Total War: WARHAMMER III

Total War: WARHAMMER III

Necromancy
 This topic has been pinned, so it's probably important
All is Dust  [developer] Feb 24, 2023 @ 8:33am
Unit List
New units and which aren't recruit with the new mechanic
  • Angels of Death
  • Black Skyknight
  • Bone Horrors
  • Chrysopelea recruited via building for VC
  • Death Wraith recruited via building for VC
  • Hekatoncheires
  • Marauder Bones Collector
  • Skeleton Brood Horror
  • Skeleton Carnivores
  • Skeleton Carnosaur
  • Skeleton Coatl
  • Skeleton Cold Ones
  • Skeleton Crusher recruited via building for VC
  • Skeleton Dark Elves
  • Skeleton Demigryphs Knights
  • Skeleton Dragon
  • Skeleton Spearmen (Wheel) that can transforms into Skeleton Wheels (Spear and Shield) and vice versa recruited via building for VC
  • Skeleton Dragon Ogre Shaggoth
  • Skeleton Dragon Ogres
  • Skeleton Dread Saurian
  • Skeleton Dwarfs
  • Skeleton Dwarfs (Great Weapons)
  • Skeleton Eastern Dragon
  • Skeleton Giant
  • Skeleton Goblin Archers
  • Skeleton Goblins
  • Skeleton Great Eagle
  • Skeleton Griffon Knights
  • Skeleton Hell Pit Abomination
  • Skeleton High Elves
  • Skeleton Hydra
  • Skeleton Kroxigors
  • Skeleton Mammoth
  • Skeleton Manticore
  • Skeleton Marauders
  • Skeleton Marauders
  • Skeleton Ogres
  • Skeleton Orcs
  • Skeleton Profane Kroxigors
  • Skeleton Rat Ogres
  • Skeleton Saurus
  • Skeleton Skaven (Dual Weapons)
  • Skeleton Skaven (Spear)
  • Skeleton Skaven (Sword & Shield)
  • Skeleton Skaven Runners
  • Skeleton Skaven Slingers
  • Skeleton Skinks
  • Skeleton Spearmen (Wheel)
  • Skeleton Taurus
  • Skeleton Trolls
  • Skeleton Trolls (Great Weapons)
  • Skeleton Wheels (Spear and Shield)
  • Skeleton Wolf Creatures
  • Skeleton Wood Elves
  • Wights Hawk Riders
Last edited by All is Dust; Jul 24, 2024 @ 7:34am
< >
Showing 1-15 of 27 comments
Father Ribs Oct 2, 2022 @ 3:56pm 
Looks amazing
In the middle of a campaign so it'll be a bit before I try this out. How play-balanced is this? Fun but broken, or cool but balanced, or something in-between?
All is Dust  [developer] Oct 2, 2022 @ 4:13pm 
TK is cool but balanced due to how their economy works, Vcounts and Vcoast is a in-between, you can have like 30 lords digging in your capital or a nearby region to get powerful units but all these units will have to be payed for and they are relatively expensive upfront but their upkeep is a bit lower to compensate. If you can murder powerful units early on you can gain a advantage but this should be a rare event.
Father Ribs Oct 2, 2022 @ 9:53pm 
Cool; thanks for the prompt reply.
All is Dust  [developer] Oct 5, 2022 @ 2:47pm 
Q&A, questions and answers
Is this mod compatible with Radious ?
Someone said "I've been playing with this mod for a while and it works very well, even with Radious."

Is this mod compatible with SFO ?
https://steamcommunity.com/sharedfiles/filedetails/?id=2871804565

Do these units get buffs from skills and techs ?
Yes, more specifically, they get buffs from things that buff all units in each undead faction, they get the diferent buffs that affect skeletons, and they get the apropriate red skill lines according with their class.
Last edited by All is Dust; Oct 6, 2022 @ 9:19am
randy Oct 6, 2022 @ 12:49pm 
Does the AI use this mechanic?
All is Dust  [developer] Oct 6, 2022 @ 1:22pm 
Originally posted by randy:
Does the AI use this mechanic?
Yes, they get the corpses when killed and when digging and have the same configuration the tomb kings have to recruit their RoR units
krombopulousmonk Oct 13, 2022 @ 10:12pm 
Any plans to add some Cathian units? would work well with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2798625567&searchtext=funera
All is Dust  [developer] Oct 14, 2022 @ 12:36am 
Originally posted by krombopulousmonk:
Any plans to add some Cathian units? would work well with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2798625567&searchtext=funera
No plans to add Cathay as they are humans, the vanilla VC already has human undead units, and the vanilla raise Dead uses those human units. I can change my mind and If I release something undead related to Cathay I will ping you.
arachnophobia Oct 15, 2022 @ 5:43am 
Can i buff modded units by red skill line or tech?
Last edited by arachnophobia; Oct 15, 2022 @ 5:44am
All is Dust  [developer] Oct 15, 2022 @ 5:47am 
Originally posted by arachnophobia:
Can i buff modded units by red skill line?
Yes, in more detail at the bottom of the first post of this discussion.
Zanoth Jan 19, 2023 @ 12:29pm 
Is it possible to remove some of the Tomb Kings factions from this? Maybe with a submod or configuration?
All is Dust  [developer] Jan 19, 2023 @ 2:22pm 
Yeah that is kind of hard I don't know how I would do that except via a standalone. I will see if I can find a better solution
Are you planning to change dwarf,orc,elf etc. skeletons' voicelines so that they made same voices as normal human skeletons? If not could you give me some tip how to change it (for my own use) ?
All is Dust  [developer] Feb 24, 2023 @ 11:06am 
I will do that submod
< >
Showing 1-15 of 27 comments
Per page: 1530 50