Dota 2
Enfos Team Survival
Amuse  [developer] Aug 21, 2014 @ 8:18am
8/21 Patch Notes
Heroes:
Added Mentalist
Fixed starting gold (Now 250)
Fixed correct starting life and mana for all current heroes
Removed movement speed cap
Globally shared exp, slightly buggy
Refactored how innate abilities are levelled in backend
Removed buyback cooldown time - Gold penalty time still there, working on a fix
Fixed Evoker's Gar Zeng hitting too many targets

Items:
Added Bloodthirst
Items now can affect Intelligence
Fragarach damage fixed (960 -> 120)
Fragarach mana leech fixed (5% -> 0.5%)
Added Potion of Healing
Added Potion of Greater Healing
Added Potion of Ultra Healing
Added Sentry Wards

Map:
Added a small down ramp near the beginning of each lane
Added the base teleporters to the secret shop area

Game Mode:
Added passive Gold Gain per wave (250 * current round)

Bug fixes:
Fixed several wave spawning bugs
NOTE - If someone leaves the game the waves glitch! Looking into that for next patch.

Current Known Bugs:
Fallen One spell effects broken
Global exp slightly buggy
Waves break if someone leaves
Wave 6 (invis units) still don't aggro