XCOM 2
[WOTC] Covert Infiltration
TeslaRage Aug 13, 2021 @ 1:20am
Config Edits for The Hive More
Configuration files for The Hive More can be found in the this location. I always prefer to right click the mod in AML > Show In Explorer. Saves the hassle of finding the mod ID.

..\SteamLibrary\steamapps\workshop\content\268500\1918585695

Filename: XComMissionDefs.ini
  1. Comment out the following configs so that it looks like this code snippet below. Putting a ";" (without quotes) in front of a config entry effectively disables that entry.
  2. Save the file.

Sample screenshot[imgur.com]
; +arrMissions=(MissionName="HIVECovertEscape", sType="HIVECovertEscape", \\ ; MissionFamily="CovertEscape", \\ ; MapNames[0]="Obj_CovertEscape_Evac", \\ ; MapNames[1]="UMS_MissionCore", \\ ; MapNames[2]="UMS_NoMissionTimer", \\ ; MapNames[3]="UMS_NoReinforcements", \\ ; MapNames[4]="CIN_XP_CovertEscapeSpawns", \\ ; MapNames[5]="CIN_Advent", \\ ; ObjectiveSpawnsOnPCP=true, \\ ; RequiredPlotObjectiveTags[0]="CovertEscape", \\ ; RequiredParcelObjectiveTags[0]="CovertEscape", \\ ; MissionObjectives[0]=(ObjectiveName="ExtractAll", \\ ; bIsTacticalObjective=false, bIsStrategyObjective=true, bIsTriadObjective=true), \\ ; MissionObjectives[1]=(ObjectiveName="EliminateAdventAgent", \\ ; bIsTacticalObjective=false, bIsStrategyObjective=false, bIsTriadObjective=true), \\ ; OverrideDefaultMissionIntro=true, \\ ; MissionSchedules[0]="Covert_Escape_Hive", \\ ; MissionSchedules[1]="Covert_Escape_Hive_2", \\ ; MissionSchedules[2]="Covert_Escape_Hive_3", \\ ; MissionSchedules[3]="Covert_Escape_Hive_4", \\ ; MaxSoldiers=3, \\ ; DisallowUITimerSuspension=true, \\ ; ForcedTacticalTags[0]="NoVolunteerArmy", \\ ; ForcedTacticalTags[1]="NoDoubleAgent", \\ ; ) ; +arrObjectiveSpawnInfo=(sMissionType="HIVECovertEscape", bUseObjectiveLocation=True, \\ ; iMinObjectives=1, iMaxObjectives=1, iMinTilesBetweenObjectives=0, \\ ; iMinTilesFromObjectiveCenter=0, iMaxTilesFromObjectiveCenter=10, \\ ; ArcToSpawn[0]=(ArchetypePath="XComInteractiveLevelActor'Mission_Assets.Archetypes.ARC_IA_GenericObjectiveMarker'"), \\ ; bCanSpawnOutsideObjectiveParcel=True, bReplaceSwapActor=True)

Filename: XComMissions.ini

  1. Comment out the line with KeyMissionType="HiveCovertEscape" so it looks like the code snippet below.
  2. Save the file

Sample screenshot[imgur.com]
;+arrMissionTypeAliases=(KeyMissionType="HIVECovertEscape", AltMissionTypes[0]="CovertEscape")

That's it. The ambush mission for this mod should no longer appear in your game.
Last edited by TeslaRage; Aug 13, 2021 @ 1:31am
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Showing 1-1 of 1 comments
ArtanisKAI Nov 20, 2024 @ 6:21am 
if i got this crash bug and fixed it while i have an active infil related to this crash, will it fix itself?
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