Dota 2
Heroes of NewDota
MomberBan  [developer] Jun 7, 2022 @ 1:17am
Bug Reporting and Discussions
Hi Guys!
Thanks for playing the mod
Please do not hesitate to create a discussion in this page for bugs and the like
it will help me solve a lot of the issues you've encountered.
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Showing 1-15 of 31 comments
AzureRade Jun 9, 2022 @ 8:46am 
Tiny *Deadwood* isn't working yet.

Love this idea though.
MomberBan  [developer] Jun 9, 2022 @ 10:45am 
Originally posted by Zetsi:
Tiny *Deadwood* isn't working yet.

Love this idea though.

What do you mean he isnt working? Have you chose the Rogue Golem Path?
or some abilities are not working?
MomberBan  [developer] Jun 9, 2022 @ 11:03am 
NVM just tested it and saw it is broken. none of the abilities work.
This is a known thing whenever there is an update in dota 2
Sky`Wøℓf Jun 10, 2022 @ 7:13am 
Hello, yesterday I tested Oracle (Martyr), when played solo to check. And none of his abilities working.
Q - hitting enemy, but 0 dmg dealt and no effects like slow movement.
W - not blocking dmg for seconds.
E - when you use it immediately resets your HP and MP to 1 point.
R - could not test.
MomberBan  [developer] Jun 10, 2022 @ 7:22am 
Originally posted by Tiny`Miracle:
Hello, yesterday I tested Oracle (Martyr), when played solo to check. And none of his abilities working.
Q - hitting enemy, but 0 dmg dealt and no effects like slow movement.
W - not blocking dmg for seconds.
E - when you use it immediately resets your HP and MP to 1 point.
R - could not test.

hi Tiny Miracle, just saw ur post (but you deleted it)
is it still broken after the patch I've done yesterday?
Sky`Wøℓf Jun 10, 2022 @ 7:29am 
Originally posted by LainVohnDyrec:
Originally posted by Tiny`Miracle:
Hello, yesterday I tested Oracle (Martyr), when played solo to check. And none of his abilities working.
Q - hitting enemy, but 0 dmg dealt and no effects like slow movement.
W - not blocking dmg for seconds.
E - when you use it immediately resets your HP and MP to 1 point.
R - could not test.

hi Tiny Miracle, just saw ur post (but you deleted it)
is it still broken after the patch I've done yesterday?

Hello again, I just checked everything working. That's cool dude! I really appreciate your enthusiasm. Thank you, man
MomberBan  [developer] Jun 10, 2022 @ 7:34am 
Originally posted by Tiny`Miracle:
Originally posted by LainVohnDyrec:

hi Tiny Miracle, just saw ur post (but you deleted it)
is it still broken after the patch I've done yesterday?

Hello again, I just checked everything working. That's cool dude! I really appreciate your enthusiasm. Thank you, man

No worries, please do not hesitate to report if there are bugs or crashes.
it helps a lot. Thanks as well for playing the game
Kaden Ha Jun 24, 2022 @ 3:56pm 
I suggest Bounty Hunter's alternative Q/Invis ability should have 0.25s cooldown for toggle off to prevent turning on and off immediately, just like any ability with re-cast in Dota2.

And LD's alternative Agh Bear Form does not deal aoe damage when attacking non-spell immune enemies.

Also, can we have randomized bots. I know there are only 6 currently, but bots are in the same layout, Tiny, BH, Venge on Radiant and Dp, Oracle and Necro on Dire, all the time.
Last edited by Kaden Ha; Jun 25, 2022 @ 1:10am
MomberBan  [developer] Jun 25, 2022 @ 5:09am 
Originally posted by dinhkhiem199833:
I suggest Bounty Hunter's alternative Q/Invis ability should have 0.25s cooldown for toggle off to prevent turning on and off immediately, just like any ability with re-cast in Dota2.

And LD's alternative Agh Bear Form does not deal aoe damage when attacking non-spell immune enemies.

Also, can we have randomized bots. I know there are only 6 currently, but bots are in the same layout, Tiny, BH, Venge on Radiant and Dp, Oracle and Necro on Dire, all the time.

Thanks for reporting the bugs.
I can easily fix LD and BH's bugs/request
as well as for the AI randomization

I'll launch an update within next week together with the new hero
MomberBan  [developer] Jun 27, 2022 @ 10:34am 
LD and BH bug/request done
AI randomization not yet, untill i get at least 10 heroes with bots integrated with them then I can randomize it.
Kaden Ha Jun 28, 2022 @ 3:47pm 
The PL's alternative tooltip for his ult is not clear that it's a counter-attack move. The description during picking form does but in-match tooltip does not. And it should not react on HP-removal damage like Necro's aura. The ult gets off too easily by just standing near a Necro. I suggest it should react like Hoodwink's shard, on attack or single-target abilities, since there's a lot of stray damage in the game already and the ult is too rewarding for too little risk.

Also, his talent and Scepter are too OP. His Agh is NS silence but way longer (9s compared to 7s) while slow enemy and buff speed and invis for team without the night condition. The lv25 talent, it's a 100% chance to crit for 350% by simply running around or chasing you.
Last edited by Kaden Ha; Jun 28, 2022 @ 4:23pm
MomberBan  [developer] Jun 28, 2022 @ 10:31pm 
Thanks for reporting this.
As for the flavor text, the picking description is meant to be concise while the in game description adds a little lore (which is the alternate lore for PL once he defeated vorn). I might change the 2nd statement so it fits the picking description

The non damage state is tricky to implement, it can not distinguished if its a damage based on DOT or AOE. I might go the longer route of checking all abilities. but should be fixed for DOTs should not trigger it.

as for balance, like in any game, it requires more game data to conclude its OP.
forcestaff, blademail, euls and ghost can counter this and as of now, its not the main focus for there will be more heroes added in the game which can affect the balance. also reaching the 25 talents and acquiring scepter should lead to finishing the game.
Kaden Ha Aug 16, 2022 @ 8:00pm 
I really don't understand how Oracle Alternative Q/Karma works. It says dealing damage based on the primary target's missing HP and min damage is 150, but I deal around 250 damage to full health creeps.
Also, it never deals over 400 damage even if the enemy is near death, like the creep is one hit away from death and the spell only deals around 350 to them.
Max damage is 625(with talent) so it's highly unlikely to deal only half of the max damage to near-death enemies.
Last edited by Kaden Ha; Aug 16, 2022 @ 8:03pm
MomberBan  [developer] Aug 17, 2022 @ 10:00am 
Hi dinkhiem
His Q [Karma] is based on Oracles missing HP and not the target
so lets say you have 1 hp, you deal the full damage.
also if you have high INT, you can get the max damage wihtout lossing too much of your HP. (I believe having 100 INT makes ur damage deal max with just 20% missing HP)

I guess I just need to paraphrase the flavor text
Kaden Ha Aug 19, 2022 @ 5:16pm 
Necro's Alternative Q should use the Charge system instead of "stack" tbh. I'm not familiar with HoN heroes so it took a while to realize that it's a number of charges, not stacks. It's functional but quite confusing at first.
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