安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2547888957
i had neurotrauma and barotraumatic
turns out its because i had the patch above the mod rather than below
which fixed my issues when i swapped them around
so the author prolly has to change the place of the patch and the actual mod in the desc
btw the patch worked fine even when loaded below
Reproducible by looking at the scrap savant recipes
Even when copy pasting the entire item over from vanilla baro and I don't touch talents at all
Dugong pirate of yours doesn't have its small pump set to -100%
meaning they won't pump out any water
Hazardous reactor dugong [i.imgur.com]
Normal pirate dugong [i.imgur.com]
What needs to be fixed: [i.imgur.com]
I don't on my end
- It only pops up once the reactor rods are starting to be used (not at 100%), even if the reactor is running.
- PUCS will protect
- Hazmat will not protect
- Also tried Heavy Hazmat (enhanced armaments mod. Did not protect)
Also noticed after checking reactor I tried using fuel transports to move the cooked rods around
- The single unit fuel carrier stopped the rod hazard exposure
- The radiactive crate stopped the rod hazard exposure
- The fuelrod handling truck DID NOT stop the rod hazard exposure.