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Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 192 (darkages_add_shrewd_dull.03:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 193 (darkages_add_shrewd_dull.03:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 30 (darkages_add_shrewd_dull.01:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 267 (darkages_add_shrewd_dull.04:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 268 (darkages_add_shrewd_dull.04:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 272 (darkages_add_shrewd_dull.04:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 105 (darkages_add_shrewd_dull.02:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 273 (darkages_add_shrewd_dull.04:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Error: has_trait trigger [ trait was null ]
Script location: file: events/darkages_add_shrewd_dull.txt line: 106 (darkages_add_shrewd_dull.02:trigger)
file: common/on_action/darkages_on_actions.txt line: 490 (da_add_not_genetic_traits)
Dark Ages tests some traits that are not from vanilla but from other mods to increase compatibility. Those reported errors are absolutely harmless.
Thank you for the report!
I thank you for your concern and the constructive post but this has nothing to do with CTDs. At this point, I'd say there is not a single induced CTD coming from Dark Ages.
I have implemented undefined traits since 2021 for the mod to be compatible with "Trick or Trait" and no problems came from that implementation since then.
When I commented all of them out, the game crashed before starting...so I exceeded my quite limited modding capabilities, LOL. Commenting out the 1st two lines reduced the messages and did not crash the game though
----------------------------------------------------------------------------------------------------------------
# NOT = { has_trait = return_to_hell } #To make DA compatible with Sappho's Daughter.
# NOT = { has_trait = dragon } #To make DA compatible with AGOT.
da_add_not_genetic_traits = { #MOVE THEM TO BIRTH EVENTS? - TO DO
random_events = {
388 = 0
2 = darkages_add_shrewd_dull.01 #SHREWD
2 = darkages_add_shrewd_dull.02 #DULL
2 = darkages_add_shrewd_dull.03 #STRONG
2 = darkages_add_shrewd_dull.04 #WEAK
2 = darkages_loyal_disloyal.01 #LOYAL
2 = darkages_loyal_disloyal.02 #DISLOYAL
----------------------------------------------------------------------------------------------------------------
The error is "trait was null" which occurs for every line and every trait. This leads me to ponder if these 9 lines of code are doing anything / functioning as intended. However, I acknowledge that my coding skills are rudimentary.
--the end of my effort to address the error message.. ignominious defeat
Regarding the da_add_not_genetic_traits on action the first four events called have triggers that test, once again undefined traits, unless you are playing with the mod "Trick or Trait".
common\decisions\darkages_decisions.txt