RimWorld

RimWorld

Majestic Foliage Framework[HH]
Hohen  [developer] Dec 15, 2022 @ 7:27am
Graphical & Texture Issues
This is for posting graphical or texture issues, not requests.

REQUESTED INFORMATION

Tree Type
-Look for other trees of the same type in the biome and see if it effects them as well and how
Stage of Tree
-Immature, Full Grown, Stump, Polluted, etc
-Biome, Season, Weather. It may mean something
Addons
-Currently only Comigo or CMT
Mods Install that add Tree Variation (eg. Regrowth)

KNOWN ISSUES
-Transparency doesn't reflect fall color variations
-Cypress, vanilla, what are you doing dude.
-Tree transparency doesn't always line up with tree variation. ie seeing transparency TreeXXD for TreeXXA.
--Not sure if there *is* a fix for this as the graphic class is "random" I don't think there's a stacking variety.
Last edited by Hohen; Dec 27, 2022 @ 10:45am
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Showing 1-12 of 12 comments
Spoon Dec 17, 2022 @ 9:46pm 
I'm encountering a weird texture issue with Regrowth:Aspen Forests; I'm using the CMT retexture and all of the trees have changed except the Aspen trees, which are also smaller (they are vanilla sized, which looks weird next to a comparatively huge pine tree)
Endeo Dec 19, 2022 @ 4:33am 
Could you add patch for Alpha Bees? For now trees with beehives use their vanilla sprites.
Hohen  [developer] Dec 19, 2022 @ 9:11am 
@Spoon I'll be addressing size issues across the board in the next big update. Defaults will be set per texture and adjustable at will. Just working out support for mods and fine tuning a few bugs before release. Shouldn't be too long.

@Endo I do use Alpha Bees I just haven't played the game since I installed it cause I started on this mod. I'll look into it. It may end up just being the beehive stuck onto trees at random places but I'll do my best!

Note to self: Update the main post.
rot03065 Dec 22, 2022 @ 7:52pm 
I love your mod but the debug log pops up some red errors.
https://i.imgur.com/te57PbT.png
https://gist.github.com/cc91893868b598d783751fe8d1b2b446
rot03065 Dec 22, 2022 @ 8:54pm 
And the SaguaroCactus is not displayed in translucent.

Collection cannot init: No textures found at path Things/Plant/Transparent_SaguaroCactus
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Graphic_Collection:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Random> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,string)
MajesticFramework.Plant_GraphicPatch:GetTransparentGraphic (RimWorld.Plant,Verse.Graphic)
MajesticFramework.Plant_GraphicPatch:Postfix (RimWorld.Plant,Verse.Graphic&)
(wrapper dynamic-method) RimWorld.Plant:RimWorld.Plant.get_Graphic_Patch1 (RimWorld.Plant)
RimWorld.Plant:Print (Verse.SectionLayer)
(wrapper dynamic-method) Verse.SectionLayer_ThingsGeneral:Verse.SectionLayer_ThingsGeneral.TakePrintFrom_Patch1 (Verse.SectionLayer_ThingsGeneral,Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateLayers (Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
Verse.Map:MapUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch3 (Verse.Root_Play)
Hohen  [developer] Dec 22, 2022 @ 11:06pm 
@rot03065 Woops. Fixed. Sorry about that.
rot03065 Jan 2, 2023 @ 2:45am 
https://i.imgur.com/PAKRT4U.png
Thank you for update, I see a new issues whenI used it alone.
And the setting does't look normal?

https://i.imgur.com/1bxvCBW.png
Finally, how can I add hot keys to the red circle "switch transparency" in the lower right corner?
I refer to the room or beauty, but I think I filled it wrong with def.
Hohen  [developer] Jan 2, 2023 @ 4:41am 
@rot03065 I wasn't sure I needed that new blurb in the Desc but I guess I did, lol. If you remove one of the addons with the options for said addon check it basically creates a null and breaks everything. Sometimes it just forgets what key to use for whatever reason. Sadly I don't think XML Extensions reads the default value in case of nulls which would be handy, anyways.

Basic Terms: See how your texture selection doesn't have anything selected? Click the circle by Vanilla, reset game. Settings should return to normal.

Also, interesting in regards to the hotkey. Someone else had mentioned it and I literally drew a blank in regards on how to achieve it. I'll look more into it now that I have some idea where to look and get back to ya
Is this intended to be fully compatible with ReGrowth: Boreal? (I suspect it might be an issue with other ReGrowth modules as well). I experience clipping issues with it and Majestic Foliage Framework installed, and clipping seems to only occur on the new trees added by ReGrowth: Boreal.

https://i.imgur.com/CXhSkYM.png

So essentially the new trees (or part of them) from ReGrowth render on top of the vanilla trees, despite them being placed on a tile behind the vanilla tree. Could it be because they're not fully grown and then mess up the layering somehow? I do use the x2 vanilla tree size, as can be seen.

Also, is it intended that you can adjust the size of each individual new tree added by ReGrowth modules in the Majestic Foliage Framework settings? Because I only have the option to do so with the aspen tree from ReGrowth: Aspen.

If not, do you think you'd be willing to add it? Having an option for all my new ReGrowth trees to match the vanilla x2 size as well would really complete the look of my flora, I think. I hate to bother you with it because I feel like it should be fairly straightforward to do myself, but I'm completely new to modding Rimworld.
Hohen  [developer] Mar 9, 2023 @ 12:28pm 
@Tremble with indignation I think the clipping is a game engine thing. It's not something I know how to fix, or if it's even fixable with how Rimworld renders layers. Some trees added by ReGrowth fall into existing categories, however, any new trees should have a size option: similar to Aspen. I'll have to take a look and see if I forgot that patch. I can't give a time frame but I'll make a note. Been on a creative funk.
Samuel_Bucher Feb 22, 2024 @ 10:53am 
This mod doesn't work right with ReGrowth: Core. I get error like the one in the first image in the link below. I figured out how to fix it. You need to rename the folders in \Mods\Regrowth\Textures\Things\Plant to be like in the second image in the link below by only adding RG_ to their names.

https://imgur.com/a/H50sgek
RealLifeHobgoblin Mar 28, 2024 @ 2:06pm 
Would you contact me on Discord please, Hohen?
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