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I'm a newbie modder and some simple things still elude me. So far I've managed to get what I want through trial and error and brute force, rather than a deep knowledge of SQL/XML.
I'll also ask for help in the modding discord, see if someone can lend a hand. Might be able to still sort it this weekend, otherwise it will have to wait until the next.
JNR created a new table for Tech and Civic unlocks; the background icons are imported in 6T_Icons_UnlockFrames.xml and declared in TechAndCivicSupport_6T.lua as COAST or OCEAN. It should work out of the box assuming you have 6T Grand Eras activated.
Only thing I can think of that might be the problem is the Load Order; JNR uses Load Order 10/11 for those files, while your DB file doesn't have one set.
Try adding a load order higher than those to your main SQL in the modinfo file and see if that fixes it on your end.
Hope that helps.
Unfortunately, after many attempts, it still didn't work :D. I suspected that would happen as there was no reason for it not to work "out of the box" with 6T eras enabled.
I'll try again next weekend. I think I've got all of the info that I need. It will end up being a silly detail somewhere.
Thanks for the help!
Also, I think Ocean background should be fine. Apart from unit actions, notification icons can also be a cool source, I think the trade *post* icon would fit well here.