Team Fortress 2

Team Fortress 2

Jupiter Jetpack
If this were to be a weaponslot item...
I'd give it stats like, at the cost of 15 max hp it gives you an extra jump, and can set nearby enemies on fire (Like Huo-Long Heater range.) Has up to two charges, recharging at 15 seconds each.
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Showing 1-6 of 6 comments
Mincepies May 10, 2014 @ 4:05pm 
oh thx for that
Trippy Toad Oct 4, 2014 @ 5:42pm 
Exactly tought of that or maybe you could do something rocketjumping but with this Jetpack
Doctor Errant Dec 26, 2014 @ 2:36pm 
No a better idea would be to have it as a secondary weapon and it cause you to float in the air instead of walking!
Blastorox Sep 19, 2015 @ 1:24pm 
Originally posted by Skybreaker:
No a better idea would be to have it as a secondary weapon and it cause you to float in the air instead of walking!

yeah thats a awesome idea i mean you could fly all around the map but no shooting youll be holding the straps. hovering? that way you could attack
zorro Oct 3, 2015 @ 8:20pm 
If this were to be a secondary, I think the stats should be:

+Grants flight if holding space in air
-If ammo is depleted while in air, +25% fall damage taken
-Uses flamethrower ammo to fly
-Uses 25 ammo per second
Last edited by zorro; Oct 3, 2015 @ 8:21pm
tole Dec 4, 2017 @ 1:29pm 
when you accidently predict the future
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Showing 1-6 of 6 comments
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