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Program will be terminated. APP ERROR: File not found - resource/entity/-vehicle/germany/tank_light/marder2/fenders. ply (X:\Projects\GoH\source_work\eloRepository.cpp:374)
RIP=7ff927f94fd9 [main_loop] RAX=DDDDDDDD REX=3aac14010 RCX=00000000 RDX=00000000 RSI=32611e1a0 RDI=0bad0001 RSP=071bd450 RBP=00000176 >>>>>>>>> gui.cmd.exec_all >>>>>>>> gui.cmd.exec(generic) >>>>>>> gui:cmd:exec generic >>>>>> gui.mp.showpage >>>>> gui:pm:show >>>> gui:pm:activate(page_launcher_multiplayer) >>> entity:raw >> file "/entity/-vehicle/germany/tank_light/marder2/marder2.def > file "marder2.mdla
29:
{VolumeView
"fenders.ply"}
30:
{bone revolute
"mgun_a_rot1" 31: {parameters "id=body;"} 32: -50 50
{limits
33:
{Position -2.7093
-9.6432 3.6378}
CALL TO ARMS - GATES OF HELL - v1.024.0 - standard x64 2022.08.29 14:06 - X64 - 241297d6b - Ox01601E9E
Text of the crash says about 'germany/tank_light/marder2/fenders.ply' that belongs to the German tank.
But valour does not change any German unit.
Sounds like it isn't valour mod bug at all.
Please don't mix mods.
Valour can't be run with other mods due to new nations added.
It is your side issue as you have mixed valour with unsupported mod called
"Multiplayer And Conquest Expanded (MACE)".
You may find valour supported mods here.
Also the free french captured german tanks : P4, Panthers, 2 tigers, 1 Hetzer and even a Jagdpanther. So could be cool to have one of thoses in the tech tree or the M24 chaffee france use many many chaffee in 45 and after could be a cool addition too
Mod does not change Germany / USSR / Finland.
Mod adds new nations.
I don't want to add new vehicles to vanilla faction due to constantly changes by game devs.
https://store.steampowered.com/app/2123890/Call_to_Arms__Gates_of_Hell_Scorched_Earth/
Mod does not support resuppling of the captured vehicles.
Plus I can't find any info about M24 in Free French army service.
M24 has been received by France in post war period.
Ok no problem :)
Check that you have used mod correctly (use only ONE valour mod and don't mix mods):
https://youtu.be/xAJb-ZwqKvQ
As example MACE mod breaks valour mod logic for 40.M Csaba.
Instead of
in 'resource\set\tp_control.set' file it uses
Please check the list of mods that can be used with valour.
The ability to add Boys AT rifles to Dingo's and Bren Carriers like they did in reality.:)
Also, a small thing:
the Early War AT infantry, carrying Boys, are still named PIAT Operator. (namely in the Scouts and Commando's).