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If no others make it by next CA DLC, I may get to it.
It would also remove the limited numbers bypass, as it those units couldn't be upgraded into.
It should just be a case of removing upgrade paths from the current mod, but it would fill a niche between the ultimate version and not having it at all. (there was a mod like this, but it's not been updated for 2 years). I know I could just 'not upgrade' but it's easier said than done :P.
The interesting thing is the mod starts being much more strict and lore-accurate (no artillery upgrade, no dragon, etc). And the old legacy version does not have most of them too.
Then ppl keep on requesting these so I eventually added them for gameplay purpose.
I already have a long list of mod to maintain, and have no capacity to maintain a slight different warband version. But, if you (or anyone else) are willing to do a more strict & lore-accurate version, feel free to do so.
It should be pretty easy by just removing some upgrade links in one db table.
I might have a look at doing something with it and pruning those links as I play each fraction - you've done all the hard work already. Won't publish anything as, like you said, maintenance is pretty big time commitment. Cheers,