Total War: ROME REMASTERED

Total War: ROME REMASTERED

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RTR: Imperium Surrectum 0.6.3
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File Size
Posted
Updated
48.212 GB
May 15, 2021 @ 3:12am
Nov 6, 2023 @ 2:48pm
28 Change Notes ( view )

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RTR: Imperium Surrectum 0.6.3

Description


We are proud to present to you all: RTR: Imperium Surrectum 0.6!
This is the sixth official beta version of the mod, presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay.



In this version you will find, among many other things:
  • 100+ newly remastered units for Greek, Hellenistic and Tracian factions.
  • The largest map in TW history with 1808 cities and regions total, virtually all as heavily researched as possible, and beautifully painted with Kirsi's map textures.
  • A total of 54 playable and 50 unplayable factions with unique UI and banners.
  • Complete rework of the Traits & Ancillaries with +1500 unique Archon traits, +400 city and +50 tribal traits. Olympic traits, spoils of victory, supplies/attrition mechanics and much more.
  • Expanded BI-religion-based system to act as a second culture mechanic with a total of 48 religions, including 29 sub-religions for Greeks, Anatolians, and Thracians, representing the major peoples and material cultures in the mod.
  • 4 Turns per year with increased recruitment and building time + season traits.
  • More than a hundred new academically researched and referenced unit descriptions, as well as some new historically accurate in-game named characters.
    Improvements for battle map environments, trees and skies.

  • An intuitive and immersive AoR and recruitment system across all campaign map.
  • 64 reforms along with an Egyptian revolt mechanic, as well as 15 other emerging factions.
  • New extreme mode for the players who love an insane challenge.
  • Many fixes for issues from 0.5.0, such as unpathable areas in settlements, freezing when assaulting a gate with a siege ram in some settlements, etc.
  • A diverse and vast soundtrack that differs for each culture.



Links



Issues FAQ
  • Why are my unit cards all showing vanilla peasants?
    In the graphics settings, change the 'unit colour scheme' from vibrant to realistic.

  • When I try to start a new campaign the game sends me back to the main menu!
    Change ALL campaign settings to 'remastered'. If you are unable to do this within the mod; launch the vanilla game, change the settings there, and then relaunch the mod.

  • How do I trigger the Marian Reforms when playing as Rome?
    Reach a huge city and build an imperial palace in any of the Roman starting cities + Ancona, except for Rome itself.

  • How do I know when military reforms will occur when playing as another faction?
    Military reforms for other factions than Rome have their unique triggers. You will receive a pop-up message when a reform occurs.

  • I cannot recruit any units, how does recruitment work?
    Upon conquering a city, you first need to construct your 'Recruitment' building. This represents a city or region's integration into your faction. Higher levels unlock more and better units, however, you will also need to upgrade military infrastructure (barracks, stables, missile ranges) to be able to recruit them!

  • What is the recommended difficulty?
    The recommended difficulty depends on your experience and preferred playing style. We balance the game for Hard/Hard, but feel free to turn the difficulty up or down if you like!

  • X unit is weak! Y unit is ahistorical!
    The unit rosters and stats are still temporary right now. We will keep improving them in future releases.

  • What are you planning for the future of the mod?
    Please keep checking our Dev Diaries in our Discord to keep up to date with the most recent news and announcements. Thank you for your support!

Report issues in our Discord
If you have an issue, please visit our discord! Link[discord.gg]



Popular Discussions View All (116)
32
Feb 11 @ 11:10am
Crash to desktop issues.
FallenZulu
5
Feb 5 @ 2:57pm
how do i change settlements official culture?
matlajs
4
Feb 20 @ 3:56am
Unofficial Submod - Immersive Soundtrack (700+ tracks)
BathorysGraveland
< >
4,186 Comments
HunterFromAbove 1 hour ago 
Do UI mods conflict with this mod?
bebetostr 3 hours ago 
Since yesterday I have been having a problem. When I hover the mouse over a construction, for example, the pop-up no longer appears stating the construction time and price. When I'm in the siege, it also no longer shows how many turns are left before they surrender. It must be some video configuration I believe or a bug. I've tried several settings here to fix this problem, but nothing worked. Can you help me?
Thanks
Iceni Total War 10 hours ago 
@PrincKurt19 This is only a guess but it probably didn't finish installing.
1st it's a Massive Mod somewhere between 32/36GB !!!
2nd you possibly ran out of disk space ?
PrinceKurt19 19 hours ago 
Why is it saying that the mod is not installed? How should i download it ? Is it not only subscribe on steam workshop ?
Iceni Total War Feb 19 @ 5:45am 
Best place for updates would be on their Discord ☝ i would guess. Also the older versions are on moddb ☝
yutterh Feb 19 @ 4:21am 
There is no ETA, it's done when it's done.
shawnmckinlay.1992 Feb 19 @ 3:17am 
@IceniTotalwar I really Appreciate your response, would you be aware of an ETA ?
also would you have any recommended previous mods or links in the mean time?
thank you again.
Iceni Total War Feb 18 @ 6:00pm 
@shawnmckinlay Afaik the whole Roman faction is planned on getting reworked in a future release, obviously a lot of work to be done for that. Older versions of the mod are still available with the full roster and i think there's a sub mod on the workshop with the old roster.
Serbon Feb 18 @ 2:21am 
I had a save game that I played for months and now when I try to load back into the save it won't even load, it just perpetually plays music on the loading screen
shawnmckinlay.1992 Feb 17 @ 11:05pm 
this mod doesn't have the later legionaries, why?