RimWorld

RimWorld

Rimsential - Nearly Human
FoogBox Dec 29, 2021 @ 1:31am
Standalone Races?
(this was originally supposed to be a comment but I can't be brief for the life of me)

I absolutely love this mod so far! In hindsight, though, I feel like I would've preferred these races as standalone mods. After adding them to my existing save, I've been torn between, "I want to play the game," and, "I have to design five races and ten ideologies, along with naming ten different factions and who knows how many settlements. If I don't it'll feel like I have a ton of base templates scampering around my world,"
I've fully clothed and geared all of the factions already and I just got done designing the ideologies for both of the Fulcrum factions. It was a lot of fun and I'm satisfied with the end result, but it's left me thinking about how there are some factions I don't want to tinker with until later and some that I honestly don't really care about at all and would be fine going without. Having the races as standalone mods could fix both of these issues, as I'd've been able to start with one and add the rest as I go along, on my own time. And the ones I don't want? I could just leave them out entirely.
I saw you mentioned somewhere in the comments that more races are coming. I'm excited, but I'd also love the choice to add them in on my own time, if I want them at all.
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Showing 1-3 of 3 comments
Orpheusly  [developer] Apr 13, 2022 @ 3:43pm 
I will consider it.
Orpheusly  [developer] Apr 13, 2022 @ 3:44pm 
apologies for the late reply
FoogBox Apr 14, 2022 @ 7:57pm 
No worries I'm plenty guilty of late replies myself. Especially on steam. TY for consideration and thanks for the mod.
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Showing 1-3 of 3 comments
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