Avorion

Avorion

[2.5.2+] Xavorion: eXtended Avorion
Am I misunderstanding something About Stations?
due to the Economy system, it seems your ability to make station production lines has been completely removed In-sector. Making the more expensive production lines very hard to maintain or at least dampen the cost of production by making some of the products in-sector.

I also seem to be unable to see economy sectors do not show up but, aren't locked out. This sort of makes making player owned sectors difficult since you cannot tell what is in a sector until you jump to it unless it is owned by an NPC.

Overall this has made trading interesting but, the actual Station production side of things feels more like a fire and forget it rather than building up a base operations for trade goods unless I'm missing something

Tips about how to handle this would be appreciated but, overall fun and great mod.
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LM13  [developer] Jun 19 @ 3:27am 
Apologies for late reply,

Yes, station founding was not finished - that's why it works as if it was tied to NPC economies. ( it actually IS npc economy system )

Proper station founding system is planned for Xavorion 3.0 release
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