Barotrauma

Barotrauma

Hazardous Reactors
 This topic has been pinned, so it's probably important
Foxtrot39  [developer] Jul 18, 2021 @ 5:09pm
Bug report section
Post bugs you've encountered here

I'll update to show when a bug is either confirmed, fixed or is actually a mod feature

Try to be specific on the bug

-Is it an item/affliction/mod mechanic?

-What are the effects?

-How to reproduce it?

-Running any patches?

-If its a reactor, which one?

-Using any mod that could interfere or override mine?
Last edited by Foxtrot39; Jul 21, 2024 @ 3:01am
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Showing 76-90 of 294 comments
Foxtrot39  [developer] Nov 17, 2022 @ 3:43pm 
Try to do a clean reinstal of lua and for good mesure of my mod too
ExareS_XIII Nov 18, 2022 @ 11:04am 
Originally posted by Foxtrot39:
Try to do a clean reinstal of lua and for good mesure of my mod too
Got same problem, reactors not starting at all, course none of the classic rods are working ASIDE of unstable grozoriy (If its called so) and other rods are acting strange, no AOE radiation when held and other ♥♥♥♥ like that, any suggestions what to do?:captainclown:
Last edited by ExareS_XIII; Nov 18, 2022 @ 11:05am
Foxtrot39  [developer] Nov 18, 2022 @ 11:10am 
no radiation AOE as in so no rod hazard exposure affliction?
ExareS_XIII Nov 19, 2022 @ 3:32am 
Originally posted by Foxtrot39:
no radiation AOE as in so no rod hazard exposure affliction?
Yup, its kinda inactive even after sticking it into reactor, i can hold it with bare hands and absolutely nothing happens, and there's no that percent thingy that marks that rod is used in reactor for some time, but it appears when using it with actually working rod and reactor, but still no affliction
Foxtrot39  [developer] Nov 19, 2022 @ 4:35am 
pushing reactor manualy to 100% doesn't affect thorium/fuel?

How about fulgurium and incendium ? shove both in and crank up reactor to 100%

If those 2 work then its a lua related problem as there is a code to swap out uranium/thorium fuel rod you place in with the active version who do provide heat to the reactor

Also does this happen even in sub editor?
Last edited by Foxtrot39; Nov 19, 2022 @ 5:26am
ExareS_XIII Nov 19, 2022 @ 6:45am 
Originally posted by Foxtrot39:
pushing reactor manualy to 100% doesn't affect thorium/fuel?

How about fulgurium and incendium ? shove both in and crank up reactor to 100%

If those 2 work then its a lua related problem as there is a code to swap out uranium/thorium fuel rod you place in with the active version who do provide heat to the reactor

Also does this happen even in sub editor?

Tried with both fulgurium and incendium none of them works, but i've tried unstable fulgurium and thats the only one of all that works. And this problem happens both in editor and in-game
Foxtrot39  [developer] Nov 19, 2022 @ 7:05am 
Does it still says Hazardous reactor at the bottom of the fuel rods description or is it a patch for it?
Last edited by Foxtrot39; Nov 19, 2022 @ 7:06am
ExareS_XIII Nov 19, 2022 @ 7:21am 
Originally posted by Foxtrot39:
Does it still says Hazardous reactor at the bottom of the fuel rods description or is it a patch for it?

It says on the bottom
Foxtrot39  [developer] Nov 19, 2022 @ 7:28am 
Well I am out of ideas of what can cause it as I have no way to reproduce this problem
Last edited by Foxtrot39; Nov 19, 2022 @ 7:29am
Foxtrot39  [developer] Nov 20, 2022 @ 3:53am 
One thing I haven't asked yet, is there anything in the console like errors when activating the mod or placing fuel rods in the reactor?
ExareS_XIII Nov 20, 2022 @ 5:42am 
Originally posted by Foxtrot39:
One thing I haven't asked yet, is there anything in the console like errors when activating the mod or placing fuel rods in the reactor?
Nothing, only affliction overrides
Foxtrot39  [developer] Nov 20, 2022 @ 8:11am 
il ask around on the discord if anyone can shed light on those kind of issue
ExareS_XIII Nov 20, 2022 @ 10:07am 
Originally posted by Foxtrot39:
il ask around on the discord if anyone can shed light on those kind of issue

Ty very much
Zypher64 Dec 14, 2022 @ 2:17pm 
Sprite Icon on PUCS suit is broken. Shows up as a bunch of Relay Components.
TW Dumbass Dec 17, 2022 @ 3:35am 
Hey there my man, this just poped up and I am unable to add the mod back to the list (red out)



Duplicate affliction: 'dnadamage' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'contamination' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'burn_emitter' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'burn_emitter_rod' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'criticalrod_burn_emitter' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'burningrod' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'bloodvomit' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'
Duplicate affliction: 'lethalradiation' defined in Affliction of 'C:/Users/hakow/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2547888957/Content/Items/Medical/Afflictions.xml'


Selfsolved ! :)
Hacked reality itsalfe , rewriten the code of eternity and washed the dishes and problem solved !
I did also unsub ,resub and validate ;)
Last edited by TW Dumbass; Dec 17, 2022 @ 6:24am
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