Total War: WARHAMMER III

Total War: WARHAMMER III

Lustria Rises - Lizardmen Overhaul
 This topic has been pinned, so it's probably important
Conflagration  [developer] Mar 1, 2023 @ 9:46am
Visual changes
Chameleon Skinks now wield the same clubs as Chameleon Skink Stalkers.

Blessed Bastiladon (Solar Engine)s now have new, unique textures.

Blessed Chameleon Skinks now have new, unique textures.

Blessed Stegadons now have new, unique textures.

Blessed Temple Guard no longer use Saurus Warrior shields, but instead now use Temple Guard shields with a new skin.

Carnosaurs now no longer have snaggleteeth or an overbite, and generally have an improved face.

Coatls now have much more snakelike heads to better match previous depictions, and the Spirit of Tepok wears a helmet.

Cohort of Huatl (Sacred Kroxigor) now have an additional 2 head variants that they lacked for no discernible reason.

Feral Troglodons and Troglodon mounts are now white instead of green.

Kroxigor Ancients now have an additional weapon variant.

Saurus Oldbloods no longer have a pink tinge to their skin.

Skink Chiefs now have unique clubs.

Skink Oracles are now blue instead of orange.

Skink Priests have an extra staff variant.

Slann Mage-Priests now all have suitable textures that fit their lores, and all of them including Legendary Lords now have teeth to better match all previous depictions.

Star Chamber Guardians (Temple Guard) now have yellow shields to match their unit card icon.

Temple Guard (excluding the Blessed Temple Guard and Star Chamber Guardians) now have new, unique textures.
Last edited by Conflagration; Mar 26 @ 5:31am