Total War: ROME REMASTERED

Total War: ROME REMASTERED

RTR: Imperium Surrectum 0.6.7
What is wrong with this mod?!
I'm only asking because I was just trying to check out some units in custom battles and it seems like if I turn the camera too quickly or something, it will literally freeze my computer until I have to try to restart it.

No other mod for Rome Remastered has done this to me.

And understand, I'm able to play Warhammer 3 and other more modern TW games just fine, until the battles get really large, but even then, it's just a bit of slow down. And what crashes I have had at most those games will just close the game and not freeze my computer in any way.

And I wasn't exactly having 2 full 20 stack armies fighting 2 other full armies either.

Does this mod suddenly up all the graphics to max or something?

Because I wanted to check out this mod for its units, but if it's just going to keep doing this to me, then I don't know if I will.
Last edited by chubbyninja89 (TNB); Aug 31, 2024 @ 10:01am
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Showing 1-15 of 22 comments
philosage Aug 31, 2024 @ 11:31pm 
do you have other mods simultaneously?
Originally posted by philosage:
do you have other mods simultaneously?

No, just this mod alone. As I prefer to not to have too many conflicting mods under normal circumstances.

The way this game handles using multiple mods is dumb, as it thinks all mods conflict or whatever.
Apple  [developer] Sep 2, 2024 @ 12:59pm 
Turn down the settings. The game is very old and we have turned everything up to 11.
Originally posted by Apple:
Turn down the settings. The game is very old and we have turned everything up to 11.

Well, that's the thing.

The only graphics settings I have above medium level are the Texture and Unit Detail ones, and it seems to work just fine with other mods for this game.

And with the game engine and all be a little older, that it'd be easier to run on such setting levels.
Last edited by chubbyninja89 (TNB); Sep 2, 2024 @ 2:05pm
Apple  [developer] Sep 4, 2024 @ 2:47am 
Our units are way more detailed than vanilla ones and thus much harder to run. An older engine means it's less optimised for new hardware hence it will never run as well as say Warhammer 3.

Basically, just because you can run the game at a higher setting with other mods or vanilla doesn't mean you can with RIS. Set the sky setting to low and turn off AA, and see if that helps.
chubbyninja89 (TNB) Sep 14, 2024 @ 12:53am 
Originally posted by Apple:
Our units are way more detailed than vanilla ones and thus much harder to run. An older engine means it's less optimised for new hardware hence it will never run as well as say Warhammer 3.

Basically, just because you can run the game at a higher setting with other mods or vanilla doesn't mean you can with RIS. Set the sky setting to low and turn off AA, and see if that helps.

Well, that's kind of ironic that you say it's never going to run as well as Warhammer 3, as I always thought that the Rome Remastered engine was an updated and at least slightly improved version of the Rome 1 engine that was made to run on more modern hardware.

But that then raises a question.

Why bother making this mod then?


And no, I was not just flailing the camera around like crazy, I was just trying to readjust the camera fairly quickly and the game glitched.

Because again, I only really have the Unit Details and Texture qualities on High, not Ultra, levels, and the game still glitched out.
RealFakeGamerGirl Sep 16, 2024 @ 6:15pm 
Originally posted by chubbyninja89 (TNB):

If you didn't make this mod specifically for me, the main character, to enjoy, why did you bother making it???
Originally posted by RealFakeGamerGirl:

If you didn't make this mod specifically for me, the main character, to enjoy, why did you bother making it???

First, learn to properly quote someone, because I saw nothing actually commenting to me at first.

Second, I can in fact point out problems with the mod and no one, least of all you, have the right to cry about it and say I can't.

Don't get all mad because I point out some points you can't just pretend don't exist.
Last edited by chubbyninja89 (TNB); Sep 16, 2024 @ 6:20pm
Apple  [developer] Sep 18, 2024 @ 3:28am 
Originally posted by chubbyninja89 (TNB):
Originally posted by Apple:
Our units are way more detailed than vanilla ones and thus much harder to run. An older engine means it's less optimised for new hardware hence it will never run as well as say Warhammer 3.

Basically, just because you can run the game at a higher setting with other mods or vanilla doesn't mean you can with RIS. Set the sky setting to low and turn off AA, and see if that helps.

Well, that's kind of ironic that you say it's never going to run as well as Warhammer 3, as I always thought that the Rome Remastered engine was an updated and at least slightly improved version of the Rome 1 engine that was made to run on more modern hardware.

But that then raises a question.

Why bother making this mod then?


And no, I was not just flailing the camera around like crazy, I was just trying to readjust the camera fairly quickly and the game glitched.

Because again, I only really have the Unit Details and Texture qualities on High, not Ultra, levels, and the game still glitched out.

We are making the mod with modern hardware in mind for the future. Why are we using RR as the platform? Well, cause we don't like modern TW games and how they changed things. RR runs much better on a modern system than RTW does. That doesn't mean it's as modern as the latest CA games though.
Originally posted by Apple:
We are making the mod with modern hardware in mind for the future. Why are we using RR as the platform? Well, cause we don't like modern TW games and how they changed things. RR runs much better on a modern system than RTW does. That doesn't mean it's as modern as the latest CA games though.

Well, I should be able to run this mod pretty well, even if it were on higher settings and all, as I have a pretty good video card which should help a lot.


And I think all that ridiculous hating of more modern TW games is just based on blind nostalgia, as some people don't want to admit that the old games like Rome 1 and Medieval 2 had plenty of drawbacks and weren't as perfect as they claim.

And yes, as someone who's played the TW games since the original Rome 1, I can say that there have objectively been a lot of objective improvements to the TW games since Shogun 2 and Rome 2, and that trying to deny or worse ignore them is just plain ridiculous to say the least.
Apple  [developer] Sep 18, 2024 @ 7:13am 
Originally posted by chubbyninja89 (TNB):
Originally posted by Apple:
We are making the mod with modern hardware in mind for the future. Why are we using RR as the platform? Well, cause we don't like modern TW games and how they changed things. RR runs much better on a modern system than RTW does. That doesn't mean it's as modern as the latest CA games though.

Well, I should be able to run this mod pretty well, even if it were on higher settings and all, as I have a pretty good video card which should help a lot.


And I think all that ridiculous hating of more modern TW games is just based on blind nostalgia, as some people don't want to admit that the old games like Rome 1 and Medieval 2 had plenty of drawbacks and weren't as perfect as they claim.

And yes, as someone who's played the TW games since the original Rome 1, I can say that there have objectively been a lot of objective improvements to the TW games since Shogun 2 and Rome 2, and that trying to deny or worse ignore them is just plain ridiculous to say the least.

Well everyone has their own opinion and we like the old campaign map style with 1 city per region etc. If you like the newer TW games then just play R2 and it's mods. Nobody is forcing you to play RR or our mod. We are making the mod WE want to play, and we are doing so in our own spare time for free. :)
Originally posted by Apple:

Sure, some people can have their own opinions, but like it or not, not everyone's opinions are in fact correct.

I'll give just one example of something the more modern TW games do objectively better than the old ones like Rome 1 and Med2.

So how did ambushing/hiding units in Rome 1 and M2 work again?

Oh yeah.

You literally had to leave the hidden unit completely stationary until the right time and that was it.

But ever since Rome 2, units can actually hide in certain terrain, like woods and so on, and behind terrain such as hills, and stealthy guerrilla units and such can now move around and stay hidden from sight.

Yeah, that whole LoS system that was brought into the TW games in Rome 2 makes a huge difference.
Apple  [developer] Sep 18, 2024 @ 7:54am 
We never said we wouldn't like to have some of the more modern features, in fact, we very much would like quite a few, but in OUR opinion battles and the way provinces are grouped up newer titles are a digress. Anyway, the new games exist for those that want to play them and there are plenty of great mods for them as well.
chubbyninja89 (TNB) Sep 18, 2024 @ 11:19am 
Originally posted by Apple:
We never said we wouldn't like to have some of the more modern features, in fact, we very much would like quite a few, but in OUR opinion battles and the way provinces are grouped up newer titles are a digress. Anyway, the new games exist for those that want to play them and there are plenty of great mods for them as well.

Well, I think provinces are just fine, as provinces weren't just purely a single larger settlement that controls a far larger area and all, there are bound to be other minor settlements that can, in a game sense, allow for the true building up of the province.

And I will say that clinging to the old games in such a fanatical manner is just ridiculous.

I can say that because I understand that while the older games could be fun and all, I also fully understand the problems of stagnation and blindness that can come from them.

Because if CA never changed and added onto the TW games after Empire and Napoleon for instance, then the games would never truly get any better and would be little more than just a different paint job of a setting.
wujdionizy Oct 8, 2024 @ 10:27pm 
I wonder why some people get triggered if one think old TW games were better...Progress is not an obligatory destiny. Many things, such as movies, rock music etc were better 20 or 30 years ago. And some things, such as realistic paintings, were in fact better 400 years ago :)
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