DayZ
gebsfish
 This topic has been pinned, so it's probably important
Cole  [developer] Feb 24, 2022 @ 8:09pm
Suggestions
Got a good idea? Want something in the addon? Suggest it here! I accept model & texture donations if it is something I'd like to add!
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Showing 1-14 of 14 comments
Jenkem huffer Feb 25, 2022 @ 1:20am 
gizmo fish that gives lighters and butane to huff
Jed Mar 2, 2022 @ 3:01am 
A json config that allows server owners to configure the amount of fillets given, catch rate etc. And also maybe adjusting your class names to include gebs_(item) to make searching for things a bit easier, that way you don't have to worry about updating xmls included in the mod all the time as that can be tedious for you to always keep up with.
Last edited by Jed; Mar 2, 2022 @ 3:01am
Cole  [developer] Apr 30, 2022 @ 9:59pm 
Hey Jed, sorry for late response. I believe the types.xml might be what you are looking for. That's actually a really good idea, to prefix with geb_ for server owners. I will look into this with the next update. Thank you :)
Doriiiiija May 2, 2022 @ 3:27pm 
in types, Only CentralEconomy item spawns are set up.
the results of the fishing action are hardcoded in
4_World\Classes\UserActionsComponent\Actions\Continuous\ActionFishingNew.c
This file defines the success rate of fishing, the damage and the items that can be caught

If it can set up with json, etc., It can be set up according to each servers season and map more easily. that would be great, of course.

and I wish it would get compatible with zeroys fishing mod.
Last edited by Doriiiiija; May 2, 2022 @ 3:37pm
Cole  [developer] May 7, 2022 @ 2:28pm 
Thank you Doriiiiija, I have updated to make compatibility with zeroy. I will be working on more :)
Dr. Green Jun 22, 2022 @ 11:05pm 
Can this be done? Could you turn the predatory fish and sharks that can attack you in the water?
MastaHiggins Feb 21, 2023 @ 5:48am 
Maybe it makes sense to name the recipe classes something like geb_PrepareSomething to avoid mod conflicts?
Cole  [developer] Feb 21, 2023 @ 10:24am 
Originally posted by MastaHiggins:
Maybe it makes sense to name the recipe classes something like geb_PrepareSomething to avoid mod conflicts?
if there are any conflicts, its because someone used something i already had. its on whoever did it
MastaHiggins Feb 21, 2023 @ 1:00pm 
Originally posted by Cole:
if there are any conflicts, its because someone used something i already had. its on whoever did it
Pretty fair :steamthumbsup:
Last edited by MastaHiggins; Feb 21, 2023 @ 1:02pm
Stano May 24, 2023 @ 10:27am 
Is there any way to remove or add items using the cfg file, such as Wellies?

ITEMNAME_CHANCE=0
Cole  [developer] Nov 24, 2023 @ 10:11pm 
Yes, the correct way is to make it 0
Styxx Apr 25, 2024 @ 4:03pm 
A Stringer to hook maybe 5 - 10 large fish on, have a server where we get paid more for the whole fish and so if we had somethin that we could string up maybe 5 - 10 fish no matter the size would be helpful
Maybe add a config option to go back to the old system of catching fish? This new one is painstaking to use, no real guidance to when to yank. Sat there for 15 minutes holding the mouse button just to give up.
Hush Aug 14 @ 6:00pm 
Trophies. So we can mount hte awe4some fish models.
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