said, a video is probably unnecessary. I'm pretty sure the problem you are seeing is related to the persistence logic. I probably never fully addressed someone exploring more after defeating Drake. :(

Relatively certain that drake, and the nagas each had their own independent control variables. Drake was booleans, but I think the nagas was an integer... I don't believe there was any special combat scripts on them... They were tough though. Basilisks... That's the model. I wonder if they had the AP damaging gaze still? (Relatively certain I took that away though.). That'd explain the stun lock though.
LeithLion Jun 30 @ 11:30am 
I made it to Akemi. Went through floors 1-3. On 3 I had an odd issue where after I won a fight while sided with the orcs, they kept acting like they were moving in turn based mode. I was out of turn based mode and could walk around freely, except when the orcs would move a little bit, I was frozen. After they moved a few times I could move freely without interruption again.

For some reason I couldn't go to the 4th floor, the option disappeared after I clicked 4th floor from the elevator. It may have explained why, but I missed it.

On the 5th floor I ran into an issue where if the drones got near a transparent wall, I couldn't attack them, but they could attack me. They were on my side of the transparent walls, not behind the walls.
LeithLion Jun 30 @ 12:08pm 
It would be cool if the icons in downtown you click on that say "transition" to move on to another screen instead were labelled with the location that they lead to.

Also, the transition at the bottom middle of downtown that leads to the right for some reason doesn't center the screen on your character after the new screen loads, your camera is way off in the blackness instead, possibly because a fight starts right when you arrive?
I think the thing with not being able to click on enemies to target them when they're obscured by a wall is a bug with the game in general. Now I'm stuck in the matrix on Aneki floor 4. I hacked the only thing in their I could reach , everything else has a force field.

Ooh, I beat it, we all ran to the a helicopter, but the ending bugged after that. It showed hamfist twice, then jangadance, then the screen stayed black, but I beat it. :)
Last edited by LeithLion; Jul 2 @ 12:39pm
ledeir  [developer] Jul 2 @ 8:55pm 
Sorry for the delay in replying!

Post One
- The guards continued to act is one of those annoying bugs which happens sometimes but we never could nail down the cause.
- Fourth Floor: The first time you click it, you receive a message to the effect of "there is no fourth floor." (Japanese tradition, similar to why the US doesn't have a 13th floor)
- Untargetable drones: another of those bugs which were too tricky to properly fix.

Post Two
Transitions: I seem to remember trying to update that but stopping for some reason...
Incorrect Centering: Another quirk we couldn't quite work out. I think we ultimately determined the map was just too complicated it couldn't reliably process it.

Post Three
Beating it: Congrats!
Dave did an amazing jobs on the endings, but there are a couple scenarios which cause it to bug out...
That being said, I don't think I ever saw the same character display twice. That's interesting!
Can you tell me more about your party when you beat the stage?
How many people were in the matrix at the end? Were there agents in the matrix? Where there drones in the party? Who was in the party?

Hopefully you enjoyed playing!
I had my main character and steelflight in the matrix
kitsune and spatter were outside

we had a few summons out in the matrix
I didn't have any drones because I didn't know they were in the game.
I played it until I killed drake a while back and just picked it up again recently.

Are we able to upgrade or equip mercenaries?
I had a lot of trouble with magic users missing a lot

Also, was there a limit on karma? It showed I had 1 karma, and I kept getting messages saying I earned more, but my karma stayed at 1.

Also, after I got rid of the AI in the matrix at the end I earned an action point. I thought that was a strange time to get one. :D
Last edited by LeithLion; Jul 2 @ 9:27pm
ledeir  [developer] Jul 2 @ 9:35pm 
Thanks for the info... You definitely checked a lot of the potential animation breaking boxes! ;)

We sneakily added drones. You could unlock them by talking to the kid in the junk yard. I want to say I also tweaked one of the hired runners so that he was actually a rigger... But I can't remember who offhand.

Upgrade - No. That was on my long term wish list, but I never had the chance to add it.
Equip - Yes. If you talked to them you could upgrade their gear but it was a bit flaky and a late add so not tested very thoroughly.

Karma - You had to redeem karma by sleeping. That would increase your karma total. There was no cap, you could grind as much as you wanted.

Huh... Definitely odd that you gained an AP at the end...
Maybe I should make a guide for this if there isn't one, if I play through again. I think I missed a lot of stuff. Steelflight had much better programs than I did, and I had a lot of money left over at the end. Maybe it was for outfitting teammates or I missed a final shop.

I loaded my save before going into Akemi and went to the hotel instead. I got an AP there, so I'm guessing that's why I got an AP at the end of the game. I had an AP I never redeemed.
Last edited by LeithLion; Jul 3 @ 12:42am
ledeir  [developer] Jul 7 @ 7:35pm 
Yeah, that probably explains why you got it then.

If I remember right, we were very generous with money at the end of the game, so its not overly surprising you had a lot left over.

Also, in case you didn't notice, the Dark Blade Weapon shop updated its inventory twice as you progressed further, so that was also a money sink
I did go to a weapon shop on the east side of downtown through the same exit as the dark blade place. I'm guessing that's the right one?
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