Team Fortress 2

Team Fortress 2

Jupiter Jetpack
cyberneticReverb 10 mai. 2014 às 14:55
If this were to be a weaponslot item...
I'd give it stats like, at the cost of 15 max hp it gives you an extra jump, and can set nearby enemies on fire (Like Huo-Long Heater range.) Has up to two charges, recharging at 15 seconds each.
< >
A mostrar 1-6 de 6 comentários
Mincepies 10 mai. 2014 às 16:05 
oh thx for that
Trippy Toad 4 out. 2014 às 17:42 
Exactly tought of that or maybe you could do something rocketjumping but with this Jetpack
Doctor Errant 26 dez. 2014 às 14:36 
No a better idea would be to have it as a secondary weapon and it cause you to float in the air instead of walking!
Blastorox 19 set. 2015 às 13:24 
Originalmente postado por Skybreaker:
No a better idea would be to have it as a secondary weapon and it cause you to float in the air instead of walking!

yeah thats a awesome idea i mean you could fly all around the map but no shooting youll be holding the straps. hovering? that way you could attack
lobotomy gaming 3 out. 2015 às 20:20 
If this were to be a secondary, I think the stats should be:

+Grants flight if holding space in air
-If ammo is depleted while in air, +25% fall damage taken
-Uses flamethrower ammo to fly
-Uses 25 ammo per second
Última alteração por lobotomy gaming; 3 out. 2015 às 20:21
tole 4 dez. 2017 às 13:29 
when you accidently predict the future
< >
A mostrar 1-6 de 6 comentários
Por página: 1530 50