Empyrion - Galactic Survival

Empyrion - Galactic Survival

⛔ (OBSOLETE) Reforged Eden 1
Advance Game question for Trigger/Scripting a light
I am looking for an option more advanced than the typical motion Sensor. The problem with the motion senors are they only trigger on player presence in the programmed "area".

I would like an option, block or script, where I can trigger the presence of a ship docked to another ship.

Here is the complicated part. I want the presence of a Ship being docked to another ship to trigger something on the Docking Host ship.

Simply..... I want Ship A to dock to Ship B, but once docked - Ship B has a trigger or script to change a light on or off once Ship A is in place. Ship A can be any ship.

I know I can use the Signal logic where it triggers on or off by player, but the issue is I want the ship to trigger not the player

I think I know the answer....I am out of luck. But, thought I would just ask anyway

Would be great if Eleon would create a push-trigger block switch.
Last edited by UncleBadTouch; Dec 18, 2023 @ 1:37pm
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Showing 1-4 of 4 comments
ravien_ff  [developer] Dec 18, 2023 @ 1:48pm 
Yes unfortunately sensors cannot detect ships.
They can detect the player flying a SV or HV, and of course they can detect the player while walking around.
You'll need to figure out a way to do it with those restrictions in mind.
SGT Roc/K/ Dec 18, 2023 @ 2:22pm 
What you want MIGHT be possible using Astic's scripting system. I have seen some scripts which list players as pilots/passengers by name and some scripts which list which ships (CVs, SVs, HVs) are docked to a mother CV. There is a learning curve to using these and while most of the features work in SP, for MP the server must be running the Astic Scripting Mod. If you're interested you can find more at The Empyrion Online web site https://empyriononline.com/threads/mod-ext-empyrion-scripting-scripts.92458/ Good luck!
UncleBadTouch Dec 18, 2023 @ 2:22pm 
Originally posted by ravien_ff:
Yes unfortunately sensors cannot detect ships.
They can detect the player flying a SV or HV, and of course they can detect the player while walking around.
You'll need to figure out a way to do it with those restrictions in mind.

So far I figured out using a message script that I can send a message from 1 ship LCD to the other ship's LCD when the docking signal is activated on the Ship A. This is also very cool as the message can be displayed on another vessel/base LCD in a different playfield.

So, now I just have to figure out how to trigger s senor based on a message received =]
Last edited by UncleBadTouch; Dec 18, 2023 @ 2:24pm
UncleBadTouch Dec 18, 2023 @ 2:27pm 
Originally posted by SGT Roc/K/:
What you want MIGHT be possible using Astic's scripting system. I have seen some scripts which list players as pilots/passengers by name and some scripts which list which ships (CVs, SVs, HVs) are docked to a mother CV. There is a learning curve to using these and while most of the features work in SP, for MP the server must be running the Astic Scripting Mod. If you're interested you can find more at The Empyrion Online web site https://empyriononline.com/threads/mod-ext-empyrion-scripting-scripts.92458/ Good luck!

Yes I have that Astic Sctip BP.....thanks. The only issue is I want any ship regardless of name to trigger a sensor.
Last edited by UncleBadTouch; Dec 18, 2023 @ 2:27pm
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