RimWorld

RimWorld

Vanilla Outposts Expanded
Sagicorn Jan 9, 2023 @ 6:11am
Defensive outposts won't unload, only register one pawn inside after successful defense
The only way to end the "raid," even after all the enemies are dead, is to use dev mode to force end the raid and this results in the loss of the entire outpost and all contained inside. Furthermore, the outpost only reads as containing one pawn, despite there being seven. Is there a fix for this? Otherwise, defensive outposts are useless to me :(
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Sagicorn Jan 9, 2023 @ 5:40pm 
UPDATE: I have found a work-around for this problem. By having all the pawns leave via the edge of the map, the outpost is considered "abandoned" but all the pawns will be safely transferred into a caravan at the same spot. From there, I just have them recreate the outpost. A little annoying, but certainly better than losing all of them to a glitch!
Klao15831 Jun 12, 2023 @ 5:05pm 
Do you have giddy-up installed? You also have to kill all the animals your enemies ride in since they'll run to the edge of the map and stay there
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