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1 -
This one add some way to get salt, sugar, vinegar and Yeast. I need this mod or your mod will have a way to get theses itens? If yes, how?
2 -
This mod add alchohol brewing (I think that you already add drinks, but this is with alchohol?)
Add meat preservation by jerkin, fermented food and dried fruits.
This will not be compatible with your mod, of course, but. You mod have theses resources? If not maybe theres a way to make (maybe I can make) a cross compatibility between the two mods?
Edit: I will add, that if you simply must use Brita while playing on Snake's pack, that yes Brita weapons will spawn, but their ammo will overwrite a lot of Snake's stuff, which breaks ammo crafting and a few things, hunting will also not work with any Brita rifle. You'll have some mixed matched ammo types as well, some that were meant for Snake's stuff, some that spawned over Snake's stuff.
TL;DR Yes you can spawn and use Brita's weapons but it'll bork up the guns/ammo side of things from Snake's pack. Really the only workaround would be to disable everything Snake weapon related, which would mean no ammo crafting traits, WPA, etc, so do at your own risk.
http://prntscr.com/26jd7r6
This is a collection my wife and I started playing with today. So far, no errors, and tbh without having more experience with Snake's mods and some of the others, I'm not sure how much overlap there may have been. That said, everything seems great and I can chime back in if something does eventually turn up.
This will result in crops that cannot be planted.