Total War: ROME REMASTERED

Total War: ROME REMASTERED

3,225 ratings
RTR: Imperium Surrectum 0.6.7
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File Size
Posted
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47.151 GB
May 15, 2021 @ 3:12am
Sep 11, 2024 @ 2:11pm
32 Change Notes ( view )

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RTR: Imperium Surrectum 0.6.7

Description


We are proud to present to you all: RTR: Imperium Surrectum 0.6!
This is the sixth official beta version of the mod, presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay.



In this version you will find, among many other things:
  • 100+ newly remastered units for Greek, Hellenistic and Tracian factions.
  • The largest map in TW history with 1808 cities and regions total, virtually all as heavily researched as possible, and beautifully painted with Kirsi's map textures.
  • A total of 54 playable and 50 unplayable factions with unique UI and banners.
  • Complete rework of the Traits & Ancillaries with +1500 unique Archon traits, +400 city and +50 tribal traits. Olympic traits, spoils of victory, supplies/attrition mechanics and much more.
  • Expanded BI-religion-based system to act as a second culture mechanic with a total of 48 religions, including 29 sub-religions for Greeks, Anatolians, and Thracians, representing the major peoples and material cultures in the mod.
  • 4 Turns per year with increased recruitment and building time + season traits.
  • More than a hundred new academically researched and referenced unit descriptions, as well as some new historically accurate in-game named characters.
    Improvements for battle map environments, trees and skies.

  • An intuitive and immersive AoR and recruitment system across all campaign map.
  • 64 reforms along with an Egyptian revolt mechanic, as well as 15 other emerging factions.
  • New extreme mode for the players who love an insane challenge.
  • Many fixes for issues from 0.5.0, such as unpathable areas in settlements, freezing when assaulting a gate with a siege ram in some settlements, etc.
  • A diverse and vast soundtrack that differs for each culture.



Links



Issues FAQ
  • Why are my unit cards all showing vanilla peasants?
    In the graphics settings, change the 'unit colour scheme' from vibrant to realistic.

  • When I try to start a new campaign the game sends me back to the main menu!
    Change ALL campaign settings to 'remastered'. If you are unable to do this within the mod; launch the vanilla game, change the settings there, and then relaunch the mod.

  • How do I trigger the Marian Reforms when playing as Rome?
    Reach a huge city and build an imperial palace in any of the Roman starting cities + Ancona, except for Rome itself.

  • How do I know when military reforms will occur when playing as another faction?
    Military reforms for other factions than Rome have their unique triggers. You will receive a pop-up message when a reform occurs.

  • I cannot recruit any units, how does recruitment work?
    Upon conquering a city, you first need to construct your 'Recruitment' building. This represents a city or region's integration into your faction. Higher levels unlock more and better units, however, you will also need to upgrade military infrastructure (barracks, stables, missile ranges) to be able to recruit them!

  • What is the recommended difficulty?
    The recommended difficulty depends on your experience and preferred playing style. We balance the game for Hard/Hard, but feel free to turn the difficulty up or down if you like!

  • X unit is weak! Y unit is ahistorical!
    The unit rosters and stats are still temporary right now. We will keep improving them in future releases.

  • What are you planning for the future of the mod?
    Please keep checking our Dev Diaries in our Discord to keep up to date with the most recent news and announcements. Thank you for your support!

  • This version (0.6.7) will crash between rounds 400-500 due to an engine limitation. This will be addressed in the next major version.

Report issues in our Discord
If you have an issue, please visit our discord! Link[discord.gg]



Popular Discussions View All (164)
2
Oct 3 @ 9:18am
historical accuracy
ElAlgeriano
1
Oct 8 @ 9:21am
Crashing when ending turn
harepsol
3
Nov 9 @ 12:19pm
Files Corrupt more often as you get farther along in a Campagin
Cinder
5,268 Comments
Iceni Total War Nov 13 @ 11:48pm 
@Badie, you may have to look through your list of FM/Generals for "growth/fertility" Traits and then move them around. Alternatively if you don't mind disabling Steam Achievement you can use Console ~ and just add population to whatever city you want. There's also the option ( works less well if you have the Remastered options enabled ) of disbanding entire stacks of troops in a settlement or Enslaving settlements, again works less well if you have Remastered options enabled .
Badie Nov 12 @ 11:19pm 
cant grow my carthage cities beyond large cities. no building chain that promotes growth beyond that to large cities like other cultures can.
Apple  [author] Nov 7 @ 12:09pm 
@HarleQuinKO all info is on our discord.
HarleQuinKO Nov 7 @ 3:41am 
@Apple
Is there a possibility to become a beta tester for this mod?
Apple  [author] Nov 7 @ 1:03am 
@emanuelep90 quite sure it was removed in the last update.
emanuelep90 Nov 6 @ 2:38pm 
@Apple I saw an "Extreme mode" in some content creators on youtube, that should make AI more aggressive. How can be activated?
Apple  [author] Nov 6 @ 6:56am 
@emanuelep90 RTW AI... the best you can do is to reload the save as often as you can. Aka for absolute best AI, every turn (loading into a battle also counts). Also play on Hard Campaign difficulty.
emanuelep90 Nov 6 @ 6:06am 
First of all, thank you for this beautiful mod and outstanding map!
I noticed that AI is very passive: even if I'm playing in Very Hard difficulty, as Syracuse I could easily conquer all Sicily with almost no reaction from Carthage, even if there is a big armee in the island, that almost did nothing and let my armee conquer all of the cities. The same is now happening in South Italy with Romans. How is it possible? Same in my Spartan game, I could easily conquer the Peloponnes and all the Antigon's cities in the region, with almost no reaction
Hamster110 Nov 3 @ 12:35pm 
Amazing Mod, thank you guys so much !
Apple  [author] Nov 2 @ 5:40am 
@crazykerrie Head to our discord for help.