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@Endo I do use Alpha Bees I just haven't played the game since I installed it cause I started on this mod. I'll look into it. It may end up just being the beehive stuck onto trees at random places but I'll do my best!
Note to self: Update the main post.
https://i.imgur.com/te57PbT.png
https://gist.github.com/cc91893868b598d783751fe8d1b2b446
Collection cannot init: No textures found at path Things/Plant/Transparent_SaguaroCactus
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Graphic_Collection:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Random> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,string)
MajesticFramework.Plant_GraphicPatch:GetTransparentGraphic (RimWorld.Plant,Verse.Graphic)
MajesticFramework.Plant_GraphicPatch:Postfix (RimWorld.Plant,Verse.Graphic&)
(wrapper dynamic-method) RimWorld.Plant:RimWorld.Plant.get_Graphic_Patch1 (RimWorld.Plant)
RimWorld.Plant:Print (Verse.SectionLayer)
(wrapper dynamic-method) Verse.SectionLayer_ThingsGeneral:Verse.SectionLayer_ThingsGeneral.TakePrintFrom_Patch1 (Verse.SectionLayer_ThingsGeneral,Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
Verse.Section:RegenerateLayers (Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
Verse.Map:MapUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch3 (Verse.Root_Play)
Thank you for update, I see a new issues whenI used it alone.
And the setting does't look normal?
https://i.imgur.com/1bxvCBW.png
Finally, how can I add hot keys to the red circle "switch transparency" in the lower right corner?
I refer to the room or beauty, but I think I filled it wrong with def.
Basic Terms: See how your texture selection doesn't have anything selected? Click the circle by Vanilla, reset game. Settings should return to normal.
Also, interesting in regards to the hotkey. Someone else had mentioned it and I literally drew a blank in regards on how to achieve it. I'll look more into it now that I have some idea where to look and get back to ya
https://i.imgur.com/CXhSkYM.png
So essentially the new trees (or part of them) from ReGrowth render on top of the vanilla trees, despite them being placed on a tile behind the vanilla tree. Could it be because they're not fully grown and then mess up the layering somehow? I do use the x2 vanilla tree size, as can be seen.
Also, is it intended that you can adjust the size of each individual new tree added by ReGrowth modules in the Majestic Foliage Framework settings? Because I only have the option to do so with the aspen tree from ReGrowth: Aspen.
If not, do you think you'd be willing to add it? Having an option for all my new ReGrowth trees to match the vanilla x2 size as well would really complete the look of my flora, I think. I hate to bother you with it because I feel like it should be fairly straightforward to do myself, but I'm completely new to modding Rimworld.
https://imgur.com/a/H50sgek