Arma 3
Antistasi - The Mod
Too frequent attacks on outposts and Petros.
Good day Developers of this marvelous arma 3 mod.
This mod is awesome and so good, this is the mod that almost allows full use of all Arma vanilla arsenal and all modern times DLC's
In my opinion, the team should put heads together and try to make this one as a paid DLC creator experience , yes you cant make this as a CREATOR dlc, because there is not anything new from asset side. But guys, if just make collaboration with some artistic studio and you can pull of a profit from this work.

Anyways, i gone in off topic.
We are playing 5-7 players last session antistasi on Altis for about 5 months now and on latest version of game. Playing on hardest difficulty from game side on resources, at max support for occupants and invaders. We play us against 2 factions. Do not get me wrong, it is hard it is interesting and changing. We control about 70% of the island, but we cant progress because every 15 minutes we need to defend an outpost or resource. Usual attack on outpost is with about 7 TARUS helos +3/5 Kajmans. Against that attack wave, it is understandable that FIA AI cant counter-attack so we need to help it out and defend as well that is a part of a game session and core element. But as i said these attacks are so frequent that we cant actually enjoy game on side missions. When there is a little longer time out that AI is not attacking, we plan out a convoy ambush. All guys get in truck to plan out mission and in middle of attack there is an attack on some outpost, and we need to drop our mission to re group on defending mission.

So the question, how game picks attack time on outpost. Is there a chance to lower aggression on attacking.
Becuse feeling is: We are not playing Antistasi, But Antistasi is playing us.

We are on war level 8 and usually on agro for both sides on medium or low AFF/CSAT
At the same time on settings use 8X closer to HQ location, but AI still tries to engage even on airfields . And sometimes they are in other side of whole island.
Again i am not saying that game is too hard.. it is hard yes, but we in every game session taking 2 steps and 3 steps back.

Petros is getting targeted every 30 mins as well. How to hide him in safe place not to be targeted? Previously if traitor is not been eliminated attack squad was attacking him. But at this stage he is been targeted constantly all time. And no we are not hiding at outpost or airfield.

I am seasoned player for Antistasi game, but maybe there is a trick what i dont know.
If this is normal, (and probably is) and it is ment to be played as it is.. than im fine. I just want to know other people experiences.

And o gee when 2 factions are making a combined assault on one place , then the real war starts with 15 transport heli 4 tanks and more soft land units 5/6 planes in air.. Mod is very strong on ai calculation, and actually performing pretty good, server needs a beefy CPU thou.
Last edited by Draconette; May 9 @ 9:09am