XCOM 2
[WOTC] MOCX Customizer+
FearTheBunnies  [developer] Jan 18, 2022 @ 4:07pm
Compatibility with RPGO
DEPRECATED: SEE COMMENT BELOW

The December 7, 2021 update to MOCX removed a guard which stopped "disabled" classes from being used. When it was in place, MOCX would default to the next random class available. This was removed to allow for MOCX to have unique special classes such as those provided in Proficiency Plugin: The MOCX Initiative. To correct this, the following changes are required:

MOCX Initiative Config Changes
Open the config file XComDarkClassData.ini and make the following changes:
[DarkPsiAgent X2DarkSoldierClassTemplate] ;CounterpartClass=PsiOperative +CounterpartClass=UniversalSoldier [DarkSniper X2DarkSoldierClassTemplate] ;CounterpartClass=Sharpshooter +CounterpartClass=UniversalSoldier [DarkSpecialist X2DarkSoldierClassTemplate] ;CounterpartClass=Specialist +CounterpartClass=UniversalSoldier [DarkRanger X2DarkSoldierClassTemplate] ;CounterpartClass=Ranger +CounterpartClass=UniversalSoldier [DarkGrenadier X2DarkSoldierClassTemplate] ;CounterpartClass=Grenadier +CounterpartClass=UniversalSoldier

This will get MOCX using RPGO soldiers again.
Last edited by FearTheBunnies; May 25, 2023 @ 8:26pm
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FearTheBunnies  [developer] May 25, 2023 @ 8:25pm 
This is no longer needed. Customizer+ now should work with RPGO out of the box.
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