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https://youtu.be/mpJxaygmGDo
Loading for you video that proves this.
Mod worked fine Locally.
We have tested
- local / online Skirmish
- singleplayer / COOP Conquest mode
Can't find any issue for 4 these modes in terms of unit spwan and controlling.
Check that host has restarted game to have all valour nations in cache.
Tested local / online games with friends for Conquest / Skirmish game modes.
We can't find any issue regarding the last game updates.
Please check that you have latest mod version.
Date / time of your local copy of the mod should be equal to the date / time of the mod updating that is shown on this page.
Read how to get latest mod version if you don't have it.
Always use only single valour mod and restart game after it application (to clear game cache).
https://steamcommunity.com/app/400750/discussions/0/4498514133983766024/
https://steamdb.info/patchnotes/20862486/
Please read section "How to play with mod" in the description.
Use mouse correctly for 3rd person view
Check with video
https://youtu.be/YQD4ZHNyXZA
Paratroopers are available only in all vehicles mode.
Is there any other plane thats manual control? I remember in MOWAS 2 there was controllable bombers and fighters and that was amazing!
Is paratroopers only available in all vehicles?
You may find paratroopers that dropped from manual controlled planes in 'All Vehicles' mode (late war period).
Do not have any power and free time except supporting of content that already added to valour mod.
Too much labour is required for such support.
Mod does not require Finnish DLC / does not change Finnish faction at all.
It is vanilla game issue.
Please read following:
https://steamcommunity.com/app/400750/discussions/0/664970992295147770/
A little bug:Finland's M43 fog seems useless when throwing out.No fog out.
Check that you did not mix mods and used single valour mod.
Never saw such issue.
Do not know why.
Any help to fix this?
{version 9}
{gameVersion "1.055.0"}
{timestamp 1762809405}
{mods
"mod_2537987794:0"
}
{mp 355}
{sp 4}
{ap 1100}
{rp 0}
{seed 2657256449}
{name "Conquest 1"}
{army ger}
{enemyArmy rus}
{difficulty normal}
{duration 3}
{resources 2}
{fogofwar fog_realistic}
{manualControlMode 3}
{selectedMapPoint point_2_2}
{attacking}
{region talvisota}
{playedGames 0}
{wonGames 0}
{unlockedResearch {"single_sniper(ger)"}
{"squad_recon_con(ger)"}
{"kfz13"}
{"panzer1b"}
{"sdkfz251b"}
{"panzer2c"}
{"panzer2f"}
{"panzer2l"}
}
Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0xffffffffffffffff
RIP=14054cc6d [main_loop]
RAX=00000004 RBX=3f80000000000360
RCX=3f800000000003a0 RDX=140fef9a4
RSI=56b4e6b0 RDI=3f80000000000000
RSP=04fff0b0 RBP=04fff870
>>> gui:dialog:ku(btn_confirm)
>> gui:pm:cp(eGUI_SimpleDialogPopup)
> gui:lp:hide(eGUI_SimpleDialogPopup)
CALL TO ARMS - GATES OF HELL - v1.055.0 - standard x64
2025.09.29 14:01 - x64 - fa4f95180 - 0x0166532F
Thanks in advance! ;)
That was copy from AS2 mod (for Korean war period).
uk-cromwell_mk_vii has been replaced by uk-cromwell_mk_iv b variant with different ammo in inventory.
Mod does not support open-beta.
are you planning in the futere a new faction mix
like france /britain/us armed forces fore conquest ?