RimWorld

RimWorld

[AP] Predators Unleashed
Incompatibility with Home Mover
https://steamcommunity.com/sharedfiles/filedetails/?id=2569949146&searchtext=home+mover

Visual Exceptions is reporting errors with this mod and Home Mover enabled.

Exception in Verse.MapComponentUtility.MapComponentTick: System.NullReferenceException: Object reference not set to an instance of an object
at AP_PredatorsRework.AP_Building_PredatorSleepingSpot.DeSpawn (Verse.DestroyMode mode) [0x0000e] in <206b275c501c4a4d9e22d91ae95005e7>:0
at Verse.Thing.Destroy (Verse.DestroyMode mode) [0x00080] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.ThingWithComps.Destroy (Verse.DestroyMode mode) [0x0000d] in <99518a644a3e4a7ea3fde566568df84a>:0
- prefix NotooShabby.MoveBase: Void MoveBase.Blueprint_Destroy_Patch:Postfix(ThingWithComps __instance)
at Verse.Building.Destroy (Verse.DestroyMode mode) [0x00073] in <99518a644a3e4a7ea3fde566568df84a>:0
- prefix OskarPotocki.VFECore: Void VanillaFurnitureExpanded.Patch_BuildingDestroy:Prefix(Building __instance)
- prefix Garethp.rimworld.Replace_Stuff_Compatibility.main: Void Replace_Stuff_Compatibility.Comps.Patch_BuildingDestroy:Prefix(Building __instance, DestroyMode mode)
- prefix kentington.saveourship2: Boolean SaveOurShip2.NotifyCombatManager:ShipPartIsDestroyed(Building __instance, DestroyMode mode)
- prefix falconne.BWM: Boolean ImprovedWorkbenches.Building_Destroy_Detour:Prefix(Building __instance)
- postfix kentington.saveourship2: Void SaveOurShip2.NotifyCombatManager:ReplaceShipPart()
at WF.MapComponent_WaterFreezes.BreakdownOrDestroyBuildingsInCellIfInvalid (Verse.IntVec3 cell) [0x00283] in <933204f62ba34e248140c22332198b7b>:0
at WF.MapComponent_WaterFreezes.MapComponentTick () [0x00052] in <933204f62ba34e248140c22332198b7b>:0
at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00016] in <99518a644a3e4a7ea3fde566568df84a>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)

I am guessing it is because this mod patches the same method Verse.Building.Destroy
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Showing 1-1 of 1 comments
Alexis Popcorn  [developer] Jun 30, 2022 @ 6:31pm 
This was more likely due to an oversight from my end that I believe I fixed in the last update
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