Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
( https://preview.redd.it/k0yknr1r19971.png?width=640&crop=smart&auto=webp&s=ba9d47789fe69d4197f19b066019147303473655 )
( https://steamuserimages-a.akamaihd.net/ugc/789753588663922508/3B1AE3C8AADB11B70F02370AB4D5D27F17A26951/?imw=1024&imh=575&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true )
It's pretty hard to find old maps so links above most accurate i guess...
1. Reduce the frequency of the "Random Encounter" event on the Nav termnial, a bit too frequent IMO, defiantly interesting, but not as mysterious for how often it happens.
2. Alternate ways to progress to new biomes without having enough Coalition rep
- Maybe like "Bypass A Coaliliton Blockade" mission where you have to either survive or destroy an enemy sub to make it to the next biome? Essentialy more ways to progress with the other factions.
3. No idea if this is possible, but maybe randomly patrolling subs on missions, both friendly and hostile, possibly maybe even random interactions with them? Like boarding them to trade or take over their sub, would defiantly make the ocean seem more lived in with the amount of outposts added in this mod.
Thats all i got for now, will update and add more if I come up with any ideas
I have an idea, but I don't know how much I like it: add a safety scale for all types of stations, depending on the availability of weapons and ammunition on them, guaranteeing their safety. The scale can be increased by selling weapons, ammunition for them and ammunition for turrets. With a small scale, the station can request a caravan from the nearest military station