Arma 3
Antistasi Ultimate - Mod
How to make zombies work
Hello i did try the zombie civ faction, but when i arrived at a city they were normal civs, and there was some enemy normal forces an all.
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Showing 1-8 of 8 comments
I did get to see zombie civs but how do they work? because i also see soldiers wo shoot and only want zombies, and how can i make that there are a lot of them?
Silence  [developer] Dec 29, 2023 @ 1:19pm 
If the city is owned by rebels, the civs re-move in. If they're owned by occupant/invader, zombies spawn instead of civs

You can up them by either using the uncapped zombie spawning parameter, or upping the civs per town parameter
thx
XVCII Feb 2, 2024 @ 2:01am 
Is there a way for both the town civilian and civilian setting maximum to override from 30 to 100?

The zombies horde just need to be bigger more... even with uncapped zombie spawning parameter is on. We just see occupants. Zombies are pretty rare...
Last edited by XVCII; Feb 2, 2024 @ 2:07am
Silence  [developer] Feb 2, 2024 @ 5:03am 
You will soon feel the issues of having that many AI regardless of how good your server is
XVCII Feb 2, 2024 @ 5:11pm 
ill take the risk, but is there a setting to override it though?
MickelJE Jun 23, 2024 @ 1:03am 
sorry to revive a dead thread, but i only just noticed this mod and was wondering, if you have zombies as civ, will everyone attack them? like would i come across the police fighting zombie hordes? and will my garrisons shoot at them
Ricardin Jul 3, 2024 @ 10:43am 
Im struggling with that, im trying to make the zombies and the goverment to fight but i cant, they are friendly with eachother and i dont know how to make them hostile. Appart from that, yes i think your garrison troups should shoot the z like your squad.
Last edited by Ricardin; Jul 3, 2024 @ 12:25pm
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