Project Zomboid

Project Zomboid

[41.78] Vanilla++ 'Sophie MAIN' - SP & MP - v1.14 | Updated December 12th 2024
 This topic has been pinned, so it's probably important
Deathstar  [developer] Sep 3, 2023 @ 6:54am
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GUIDE: HOW TO SET UP MULTIPLAYER (Hosted)
This is an updated guide on how to set up your own server.

Step 1 - Download all the mods

First, be sure you are subscribed to the entire collection and allow Steam to download everything for you. Ideally, you should have a clean version of PZ without any other mods and on the latest version (be sure to opt out of any betas/legacy versions).

Step 2 - Download my Presets

For your convenience, I have set up a preset that you can use as a basis for running your server. This preset includes three files: The server config ini, the Sandbox Settings lua and the spawnregions lua.

These are linked in the guide on the main description page.

Extract the contents of the ZIP archive into this folder:
C:\Users\YourNameHere\Zomboid\

This will create the "server-sophie-[current version]" preset ingame.

Step 3 - Test the config by hosting a server

Don't bother making any changes until you have confirmed that the config is working in the first place. Head in game after everything is in place and select "HOST". Select my preset in the dropdown that appears and allocate enough memory to your server (I would go for 8+ GB - make sure you have sufficient RAM or it will not work). Click Start and let the game set up.

Hosting a new server for the first time takes very long. This is NORMAL. What's happening is that the game is grabbing each and every mod from the Workshop AGAIN to place them into your game folder. All this is done while it says "Initializing".

Optional: You can save yourself some time by copying all of your mods from your workshop folder and pasting them into your game folder so the server doesn't have to redownload these.

To do this, COPY all folders from here:
...\steamapps\workshop\content\108600

to here:
...\steamapps\common\ProjectZomboid\steamapps\workshop\content\108600

Step 4 - Customise your Server Settings

If the test is successful (= you were able to launch the server and load in after creating a character), quit out and head back into your hosting menu. Delete the world and your player (preset will be untouched). Then head to Manage Settings and hit Edit Selected Settings for my Sophie preset.

Here, you can adjust both your server and your sandbox settings to your liking. I recommend you do this, as the default settings won't be acceptable for everyone. The sandbox settings I've provided offer a fair, but not too easy difficulty.

FAQ: Help, I'm stuck on Initializing!

Watch this:
https://www.youtube.com/watch?v=Pwsm4wivICw

No you're not. Setting up a server for the first time takes very long because every single mod is downloaded again in the background and placed in the server workshop folder. If done entirely from scratch, this first-time setup can take well over 10 minutes. As long as the game hasn't crashed entirely, or you get any kind of error, just let it do its thing. Check the coop-console log if you're still unsure as to what's happening. Note that this can be circumvented somewhat by simply placing your downloaded mods as described above.

FAQ: Help, the server won't host and the log file says something about a mismatch

Steam's CDN is dog sh*t, everyone knows. The game checks your installed mods vs their version numbers on the Workshop. There is a way to force the game to recheck (and redownload) everything: Simply delete the appworkshop_108600.acf file WHILE YOUR GAME AND SERVER ARE SHUT DOWN which can be found here:

YourSteamLibrary\steamapps\common\ProjectZomboid\steamapps\workshop

or for dedicated servers:
YourSteamLibrary\steamapps\common\Project Zomboid Dedicated Server\steamapps\workshop

Refer to this thread: https://www.reddit.com/r/projectzomboid/comments/rey091/workshop_version_mismatch_errors_on_mp_servers/

Notes:
I've reduced the chance for spent shells to fall on the ground to 20%. This is a Gunfighters option that allows for shell casings to be reused, but it can also cause a lot of lag if you're playing with multiple people who use guns regularly. - Arsenal is no longer used
I increased reading speed by two times, you will read one page every half (ingame) minute.
5% of all zombies will be sprinters, you have been warned. They're slowed down by 50%, though.

Please go through all of the options and change them to your likings.


Troubleshooting

If something isn't working, this is how you can somewhat diagnose the issue:
First, determine when exactly things break. Does it give you an error message?
Then, check your coop-console.txt and your console.txt in here: C:\Users\YourName\Zomboid
These will tell you what's happening server-side and client-side, respectively. Check the end of both logs to see if there was an obvious timeout. If the coop log says something about a workshop download failing, then follow my optional step of moving your mods over to the local folder and try again. If you get past the first loading screen and character creation, but then it boots you out before you load in fully, it is likely because your system isn't strong enough. Allocate more memory (if you have enough RAM) or consider removing a few "heavy" mods such as the new cars and bigger maps like Raven Creek.

Resources

Official PZ Discord:
https://discord.gg/theindiestone

Build 41 Multiplayer Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2682141370

Official MP FAQ:
https://pzwiki.net/wiki/Multiplayer_FAQ
Last edited by Deathstar; Jan 5, 2024 @ 9:50am
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Showing 1-15 of 80 comments
Demonic Mop Sep 27, 2023 @ 10:56am 
Any idea at what point you'll get to updating the preset files for 1.4?
Deathstar  [developer] Sep 27, 2023 @ 11:15am 
I'll try to update the server stuff tomorrow.
copium Sep 29, 2023 @ 7:06am 
Originally posted by Deathstar:
I'll try to update the server stuff tomorrow.
waiting :steamsad:
Demonic Mop Sep 29, 2023 @ 11:09am 
For updating an existing server without having to rechange the settings, would I just replace the mod list between the .ini files?
Deathstar  [developer] Sep 29, 2023 @ 1:21pm 
Originally posted by Demonic Mop:
For updating an existing server without having to rechange the settings, would I just replace the mod list between the .ini files?

You would just swap the config file and leave the SandboxVar and SpawnRegions as-is - BUT I recommend just sticking to 1.3.1 unless you want to start a new playthrough! I have removed a few mods (mostly old car mods) that will cause issues if removed from an ongoing save. You could also just inject the advanced trajectory rework, true crawl, true crouch and trouch crouch gunfighter addon and you'll have the more significant new mods without breaking your existing game.
Bademeister Oct 18, 2023 @ 7:15am 
Game crashes after I create my character and want to load into the world.

I have already unlocked the ports on my router and also disabled the UPD function.

However, I can not really read the error from the log file where exactly the error is

I post here times the last lines:

LOG : Network , 1697635173708> 20.938.146> Connected new client Bademeister ID # 0
DEBUG: Multiplayer , 1697635173762> 20.938.200> RequestDataPacket.sendConnectingDetails> ConnectionDetails 319855b
LOG : Network , 1697635173762> 20.938.200> [18-10-23 15:19:33.762] > ConnectionManager: [send-packet] "connection-details" connection: guid=99079210039858618 ip=127.0.0.1 steam-id=76561198057110661 access= username="Bademeister" connection-type="UDPRakNet"
LOG : General , 1697635174233> 20.938.672> command entered via server console (System.in): "ping@pong"
LOG : General , 1697635214010> 20.978.449> command entered via server console (System.in): "ping@pong"
.....
.....
(System.in): "ping@pong"
LOG : General , 1697635770137> 21.534.575> command entered via server console (System.in): "ping@pong"
LOG : Network , 1697635772871> 21.537.309> [18-10-23 15:29:32.871] > ConnectionManager: [receive-packet] "login-queue-request" connection: guid=99079210039858618 ip=127.0.0.1 steam-id=76561198057110661 access= username="Bademeister" connection-type="UDPRakNet"
LOG : General , 1697635776283> 21.540.721> command entered via server console (System.in): "ping@pong"
LOG : General , 1697635836424> 21.600.862> Coop master is not responding, terminating
LOG : Multiplayer , 1697635836424> 21.600.863> java.base/java.lang.Thread.getStackTrace(Unknown Source)
LOG : Multiplayer , 1697635836424> 21.600.863> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:159)
LOG : Multiplayer , 1697635836424> 21.600.863> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:146)
LOG : Multiplayer , 1697635836424> 21.600.863> zombie.network.ServerMap.QueueQuit(ServerMap.java:91)
LOG : Multiplayer , 1697635836425> 21.600.863> zombie.network.GameServer.main(GameServer.java:1043)
LOG : General , 1697635836583> 21.601.021> SaveAll took 59.0107 ms
LOG : General , 1697635836586> 21.601.024> reanimate: saved 0 zombies
LOG : General , 1697635836599> 21.601.037> Saving GlobalModData
LOG : General , 1697635836608> 21.601.046> Saving finish
LOG : General , 1697635836608> 21.601.046> Saving took 84.6083 ms
LOG : General , 1697635841620> 21.606.058> command entered via server console (System.in): "ping@pong"
LOG : General , 1697635841620> 21.606.058> command entered via server console (System.in): "ping@pong"
....
....
LOG : General , 1697635841622> 21.606.060> command entered via server console (System.in): "ping@pong"
LOG : General , 1697635843151> 21.607.589> waiting for UdpEngine thread termination
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: [-> CZombienet: RakNetPeerInterface_Shutdown
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: SZombienet -> SZombienet: LogOff
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: Shutting down Steam Game Server
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: SZombienet -> SSteamSDK: SetAdvertiseServerActive
LOG : Network , 1697635843163> 21.607.601> [18-10-23 15:30:43.163] > ZNet: SZombienet -> SSteamSDK: LogOff
Deathstar  [developer] Oct 18, 2023 @ 7:28am 
How much RAM did you allocate to the server? And how much does your PC have?
Bademeister Oct 18, 2023 @ 8:03am 
Originally posted by Deathstar:
How much RAM did you allocate to the server? And how much does your PC have?

12 GB and my pc have 32GB
Bademeister Oct 18, 2023 @ 8:18am 
Originally posted by Bademeister:
Originally posted by Deathstar:
How much RAM did you allocate to the server? And how much does your PC have?

12 GB and my pc have 32GB

Singelplayer works fine but in multiplayer he kicked me out after charakter creating
Deathstar  [developer] Oct 18, 2023 @ 10:55am 
I'll look into it if I can. All I know now is that I can host fine using the files I've provided and with 8 GB toward the server. Will get back to you if I find anything.
Rec.Rylee Oct 19, 2023 @ 9:02am 
Originally posted by Bademeister:
Originally posted by Bademeister:

12 GB and my pc have 32GB

Singelplayer works fine but in multiplayer he kicked me out after charakter creating

this. i also have 32gb i just get lost connection to server after character creation.

this is also my coop log
WARN : General , 1697699740338> 604,931,542> VehicleType.initNormal> vehicle type "Base.PickUpTruckLightsSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740339> 604,931,542> VehicleType.initNormal> vehicle type "Base.CarSmall02SmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740339> 604,931,543> VehicleType.initNormal> vehicle type "Base.CarLuxurySmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740339> 604,931,543> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740339> 604,931,543> VehicleType.initNormal> vehicle type "Base.TrailerAdvert" isn't in VehicleZoneDistribution
WARN : General , 1697699740340> 604,931,544> VehicleType.initNormal> vehicle type "Base.PickUpVanSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740341> 604,931,544> VehicleType.initNormal> vehicle type "Base.CarLightsSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740341> 604,931,544> VehicleType.initNormal> vehicle type "Base.CarStationWagonSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740341> 604,931,544> VehicleType.initNormal> vehicle type "Base.PickUpVanSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740342> 604,931,545> VehicleType.initNormal> vehicle type "Base.CarStationWagonSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740342> 604,931,545> VehicleType.initNormal> vehicle type "Base.OffRoadSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740343> 604,931,546> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740343> 604,931,546> VehicleType.initNormal> vehicle type "Base.TrailerCover" isn't in VehicleZoneDistribution
WARN : General , 1697699740343> 604,931,547> VehicleType.initNormal> vehicle type "Base.PickUpTruckLightsSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740344> 604,931,547> VehicleType.initNormal> vehicle type "Base.SportsCar_ez" isn't in VehicleZoneDistribution
WARN : General , 1697699740344> 604,931,547> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740344> 604,931,547> VehicleType.initNormal> vehicle type "Base.PickUpTruckSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740344> 604,931,547> VehicleType.initNormal> vehicle type "Base.PickUpVanLightsSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740345> 604,931,548> VehicleType.initNormal> vehicle type "Base.ModernCar_ez" isn't in VehicleZoneDistribution
WARN : General , 1697699740345> 604,931,548> VehicleType.initNormal> vehicle type "Base.PickUpTruckSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740345> 604,931,548> VehicleType.initNormal> vehicle type "Base.PickUpVanSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740345> 604,931,548> VehicleType.initNormal> vehicle type "Base.SUVSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740345> 604,931,549> VehicleType.initNormal> vehicle type "Base.PickUpVanLightsSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740346> 604,931,549> VehicleType.initNormal> vehicle type "Base.CarStationWagonSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740346> 604,931,549> VehicleType.initNormal> vehicle type "Base.SUVSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740346> 604,931,549> VehicleType.initNormal> vehicle type "Base.ModernCarSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740346> 604,931,549> VehicleType.initNormal> vehicle type "Base.PickUpTruckLightsSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740346> 604,931,550> VehicleType.initNormal> vehicle type "Base.StepVanSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740347> 604,931,550> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740347> 604,931,550> VehicleType.initNormal> vehicle type "Base.CarSmallSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740347> 604,931,550> VehicleType.initNormal> vehicle type "Base.CarLuxurySmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740348> 604,931,551> VehicleType.initNormal> vehicle type "Base.CarNormalSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740348> 604,931,551> VehicleType.initNormal> vehicle type "Base.CarLightsSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740348> 604,931,551> VehicleType.initNormal> vehicle type "Base.CarSmall02SmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740348> 604,931,552> VehicleType.initNormal> vehicle type "Base.OffRoadSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740349> 604,931,552> VehicleType.initNormal> vehicle type "Base.PickUpVanLightsSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740349> 604,931,552> VehicleType.initNormal> vehicle type "Base.StepVanSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740350> 604,931,553> VehicleType.initNormal> vehicle type "Base.ModernCar_Martin" isn't in VehicleZoneDistribution
WARN : General , 1697699740350> 604,931,553> VehicleType.initNormal> vehicle type "Base.CarNormalSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740351> 604,931,554> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740351> 604,931,554> VehicleType.initNormal> vehicle type "Base.ModernCarSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740352> 604,931,555> VehicleType.initNormal> vehicle type "Base.CarSmallSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740352> 604,931,555> VehicleType.initNormal> vehicle type "Base.CarSmallSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740352> 604,931,555> VehicleType.initNormal> vehicle type "Base.PickUpTruckSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740352> 604,931,555> VehicleType.initNormal> vehicle type "Base.PickUpVanLightsSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740352> 604,931,556> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740353> 604,931,556> VehicleType.initNormal> vehicle type "Base.Trailer" isn't in VehicleZoneDistribution
WARN : General , 1697699740353> 604,931,556> VehicleType.initNormal> vehicle type "Base.CarLuxurySmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740353> 604,931,556> VehicleType.initNormal> vehicle type "Base.CarSmall02SmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740353> 604,931,557> VehicleType.initNormal> vehicle type "Base.SUVSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740354> 604,931,557> VehicleType.initNormal> vehicle type "Base.CarNormalSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740354> 604,931,557> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740354> 604,931,557> VehicleType.initNormal> vehicle type "Base.PickUpVanSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740354> 604,931,558> VehicleType.initNormal> vehicle type "Base.PickUpTruckLightsSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740355> 604,931,558> VehicleType.initNormal> vehicle type "Base.CarLightsSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740355> 604,931,558> VehicleType.initNormal> vehicle type "Base.OffRoadSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740355> 604,931,558> VehicleType.initNormal> vehicle type "Base.CarStationWagonSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740356> 604,931,559> VehicleType.initNormal> vehicle type "Base.CarNormalSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740356> 604,931,559> VehicleType.initNormal> vehicle type "Base.CarLightsSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740356> 604,931,559> VehicleType.initNormal> vehicle type "Base.OffRoadSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740357> 604,931,560> VehicleType.initNormal> vehicle type "Base.ModernCarSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740358> 604,931,561> VehicleType.initNormal> vehicle type "Base.SUVSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1697699740359> 604,931,562> VehicleType.initNormal> vehicle type "Base.CarSmall02SmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740360> 604,931,563> VehicleType.initNormal> vehicle type "Base.ModernCarSmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740361> 604,931,564> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740361> 604,931,564> VehicleType.initNormal> vehicle type "Base.PickUpTruckSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740361> 604,931,564> VehicleType.initNormal> vehicle type "Base.CarSmallSmashedLeft" isn't in VehicleZoneDistribution
WARN : General , 1697699740361> 604,931,564> VehicleType.initNormal> vehicle type "Base.StepVanSmashedRight" isn't in VehicleZoneDistribution
WARN : General , 1697699740362> 604,931,565> VehicleType.initNormal> vehicle type "Base.CarLuxurySmashedFront" isn't in VehicleZoneDistribution
WARN : General , 1697699740362> 604,931,565> VehicleType.initNormal> vehicle type "Base.StepVanSmashedRear" isn't in VehicleZoneDistribution
LOG : General , 1697699743220> 604,934,423> command entered via server console (System.in): "ping@pong"
LOG : Network , 1697699746294> 604,937,497> [19-10-23 03:15:46.294] > ZNet: SRakNet -> SZombienet: OnClosedConnection
LOG : Network , 1697699746294> 604,937,497> [19-10-23 03:15:46.294] > ZNet: OnClosedConnection: reason=DisconnectionNotification port=24377
LOG : Network , 1697699746294> 604,937,497> [19-10-23 03:15:46.294] > ZNet: Disconnecting client #0 SteamID=76561198034242095
LOG : Network , 1697699746294> 604,937,497> [19-10-23 03:15:46.294] > ZNet: Disconnect: DisconnectionNotification (1105) SteamID=76561198034242095
LOG : Network , 1697699746295> 604,937,498> [19-10-23 03:15:46.295] > ConnectionManager: [RakNet] "disconnection-notification" connection: guid=463871366307643641 ip=127.0.0.1 steam-id=76561198034242095 access= username="Rec.Rylee" connection-type="Disconnected"
LOG : General , 1697699746313> 604,937,516> Host user disconnected, stopping the server
LOG : Multiplayer , 1697699746313> 604,937,516> java.base/java.lang.Thread.getStackTrace(Unknown Source)
LOG : Multiplayer , 1697699746314> 604,937,517> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:159)
LOG : Multiplayer , 1697699746314> 604,937,517> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:146)
LOG : Multiplayer , 1697699746314> 604,937,517> zombie.network.ServerMap.QueueQuit(ServerMap.java:91)
LOG : Multiplayer , 1697699746314> 604,937,517> zombie.network.GameServer.disconnect(GameServer.java:6559)
LOG : Multiplayer , 1697699746315> 604,937,518> zombie.network.GameServer.main(GameServer.java:798)
LOG : Network , 1697699746315> 604,937,518> [19-10-23 03:15:46.315] > ConnectionManager: [disconnect] "receive-disconnect" connection: guid=463871366307643641 ip=127.0.0.1 steam-id=76561198034242095 access= username="Rec.Rylee" connection-type="Disconnected"
LOG : General , 1697699746497> 604,937,700> SaveAll took 117.4751 ms
LOG : General , 1697699746512> 604,937,715> reanimate: saved 0 zombies
LOG : General , 1697699746529> 604,937,733> Saving GlobalModData
LOG : General , 1697699746534> 604,937,738> Saving finish
LOG : General , 1697699746535> 604,937,738> Saving took 155.3592 ms
LOG : General , 1697699752985> 604,944,188> waiting for UdpEngine thread termination
LOG : Network , 1697699752998> 604,944,201> [19-10-23 03:15:52.998] > ZNet: [-> CZombienet: RakNetPeerInterface_Shutdown
LOG : Network , 1697699752998> 604,944,201> [19-10-23 03:15:52.998] > ZNet: SZombienet -> SZombienet: LogOff
LOG : Network , 1697699752998> 604,944,201> [19-10-23 03:15:52.998] > ZNet: Shutting down Steam Game Server
LOG : Network , 1697699752998> 604,944,201> [19-10-23 03:15:52.998] > ZNet: SZombienet -> SSteamSDK: SetAdvertiseServerActive
LOG : Network , 1697699752998> 604,944,202> [19-10-23 03:15:52.998] > ZNet: SZombienet -> SSteamSDK: LogOff
Last edited by Rec.Rylee; Oct 19, 2023 @ 9:06am
Deathstar  [developer] Oct 19, 2023 @ 9:11am 
I'll make some changes (or rather, revert some) in the upcoming version to try and iron out these MP issues. I'm guessing the new loot mods are interfering with stuff.
Deathstar  [developer] Oct 19, 2023 @ 12:19pm 
New version is live. Please let me know if you're still having these issues.
Rat Force 1 Oct 19, 2023 @ 4:23pm 
Originally posted by Bademeister:
Game crashes after I create my character and want to load into the world.

I have already unlocked the ports on my router and also disabled the UPD function.

However, I can not really read the error from the log file where exactly the error is

I post here times the last lines:

....
LOG : General , 1697635841622> 21.606.060> command entered via server console (System.in): "ping@pong"
LOG : General , 1697635843151> 21.607.589> waiting for UdpEngine thread termination
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: [-> CZombienet: RakNetPeerInterface_Shutdown
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: SZombienet -> SZombienet: LogOff
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: Shutting down Steam Game Server
LOG : Network , 1697635843162> 21.607.600> [18-10-23 15:30:43.162] > ZNet: SZombienet -> SSteamSDK: SetAdvertiseServerActive
LOG : Network , 1697635843163> 21.607.601> [18-10-23 15:30:43.163] > ZNet: SZombienet -> SSteamSDK: LogOff

I'm having a similar Issue, once I create my character the server shuts down
I'm using the newest 1.5.1, clean install, downloaded the mods, downloaded the server files, 16Gb of ram and pc has 32, Once I initialized, asked me to download one more mod (" '82 Oshkosh M911 - RV Interior "), downloaded it, everything loaded, made character, choose Rosewood, Server shuts down, and asks me to quit to desktop

EDIT: tried a second time, made sure that I had the latest version by doing a clean install, followed the steps, arrived at the same result, server shuts down once I make a character, and asks me to quit to desktop.
I do have the ports forwarded if that's relevant.
Last edited by Rat Force 1; Oct 19, 2023 @ 5:39pm
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