RimWorld
WVC - Ultra Expansion II
 Chủ đề này đã được ghim, thế nên nó có thể quan trọng
Sergkart  [nhà phát triển] 6 Thg12, 2023 @ 8:33pm
Bug Reports
If you find a bug try this load order and only then report a bug:

- Harmony
- Core
- Royalty (Optional)
- Ideology (Optional)
- Biotech (Optional)
- Vanilla Expanded Framework
- WVC - Ultra Expansion II

Provide a log!
Also, please provide a HugsLib log or Log Publisher log

Any logs are allowed, but it is desirable that the number of mods be minimized as much as possible. Reading a log for thousands of lines is very inconvenient and very often useless due to the abundance of spam.

Don't skimp on information!
The more information you provide, the better. All the little things matter. Enabled/disabled settings, actions that led to the error, as well as ways to repeat errors.

Please note that if your bug report does not contain any important information or a meaningful log, then this is a waste of my time and yours.

If the game crashes
Start the game with the modlist specified above

Go to settings and click the Open button next to Log file folder

And send both logs:

Player.log
Player-prev.log

Please note that the second log is the log from the previous launch of the game and it is overwritten by every second launch.
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Đang hiển thị 1-15 trong 29 bình luận
mechtech recycler show shows a power output when it shouldnt. it says 0.

the techprints seem to be available at every faction even tribals.
Sergkart  [nhà phát triển] 7 Thg12, 2023 @ 8:07pm 
Nguyên văn bởi Amil Junaid Bangali:
mechtech recycler show shows a power output when it shouldnt. it says 0.

the techprints seem to be available at every faction even tribals.

None of this is a bug.

It's more about balance. Will be changed in the next update.
Lần sửa cuối bởi Sergkart; 7 Thg12, 2023 @ 8:37pm
Nguyên văn bởi Sergkart:
Nguyên văn bởi Amil Junaid Bangali:
mechtech recycler show shows a power output when it shouldnt. it says 0.

the techprints seem to be available at every faction even tribals.

None of this is a bug.

It's more about balance. Will be changed in the next update.
Ok, The recycler one seemed like a device that uses power not produces power to me.
Cmoi 26 Thg12, 2023 @ 7:09am 
The content looks really cool :steamthumbsup:. However, the mod seems to break the terrain affordance overlay, could this be? Nothing happens when I use the toggle to activate the overlay.

I ignore if there is something useful in the log, but here it is: HugsLib[gist.github.com]
Sergkart  [nhà phát triển] 26 Thg12, 2023 @ 4:32pm 
Nguyên văn bởi Cmoi:
The content looks really cool :steamthumbsup:. However, the mod seems to break the terrain affordance overlay, could this be? Nothing happens when I use the toggle to activate the overlay.

I ignore if there is something useful in the log, but here it is: HugsLib[gist.github.com]

Fixed. If the bug appears again, make sure that the mod is updated to the latest version.
Jully 2 Thg03, 2024 @ 12:10pm 
Hello, Thank you for the mod.
It's not possible to ressurect the "Huntemor" mechanoid add by the mod, He is not present in "Ressurect light mechanoid" task, the "Overclock" are working fine. I'm having a error to upload the HugsLib log, but I tested it just with the Vanilla Expanded Framework and WVC - Ultra Expansion II.
Sergkart  [nhà phát triển] 2 Thg03, 2024 @ 12:27pm 
Nguyên văn bởi Jully:
Hello, Thank you for the mod.
It's not possible to ressurect the "Huntemor" mechanoid add by the mod, He is not present in "Ressurect light mechanoid" task, the "Overclock" are working fine. I'm having a error to upload the HugsLib log, but I tested it just with the Vanilla Expanded Framework and WVC - Ultra Expansion II.

Fixed
Jully 2 Thg03, 2024 @ 1:26pm 
Thank you!
Archotech 5 Thg04, 2024 @ 9:26pm 
I wouldn't say this is as much a bug as an exploit but Cyberblind and cyberdeaf parts will appear on raiders and waste the points pretty much. This is amplified with compressed raids.
Sergkart  [nhà phát triển] 5 Thg04, 2024 @ 11:47pm 
Nguyên văn bởi Archotech:
I wouldn't say this is as much a bug as an exploit but Cyberblind and cyberdeaf parts will appear on raiders and waste the points pretty much. This is amplified with compressed raids.

This is a bug in the compressed raids mod, I can't do anything about it.
where the power needed for the mechtech recycler instead has the message "GetinspectString exception on WVC_Ultra_GarbageRecyclerBench36474: System.invalidCastException: Specified cast is not valid. [Ref 8AA14352] Duplicate stacktrace, see ref for original.

the related log:
GetInspectString exception on WVC_Ultra_GarbageRecyclerBench37434:
System.InvalidCastException: Specified cast is not valid.
[Ref 8AA14352]
at RimWorld.CompReportWorkSpeed.CompInspectStringExtra () [0x000d4] in <207fb8d321f84f5ca065105bd53fb51b>:0
at Verse.ThingWithComps.InspectStringPartsFromComps () [0x00020] in <207fb8d321f84f5ca065105bd53fb51b>:0
at Verse.ThingWithComps.GetInspectString () [0x00013] in <207fb8d321f84f5ca065105bd53fb51b>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in <207fb8d321f84f5ca065105bd53fb51b>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
RimWorld.InspectPaneFiller:DrawInspectStringFor (Verse.ISelectable,UnityEngine.Rect)
RimWorld.InspectPaneFiller:DoPaneContentsFor (Verse.ISelectable,UnityEngine.Rect)
RimWorld.MainTabWindow_Inspect:DoPaneContents (UnityEngine.Rect)
RimWorld.InspectPaneUtility:InspectPaneOnGUI (UnityEngine.Rect,RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Sergkart  [nhà phát triển] 6 Thg04, 2024 @ 8:16am 
Nguyên văn bởi Shenzhen Special Zone Daily:
where the power needed for the mechtech recycler instead has the message "GetinspectString exception on WVC_Ultra_GarbageRecyclerBench36474: System.invalidCastException: Specified cast is not valid. [Ref 8AA14352] Duplicate stacktrace, see ref for original.

Fixed. If the bug appears again, make sure that the mod is updated to the latest version.
TurtleShroom 10 Thg05, 2024 @ 9:08am 
0000000072BE3320.dll [WVC - Tweaks and Patches - Start of stack trace] Verse.PatchOperationReplace(xpath="/Defs/ThingDef[@Name="Gauranlen_Assembler_WVC"]/comps/li[@Class="CompProperties_TreeConnection"]"): Failed to find a node with the given xpath XmlExtensions.ApplyPatch(patchName='Autopatcher_GauranlenSettingsTree_Patch_WVC'): Error in <apply> in the operation at position=1 XmlExtensions.OptionalPatch(key='GauranlenTreeCustom_Gurler_WVC', defaultValue='false'): Error in <caseTrue> in the operation at position=1 XmlExtensions.UseSettings: Error in <apply> in the operation at position=3 XmlExtensions.OptionalPatch(key='GauranlenTreeCustom_WVC', defaultValue='false'): Error in <caseTrue> in the operation at position=1 XmlExtensions.FindMod(Mod='ludeon.rimworld.ideology'): Error in <caseTrue> in the operation at position=1 [End of stack trace] The top operation is the one that failed, the ones below it are the parents Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3107444088\1.4_XML_Extensions\Patches\X\x_switch_GauranlenTree_Settings.xml (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Could not find type named RecipeInheritance.ThingDefExtension from node <li Class="RecipeInheritance.ThingDefExtension"><inheritRecipesFrom><li>ElectricSmelter</li><li>TableButcher</li><li>TableStonecutter</li></inheritRecipesFrom></li> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Exception loading list element Verse.DefModExtension from XML: System.MissingMethodException: Default constructor not found for type Verse.DefModExtension at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at XmlExtensions.CustomXmlLoader.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x005ad] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0 at XmlExtensions.CustomXmlLoader.ListFromXml[T] (System.Xml.XmlNode listRootNode, System.Xml.XmlNode fullRoot, System.String nameOfDef) [0x001a1] in <04c0fccd4e854a7aaf17e79a9e26bc66>:0 XML: <modExtensions><li Class="RecipeInheritance.ThingDefExtension"><inheritRecipesFrom><li>ElectricSmelter</li><li>TableButcher</li><li>TableStonecutter</li></inheritRecipesFrom></li></modExtensions> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [WVC - Tweaks and Patches] Patch operation XmlExtensions.FindMod failed file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3107444088\1.4_XML_Extensions\Patches\X\x_switch_GauranlenTree_Settings.xml (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

After getting the black screen, I then repeated the load order with ONLY the WVC Mod series. When I did, the game loaded, but it still told me about broken Patches.
TurtleShroom 11 Thg05, 2024 @ 2:40pm 
Mod WVC_Core is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Here's the insane part. I DO NOT have that deprecated Mod downloaded in my game, much less running.
So it seems the most recent update removing techprints loads a now non-existent techprint which causes settlement trade sets to break.

Log + relevant errors, Mozilla pastebin as my HugsLog publisher is broken. https://pastebin.mozilla.org/bWD91Bbc#L8
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