Total War: WARHAMMER III

Total War: WARHAMMER III

Warband Upgrade Ultimate
1,352 Comments
BAGHolder  [author] Nov 1 @ 8:53am 
A quick note on UI:

The UI framework mod (linked in the description) has been updated with a two-column layout on the right side, resolving tab-clustering issues for players with many races. Big thanks to Chopchop for an ingenious solution.
- Oct 29 @ 10:17pm 
Greetings, compliments to this mod-collection. it is excellent.

Minor comment: for High Elves - Tyrion; the exalted units are not upgradable.

Keep up the good work.
Lemur Oct 29 @ 8:40am 
Question:
I remeber in this mod being able to upgrade ogre units all the way to the frost fangs.
But i dont see them.
And i wonder, do i miss a mod for it?
I can recruit them, but cant upgrade units i have to them.
Aradir Oct 26 @ 4:41am 
The Dwarfs do not have an background picture.
bambimanuel Oct 19 @ 3:48am 
ia use this mod for itself?
Dronie Oct 17 @ 6:40am 
@ ωうさぎωニャω
Hey, what mod are talking about?
Stale Memes Oct 15 @ 9:08am 
Belay that, the issue seems to be elsewhere. I believe it lies with either the Drill of Hashut mechanic for Immortal Empires or "ARSE With Friends" when playing as the Chaos Dwarfs.
When starting a Skaven campaign, the upgrade panel worked as intended again.
Stale Memes Oct 15 @ 6:57am 
This might be a mod conflict or something, but I can't see anything in the unit upgrade interface any more. The upgrade panel is empty despite me having upgradeable units in my army. It's a Drazhoath campaign I started today.
Club penguin <Ponocnej> Oct 8 @ 10:31am 
Is it just me or artillery of the empire cannot be upgraded? E.g. cannons to hellstorm rocket battery.
Judassem Oct 6 @ 12:05pm 
I see an orc unit icon on unrelated units in the upgrade menu. Does anyone know why it might happen? Like in some Empire units, it shows an orc warrior icon.
niardra Oct 4 @ 1:25am 
I keep getting LUA errors whenever I open the warband menu. Is there a fix for this?
Pieya Oct 2 @ 10:05am 
Is there a way to have it so only a specific faction gets the Warband upgrades?

Say I was playing Skaven and I only wanted the Skaven to have Warband upgrades, is that possible?
Doggias Sep 30 @ 1:13pm 
It seems the units from Tamurkhan's chieftans can't be interacted with through warband upgrading
Greyling Sep 30 @ 10:25am 
ancient stegadon missing?
Heyoka Wakan Sep 28 @ 4:36am 
could you please add the unique units of Drycha to the mod? poor girl is completely left out of the loop now
RaZDaLBai228 Sep 21 @ 1:49pm 
Hello, why not elector counts state troops upgrade?
老万 Sep 15 @ 6:56am 
作者你好,我游戏还是6.2,MOD6.3无法打开游戏了,想请问这个MOD的旧版本在哪里下???
Fittest_on_Earthhh Sep 10 @ 2:36am 
Where can I get the legacy version of this my good sir?
PooMan Sep 10 @ 1:41am 
Can't play 2.22 with SFO fml. Is the prior version available?
AG Sep 8 @ 6:12pm 
Hello @BAGHolder, when upgrading Tomb Kings units, a UI error occurs where the Skeleton Archer and Cavalry unit cards overlap.

Great mod BTW!
BAGHolder  [author] Sep 8 @ 4:44am 
Thank you for all feedback --- just fixed the sala pack blessed version, and added the medusa shrine version switch.
Zephy Sep 7 @ 8:26pm 
I love this mod! Thank you @BAGHolder!
Drop Sep 7 @ 8:18am 
Great mod, have been using it for a long time. I have a request: for Dark Elves to be able to upgrade Medusa into the Shrine version, as it's basically the Medusa on a Shrine. Or is this an intentional decision such as something lore related I'm unaware of? Thanks!
Aoba Sep 7 @ 1:58am 
plz keep blessed units upgrades, the official mechanism is very limited.
and report a bug : "Salamander Hunting Pack" on warband upgrade is normal version not blessed one.
드로우달스 Sep 6 @ 5:01pm 
I think it's better to keep the upgrades since the Lizardman Blessing series is very hard to obtain.
BAGHolder  [author] Sep 6 @ 9:01am 
Mod updated to 6.3, with 9 blessed lizard units included.

As usual, if your game is not updated to 6.3 yet, please use the legacy version.

As to the blessed units, now that CA included a mechanism to get those, I found it less necessary to have blessed units upgrade. They are still included for now, because it felt weird to delete existing paths, but please let me know any feedback on lizardman playthrough.
Beleth Sep 6 @ 4:32am 
It doesn't work properly for Imperial units. For example, you have an archer and want to upgrade him to a crossbowman. When you open the upgrade screen, you don't see the "archer" unit there. There's a lot of empty space on the screen. I recommend utilizing these empty spaces.
喵叔 Sep 5 @ 8:38pm 
Update please
attackmuffin Sep 3 @ 2:34pm 
i love this mod for everyone but tomb kings, theirs feels really off
Horus Silverwolf Sep 3 @ 2:52am 
Still works for lizards but needs update for new blessed
Canadian Leaves Sep 2 @ 3:24pm 
Update please
niardra Aug 28 @ 7:55pm 
Experiencing a crash when trying to upgrade a Tsar Guard unit
Norr Aug 27 @ 4:44am 
why cant we upgrade demons into exalted versions?????????
Sevatar Aug 18 @ 2:30am 
the latest version miss upgrade_subtitle_target.png and upgrade_subtitle_target_decor.png, i add these two pictures from legacy version, then it works fine
Auri Aug 13 @ 12:57am 
seems kinda weird that i cant upgrade my demons while playing as demons of chaos
ωうさぎωニャω Aug 10 @ 7:11pm 
@Warhydra
If you're referring to the black guards of the (Dark Elves), you can check out my unit upgrade mod. I have this upgrade path here :D:azuki2:
Warhydra Aug 7 @ 10:04pm 
Could Black Guards be added to the Dark Elf melee infantry line? Kinda weird everyone promotes to Execs.
Strsljen Aug 7 @ 9:14am 
This mod is awesome. Good work!
CapitaineYolo Aug 7 @ 7:57am 
Do you need to be in a province with the correct military recruitment building to upgrade?
npdejong Aug 5 @ 1:45pm 
I truly love this mod! Though I had a question: For the wood elves there is the "Grove Guardians" upgrade for the Dryads. Is that from another mod? And if so, which one?
ωうさぎωニャω Aug 4 @ 9:07pm 
@BAGHolder
Sir, I can offer you a suggestion for a solution.
You can give each race 5 pages for unit upgrades.
Place several units on each page and categorize the types of units based on the levels they can reach.

For example:
The infantry will be on one page, the cavalry on another page, the chariots and artillery on a third page. The monsters will be on a separate page. The special forces or elite troops can be on the next page, which will solve most of their problems.
ωうさぎωニャω Aug 4 @ 9:02pm 
@ms_mic
If you want to upgrade to the elite unit version, you can use my mod.
However, my mod conflicts with the mod created by the original author @BAGHolder. You can only choose one of them.
ωうさぎωニャω Aug 4 @ 9:00pm 
@Sarge
Marcus's reinforcements, along with his own troops and the imperial forces, are not part of the same unit!
You can understand that they are different types of clones.

That is to say:
The empire includes Walkerma, Galt, Black Rose and Rick's territory, all of which can be used. However, Marcus' troops cannot! Just like the troops of the lizard-like creature Nakai cannot upgrade in the same way as normal lizards.
Kamen Rider Nexus Jul 31 @ 6:42pm 
I'm guessing a means to allow scrolling through the multitude of tabs if, for whatever reason, you have access to ALL race tabs in a game, has not yet been found? Waiting on that is why I haven't used this mod in AGES, and it seems like it was never done...
Nyx Atharea Jul 24 @ 7:29am 
Would it be possible to have an option that restricts upgrades unless you're encamped or in a city?
gray Jul 21 @ 7:10am 
when i play imrik, submod cross-race doesn't work. plz fix it
OzBurne Jul 15 @ 11:47pm 
Is this mod working with Tabletop Cap mod for anyone ?
My game crashes everytime I try upgrading a unit and the only changes i made since my last campaign (without any issues regarding Warbands mechanics) was adding Tabletop Caps.
Sarge Jul 14 @ 9:47pm 
There seems to be a problem with Markus Wolfheart. When he recruits basic units from the Imperial Supplies, they can't be upgraded for some reason. They are excluded as in "Greyed Out" from being upgraded.
ms_mic Jul 11 @ 10:02pm 
could you add an option to disable upgrade to elite version please? Keep the elite recruitment as is vanilla game or have a unit cap for elite version?
Nerzul09 Jul 7 @ 11:46am 
there is a total of six mods we use including warband. not sure if that may cause an effect. they are all relatively minor changes but will gladly list them if needed