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thanks for the report ill get it fixed
Exception: No ItemPrefab with identifier or name "nightsentinelarmyaarmor" (System.Exception)
Target site: Barotrauma.ItemPrefab get_ItemPrefab()
Stack trace:
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefab()
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefabs()
at Barotrauma.Items.Components.Fabricator.<>c__DisplayClass92_0.<CanBeFabricated>b__0(RequiredItem requiredItem)
at System.Linq.ImmutableArrayExtensions.All[T](ImmutableArray`1 immutableArray, Func`2 predicate)
at Barotrauma.Items.Components.Fabricator.CanBeFabricated(FabricationRecipe fabricableItem, IReadOnlyDictionary`2 availableIngredients, Character character)
at Barotrauma.Items.Components.Fabricator.UpdateHUD(Character character, Single deltaTime, Camera cam)
at Barotrauma.Item.UpdateHUD(Camera cam, Character character, Single deltaTime)
at Barotrauma.GameScreen.Update(Double deltaTime)
at Barotrauma.GameMain.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in G:\Repositories\Barotrauma\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in G:\Repositories\Barotrauma\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in G:\Repositories\Barotrauma\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in G:\Repositories\Barotrauma\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in G:\Repositories\Barotrauma\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 368
at Barotrauma.Program.Main(String[] args)
This is a great mod so i hope u can fix it.
GOT THE FIX ILL UPDATE IT IN A FEW
capslock
got it. ill try to see what the issue is, do you have any error reports to post?
(WARNING: Potentially invalid damage modifier in "Preator Suit, Wearable". Could not find and afflictions of the type "Huskinfection". Did you mean to use affliction as an identifier instead?) This happens with every bit of armor that's supposed to have 100% immunity with the Husk infection, which appears to be all Night Sentinel and Praetor Suit armor sets. The log messages in console are the same, just with the "Item Name, Type" being different.
In the meantime the Jekkad troops don't spawn in on the ship, i took a mission to kill off some troops and the second i started the mission the notification saying "all pirates are dead" showed up with the sub piloting until it ran into a wall.
Also i don't particularly understand the BFG 10K. If BFG ammo is supposed to work, it doesnt. It works on the 9000 fine though.
Thanks for the report. I think for now ill remove the bfg for the ship, its been giving me too many issues, ill fix the missions, and fix the husk infection problems for the armor
Thanks for the report. Ill get that fixed
Couldn't load xml document "LocalMods/2948283083/filelist.xml"! {'<', hexadecimal value 0x3C, is an invalid attribute character. Line 3, position 3.}
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.Throw(Int32 pos, String res, String[] args)
at System.Xml.XmlTextReaderImpl.ParseAttributeValueSlow(Int32 curPos, Char quoteChar, NodeData attr)
at System.Xml.XmlTextReaderImpl.ParseAttributes()
at System.Xml.XmlTextReaderImpl.ParseElement()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.Linq.XDeclaration..ctor(XmlReader r)
at System.Xml.Linq.XDocument.InitLoad(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
at Barotrauma.XMLExtensions.TryLoadXml(String filePath, Exception& exception) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Serialization\XMLExtensions.cs:line 111
Are you attempting to load a save? Or just enable the mod?
Couldn't load xml document "C:/Users/(my name)/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2649455079/Item/Doom Eternal weapons.xml"! {The 'Price' start tag on line 2062 position 6 does not match the end tag of 'Item'. Line 2104, position 5.}
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag)
at System.Xml.XmlTextReaderImpl.ParseEndElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
at Barotrauma.XMLExtensions.TryLoadXml(String filePath, Exception& exception) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Serialization\XMLExtensions.cs:line 111