Stellaris

Stellaris

Star Wars: New Dawn
geomagus Nov 2, 2024 @ 3:09pm
Mod compatibility - Capture Ships (by mzilli)
I want to say that I love this mod, first off. It's the only way I play Stellaris (and before it, I only played Fallen Republic). But as with so many SW fans, I have a variety of favorite ships, and would love to be able to capture some of them from other factions.

So today, I came across Capture Ships, which was posted by mzilli. I would absolutely love to use it, but not if it's going to break the game through mod incompatibility. Is there any chance it will work with SW:ND? Has anyone tried successfully? Or unsuccessfully, for that matter. Really, any info would help.

It seems to me like it *ought* to work, but I'm so far from an expert these days, that my opinion is worth bupkis.

Thanks!