Divinity: Original Sin 2

Divinity: Original Sin 2

Reforge
This topic has been locked
Cleric Jun 4, 2022 @ 7:10pm
Equip Requirement Orbs not working
Was having issues reforging equipment requirements - the Wits orb is consumed and the weapon requirements do not change. I did it with other reforge orbs as well trying to change requirements. Tried with armors, unique, and non-unique.

Started a new save, ensured SE was up-to-date, activated no Gift Bags and tried again with both the starter weapon and something I picked up; nothing changed equip requirements.
Last edited by Cleric; Jun 4, 2022 @ 7:11pm
< >
Showing 1-4 of 4 comments
Focus  [developer] Jun 4, 2022 @ 7:17pm 
Those are v56 only. If you have them in v55 then they won't work. You may have got them from an earlier patch as there were some conditions that could allow vendors to stock them in v55, but that's been fixed since. They wouldn't have been removed from your inventory though.

Best thing you can do with any of those you have in v55 is to sell them. I'll add something to their description about being v56 only so in the next patch there should be less confusion. I'll disable the crafting combination and remove the root template for those augments for v55 users next patch.
Last edited by Focus; Jun 4, 2022 @ 7:29pm
Cleric Jun 4, 2022 @ 9:27pm 
Are there other Reforge things not meant to work with v55?

I also have an issue with the armor-swap one. On my mage's swapped armor, the armor values restore to their old caps resulting in 41/82 Physical and 185/135 Magic Armor.
Focus  [developer] Jun 4, 2022 @ 9:46pm 
Attribute swap augments are the only aspect of the mod restricted from v55 users. The armor swap issue looks like it's a server/client desync problem. I'll investigate this and get a fix in for it.
Focus  [developer] Jun 4, 2022 @ 11:16pm 
Problem fixed!
< >
Showing 1-4 of 4 comments
Per page: 1530 50