Team Fortress 2

Team Fortress 2

Jupiter Jetpack
If this were to be a weaponslot item...
I'd give it stats like, at the cost of 15 max hp it gives you an extra jump, and can set nearby enemies on fire (Like Huo-Long Heater range.) Has up to two charges, recharging at 15 seconds each.
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Beiträge 16 von 6
oh thx for that
Exactly tought of that or maybe you could do something rocketjumping but with this Jetpack
No a better idea would be to have it as a secondary weapon and it cause you to float in the air instead of walking!
Ursprünglich geschrieben von Skybreaker:
No a better idea would be to have it as a secondary weapon and it cause you to float in the air instead of walking!

yeah thats a awesome idea i mean you could fly all around the map but no shooting youll be holding the straps. hovering? that way you could attack
If this were to be a secondary, I think the stats should be:

+Grants flight if holding space in air
-If ammo is depleted while in air, +25% fall damage taken
-Uses flamethrower ammo to fly
-Uses 25 ammo per second
Zuletzt bearbeitet von zorro #KillTF2; 3. Okt. 2015 um 20:21
tole 4. Dez. 2017 um 13:29 
when you accidently predict the future
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Beiträge 16 von 6
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