Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I was wondering how one would go about getting detailed wreck information?
Edit: And rocks, just noticed they dont display their insides either even with a mining subsystem equipped.
Sector materials can be mixed, so maybe a material mismatch of detector and objects.
Hello,
That information indicates that there are asteroids in that sector.
If a claimable asteroid is present - those material can be mined.
Thanks, it was a bug - fixed now.
Quick Notes in Encyclopedia, list of goods corresponds to buildable stations.
Power Plant info is missing, true.
Solar Power Plants should appear at sectors with no Nebula, otherwise Toxic Waste Plants will be available. Economies Power/Extraction
That worked, there are almost no power or extraction economies without nebulas in our galaxy so we discounted that as a requirement
Gameplay preset and collections linked there, or Quick Install collection for a lightweight version.
Xavorion is modular, you can pick some parts to customize your game. But no need to.
amazing mods btw, makes it feel like a whole new game
It cannot repair hull or shield, and cannot repair blocks. How can i use that?
Missing blocks can only be repaired at Repair Dock/Build mode.
FXBE turrets have 4 flavours, but 2 types - Tandem ( which repairs both Hull and Shields ) and regular ( either Hull, or Shields if present )
Tandem turrets both repair "hull" and "shield", but regular beam shows "Reconstruction Rate" not "Hull Repair" or "Shield Recharge", idk is this turret design for repairing or not, and it seems not fixing hull.